Wtf.

drfgt

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  • Starfire damage has been increased by approximately 3%.
    Starsurge damage has been increased by approximately 3%.
    Wrath damage has been increased by approximately 9%.


    Mortal Strike now does 165% weapon damage (down from 185%).
    Slam now does 190% weapon damage (down from 215%).

    Low lvl pvp is fucked
     
    But hamstring is better then charges fuck sakes
     
    Better roll a druid
    If you can't beat them join them
    I think you are overreacting a tad here.
    Considering warriors are already trash and "balance" druids are already OP beyond imagination, I think you're an idiot
    But hamstring is better then charges fuck sakes
    What relevance does this have? Also, double charge is bad. I didn't use it anyways, and I would much rather have hamstring over no hamstring

    also doesn't starsurge crit for like 800? or is that one of the other broken abilities. My OP Slam crits for 400. Definitely warrants a nerf
     
    Last edited by a moderator:
    Nearly two thirds of balance druid damage comes from moonfire/starfire, so a tiny buff to a fraction of their damage is pretty insignificant.
     
    Nearly two thirds of balance druid damage comes from moonfire/starfire, so a tiny buff to a fraction of their damage is pretty insignificant.
    I didn't realize this was PVE.
    Let me break it down for you
    Warriors suck and got nerfed
    Balance is OP and got buffed
    what does this mean: Blizzard has no idea about low level pvp and clearly does not care.
    Moon fire is a dot, the other abilities are bursty and blow up targets. Those abilities got buffed, even though they hit for overwhelming amounts already
     
    I didn't realize this was PVE.
    Let me break it down for you
    Warriors suck and got nerfed
    Balance is OP and got buffed
    what does this mean: Blizzard has no idea about low level pvp and clearly does not care.
    Moon fire is a dot, the other abilities are bursty and blow up targets. Those abilities got buffed, even though they hit for overwhelming amounts already

    Welcome to twinking.
     
    I didn't realize this was PVE.
    Let me break it down for you
    Warriors suck and got nerfed
    Balance is OP and got buffed
    what does this mean: Blizzard has no idea about low level pvp and clearly does not care.
    Moon fire is a dot, the other abilities are bursty and blow up targets. Those abilities got buffed, even though they hit for overwhelming amounts already
    ok bro
     
    I didn't realize this was PVE.
    Let me break it down for you
    Warriors suck and got nerfed
    Balance is OP and got buffed
    what does this mean: Blizzard has no idea about low level pvp and clearly does not care.
    Moon fire is a dot, the other abilities are bursty and blow up targets. Those abilities got buffed, even though they hit for overwhelming amounts already

    No, they don't hit for overwhelming amounts. Starsurge hits pretty hard, but it only got buffed by 3%.. it got buffed by roughly 21 damage - big whoop.
     
    slam was ridiculous
    Explain.
    I played warrior so I will speak with experience
    It costs: 30 rage. It hits for: 200 normal 500 crit
    Your auto attacks / MS generate barely enough rage for ONE slam. Ms hits less than slam, but if I got a double crit I'm hitting you for 800-1000. However, there is a 1.5 second GCD before/after the slam which means that you have 3 second to heal that OP 400 dmg bro. If you can't hit riptide/holyshock/rejuv/ETC in 3 seconds
    also warriors get 8% speed boost from minor speed, and one charge on a 12 second CD w/ juggernaut
    You get 30% speed boost, jumps foward slows etc depending on your class

    Warriors lack an interrupt so we certainly aren't killing a healer solo
     
    No, they don't hit for overwhelming amounts. Starsurge hits pretty hard, but it only got buffed by 3%.. it got buffed by roughly 21 damage - big whoop.
    800 isn't overwhelming.
    400 from slam Is tho so it needs a nerf.
    Yeah you're genius
     
    No, they don't hit for overwhelming amounts. Starsurge hits pretty hard, but it only got buffed by 3%.. it got buffed by roughly 21 damage - big whoop.
    Let me rephrase
    I'm not complaining that 3% buff is massive
    I'm complaining that they got buffed in the first place
     
    you can't complain about them not caring about low level pvp, they did fix holy shock and penance in a timely manner
     
    you can't complain about them not caring about low level pvp, they did fix holy shock and penance in a timely manner
    Those were broken at all levels, not just 19

    Meaning they didn't look at low level pvp and go oh fuck me they looked at 85 or the forums and saw people discussing it there
     
    warriors hit so hard, reduce healing which is more broken than the damage, have great ToT and can interupt multiple times with charges.. they can effectively interrupt more than a rogue can at 19 now, and put out more damage AND reduce healing.. warriors are GOOD. balance damage is a bit over the top, but can be locked down quite easily .. warriors are as good in mid especially if you have two of them sitting on the same target.

    ferals can hit for 1500 and need a nerf more than balance. rogues 5 points can hit for 800 as well and there ambush can crit open for 800 into hemo spam into 5 points which is another 800.. yet warriors can sit on targets much easier than rogues and put out equal if not more damage while reducing healing...
     

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