I presume the only difference it will be by enchants and some Gfd items some will have.
As about spells, they might change when WoD will launch.
Anyway, the gap between p2p's and f2p's will remain the same at least.
So, if you're a faceroller now, you'll be the same in WoD.
Like i've said, bracket won't die because of the f2p's. Many of the good ol' people will giveup or go to p2p but there will be always fresh meat and brainless jaja's..
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"Anyway, the gap between p2p's and f2p's will remain the same at least."
I have to dissagree with that! Since blizzard has announced that there will not longer enchants for primary stats , like intelect agility and strength! There will be only Bonus stat like hit Link is here (
Warlords of Draenor: No primary stat gems ),
THERE IS ALSO A " BUT "
Ill give the link too , Here whats he saying !
From Xazrael at MMO-Champion !
Hey guys. Here making another concept thread. This time on the profession system.
Warlords of Draenor Professions
Blue Quotes:
we have been thinking whether giving players access to all professions or not on one character. Most players just mass swap toons for different professions anyways.
Our profession system needs intensive work to remain competitive to other MMO's
Patch 6.0 Warlords of Draenor
*All profession levels removed from the game.
*Each profession now has 5 ranks/levels
*You can increase your rank in a profession by crafting things from that profession
*In order to "unlock" the profession and become rank 1, you must complete an initiation quest. (tutorial)
*No limit to how many max rank professions you may have.
*Upon obtaining a new rank, you will be granted various "simple" recipes, but rare recipes must be obtained from questing, auction house, or NPC vendors.
*All simple recipes make items not usable by players.
*Lower level players may trade low level materials for materials found in Draenor (Peacebloom --> Warbulb)
Rank 1: Basic Common recipes. (Ex. Draenite Platehelm - White Quality)
Rank 2: Basic Uncommon recipes. (Ex. Flaming Draenite Platehelm - Green Quality)
Rank 3: Intermediate Common/Uncommon recipes (Ex. Haeleum Platehelm - White Quality) + Basic Profession Special (Disenchanting, Milling, etc)
Rank 4: Intermediate Uncommon/Rare recipes (Ex. Flaming Haeleum Platehelm - Blue Quality)
Rank 5: Advanced Rare/Epic recipes (Ex. Flaming Warlord Haeleum Platehelm - Purple Quality) + Full Profession Special
*These are just the basic recipes used to level the profession. These will be items asked for in quests, rather than sold on the AH.
*Profession Daily
*Every player has access to complete 1 daily quest per day.
*A random daily quest is offered for each profession. So you can choose the one you want to do.
*Quests may include crafting almost any item, and delivering it to a place around the world. (you might not have access to that recipe yet.
*Upon completing the daily, you will be awarded with exp, exp in the profession of the daily, profession token(s), and a reward bag
*Profession Tokens are used to purchase rare/epic recipes from vendors. You can complete a daily in Blacksmithing, and use the profession token to buy a Jewelcrafting recipe
*The reward bag contains gold, and a chance for some rare materials for crafting. (Blue quality gems/ore/herbs)
*The gold/exp/pro exp/tokens are increased for more difficult dailies (a daily for crafting a uncommon awards 1 token, very small exp, and 10 gold) (a daily for crafting a rare awards 2 tokens, small exp, and 25 gold)
*Among all the profession dailies, there will be roughly 2 profession dailies that work for each rank.
ex. The blacksmithing daily requires you to craft an item from rank 4, while the jewelcrafter daily requires you to craft a rank 1 gem. There should be 1 more profession using a rank 4 item, and 1 for a rank 1 item.
*You get different dailies than another player.
Vendors
*A vendor for every profession can be found in main cities.
*They will each have a daily (but only one can be done a day)
*All recipes bought with Profession Tokens
*Also a profession trader vendor will be available, to which you can trade many lower level materials for high level ones.
*People who are interested in recipes no longer obtainable, may visit the legacy crafter. He sells recipes for gold.
Bonuses
*All professions have their personal bonuses removed (extra sockets, epic gems, synapse/rocket boots, etc)
*You obtain 1 skill point for each rank you have in a profession above rank 1(max 15.)
*You can reach the new profession skill tree from the professions tab.
*You can put your skill points into 9 different categories.
-Movement Speed - (0/3) increase your movement speed by 5%
-Nimble Limbs - (0/3) increase your haste by 1%
-Toughness - (0/3) decreases durability damage taken on items from death by 2%
-Muscle Bound - (0/3) increase your critical strike chance with weapons and spells by 1%
-Durable Coating - (0/3) increase your armor by 2%
-Killer Instinct - (0/3) decrease the damage you take from players by 1%
-Inner Springs - (0/3) reduce damage taken from falling by 20%
-All Out Crafting - (0/5) increase the profession exp you gain by 2%
-Master Of Arms - (0/3) increase your mastery by 1%
*You can respec at anytime (out of combat) by just removing a point and replacing it.
Jewelcrafting
*Revamped completely.
*All previous gems removed from the game.
*All gems are now scaled to the level of the person that uses them.
ex. Deadly Draenite Onyx gives 2 agi and 4 crit to a level 5, but gives 30 agi, and 60 crit to a level 100.
The link
Warlords of Draenor Professions Concept Thread
So with the proffesion levels removed we may be able to make higher level enchants!
MAYBE!