glancealot
Legend
currently, some of the best DPS classes are 74's, for example, 74 ret, 74 hunter.
but most healers tend to stay at 70 to enjoy a better resilience scaling.
however in MoP this is going to change with the introduction of PVP power (which isn't implemented on PTR yet).
PVP power counters pvp resilience via SUBTRACTION. (as far as I know)
This means a huge difference!
look at it this way, currently, if you stay at 70, the benefit of scaling is contributed by ALL of the resilience that you have. 600, 700, whatever.
but in MoP, if you stay at 70, the benefit of scaling is only contributed by a portion of the resilience that you have, that is, the amount of resilience that doesn't get countered by your attacker's PvP power.
i am assuming that, at least, all the DPS classes will stack PvP power, so a big chunk of your resilience is gone, and what's left over(something like 100~200 resilience) probably doesn't justify staying at 70 and not being able to use abilities available to 74's, for example this one. (here is an incomplete list of all of the new abilities available to 71~74)
Also, if you level to 74, then the 70's will have a harder time hitting you, which by itself, could outweigh the benefit you get from a tiny amount of resilience scaling for staying at 70.
Last but not least, as i mentioned in my previous post, some weapons only available to 70+ players are getting buffed. Staff of the Sorrowful Chieftain will be BiS for a 74 feral (actually it already is) and Nifflevar Bearded Axe will hit harder than apolyn!
edit: i guess my post applies to both brackets where resilience plays an important rule: 70~74 and 80~84. to be honest, i don't even want to think about what will happen in 80-84 with the introduction of MoP 83~84 gears.
but most healers tend to stay at 70 to enjoy a better resilience scaling.
however in MoP this is going to change with the introduction of PVP power (which isn't implemented on PTR yet).
PVP power counters pvp resilience via SUBTRACTION. (as far as I know)
This means a huge difference!
look at it this way, currently, if you stay at 70, the benefit of scaling is contributed by ALL of the resilience that you have. 600, 700, whatever.
but in MoP, if you stay at 70, the benefit of scaling is only contributed by a portion of the resilience that you have, that is, the amount of resilience that doesn't get countered by your attacker's PvP power.
i am assuming that, at least, all the DPS classes will stack PvP power, so a big chunk of your resilience is gone, and what's left over(something like 100~200 resilience) probably doesn't justify staying at 70 and not being able to use abilities available to 74's, for example this one. (here is an incomplete list of all of the new abilities available to 71~74)
Also, if you level to 74, then the 70's will have a harder time hitting you, which by itself, could outweigh the benefit you get from a tiny amount of resilience scaling for staying at 70.
Last but not least, as i mentioned in my previous post, some weapons only available to 70+ players are getting buffed. Staff of the Sorrowful Chieftain will be BiS for a 74 feral (actually it already is) and Nifflevar Bearded Axe will hit harder than apolyn!
edit: i guess my post applies to both brackets where resilience plays an important rule: 70~74 and 80~84. to be honest, i don't even want to think about what will happen in 80-84 with the introduction of MoP 83~84 gears.
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