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Achievement Hunting
I totally welcome that sentiment. I have collected some of the most interesting tanking items on my lvl 10 Prot Warrior to, you know, actually TANK. But this bullturd meta of just face smashing Whirlwind with Lifesteal is just plain boring. I have like 1k hp, mobs hit me for 20 trivial dmg, rendering all my tanking abilities/items pointless.^ this.
Gear scaling in TWW will see 10's ilvl nearly halved, & 20's will have normal dungeon blues scaled up some 24 ilvl, spreading out the gap of power. Not sure what 29's will have, but you can bet it will also get buffed, but I think that dungeon mobs will be seeing their potency increased along with the gear balance.
That &... my growing disdain for disrespectful, degenerate group play, particularly by absurdly unbalanced low-level toons; & by twinks in general.
Yeah, I know... we're all shooting for being as powerful as possible. I have run ahead of the group with other twinks, indifferent to the rest of the group. I have used the broken SL trinks in normal dungeons with normal levelers... I have learned from these disrespectful mistakes.
Group play isn't just US, showing up the whole group by neglecting everyone while we run ahead to the boss who shit's our desired loot.
It's veteran players leveling alts & new players too, just seeing some of this content for the first time.
It's playing together, with people you may never meet again, but if you make a great impressions & do your part to make every dungeon run fun, by communicating & looking out for everyone; you set the right precedent for how we SHOULD play.
More balancing over-all & far less power for very low level toons is only a good thing, if only to smoothe out performance & hopefully engender more cooperative play.
I can't wait to actually tank a dungeon