EU+US too annoyed to think of a cool title

Seems like the 7 of us that are left from last years winning team would need to become hated by the rest of u to step up and try to beat us
no clue who you are but:

The popular kids of the 19s bracket have been delusional in their own egos since cataclysm. Pooling the incrowd into one guild kills completion. It doesn't breed it. None of you have the balls to help grow the community by dispersing your numbers off of one server / one hot guild and teaching the "jajas" that you guys make fun of how to coordinate. You don't bring an assault rifle to a paintball match and say "maybe they'll hate us enough to step up next time". Get out of here with that bs excuse of invalid logic.

The "7" of you aren't some elite gods. You are 7 coordinated people and we all know coordination is more important than anything. If you guys took a second to stop riding each others egos in a foggy orgy of delusion, maybe you'd all see that the problem has always been that we've put our numbers into 1 popularity contest and steamrolled the rest of the world time and time again in pugs. This has NEVER been fun. The better players get bored and quit, the newer players leave. Lesser guilds disband before they can even start learning to coordinate and the slightly better players from them join the steamrolling guild, the cycle begins anew.

Instead, the 7 of you should lead your own guilds and teach newer players how to coordinate. You will lose some games doing this, which has always been the reason why you've never had the balls to do so. You all want to be undefeated goats but on your own you are shown how you're not as godly as your egos make you believe you are and there are many community members who are just as good, and in some cases better than you.

If you want more guilds in higher levels of competition, those with any capacity to lead need to spread their numbers and teach new players. When people who are new to the community run into a group of 4-5 hunters / boomies who are synchronizing kills, those newer players don't "step up"... they just level out of the bracket... they don't have fun and want to stay a part of it. No one has ever given two shits about "stepping up" to beat anyone. This just creates an endless issue of there being one powerhouse anyways.


You can level out of the bracket in 1-2 hours these days. It's not tbc when you had no choice but to either grind for a week or twink if you want to have any fun pvping.

If you want the community to grow, everyone who's experienced needs to solo queue, guilds need to disperse their numbers, and people need to stay away from some of the troll 1 shot gangbang classes in pugs. This has always been the path of growth as a community but it doesn't reward ego points so it has never happened at the level that it needs to.

It's been 7 years of the same solution being obvious and a community so selfish that it has never been able to help itself.
 
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i cant tell if u r sarcastic or not because u r french
okey many
So lild, did I really tell you that I was from Senegal and did you really believe it xD?
 
Here's a post of mine from July 2nd, 2012. Just interesting to reflect back on.



Should the bracket move away from Bleeding Hollow?

I remember back in Vengeance: Fearfarm, Hook Line N Sinker, Thick as Thieves, Gunslinger, E P I C, DDG(#1), UF(#1), Malthoron Traders Union, Mayhem, Dominate etc. were all guilds who had their full 10 mans, their own styles, their own caliber of players and their own attitudes. Likewise, they also had their own successes and their own failures. If you could think back to BC while considering your own battlegroups, I'm sure you remember multiple guilds putting forth their 10 best players to take on another guild's best players. Back then the bracket was very competitive but also very healthy.



Today many argue that there are too many poor influences on the bracket and/or that this is a different game now. That may be true, but that does not mean that we can't still have a healthy and also competitive bracket. As I consider what we as a bracket should all work towards to ensure a higher level of competitiveness and health inside the bracket, I truly believe the first step should be taken in a direction away from Bleeding Hollow.



As many of you are aware, Bleeding Hollow is the "hub" for 19s. What this means is that a very large percent of the 19 population is on Bleeding Hollow. This has been a very good thing for the bracket in some ways, but in my opinion it has been equally as damaging. Why do I consider this to be damaging for the bracket?



Simply put, everyone is there. Numerous guilds have formed over the corse of a week, and lasted only a very, very short time. Guilds began taking stars from another guild, problems have occurred which have disbanded guilds etc. However, once a guild has died, its players either start a new guild or join another guild almost overnight. There have been players who have been in 5+ different guilds over the past 12 months. I believe we need to spread our numbers across different realms of all populations.



Sadly, only 10 players matter when it comes to a guild versus guild premade which is the highest level of competition in the bracket. I would like some of you who are located on Bleeding Hollow, to have the courage to start your own guilds and build them from the ground up, preferably on another server.



These newly formed guilds would need to rely on themselves to ensure success, just like how it used to be. Guilds would not only last longer but they would also feel again like a brotherhood. There would also be more of these guilds premade ready.



I believe having numerous guilds across numerous servers would create a larger community of guilds who are ready for premades.



Like always: Thank you for reading my 2c



~~Møçhâ~~
 
xd losers
 
no clue who you are but:

The popular kids of the 19s bracket have been delusional in their own egos since cataclysm. Pooling the incrowd into one guild kills completion. It doesn't breed it. None of you have the balls to help grow the community by dispersing your numbers off of one server / one hot guild and teaching the "jajas" that you guys make fun of how to coordinate. You don't bring an assault rifle to a paintball match and say "maybe they'll hate us enough to step up next time". Get out of here with that bs excuse of invalid logic.

The "7" of you aren't some elite gods. You are 7 coordinated people and we all know coordination is more important than anything. If you guys took a second to stop riding each others egos in a foggy orgy of delusion, maybe you'd all see that the problem has always been that we've put our numbers into 1 popularity contest and steamrolled the rest of the world time and time again in pugs. This has NEVER been fun. The better players get bored and quit, the newer players leave. Lesser guilds disband before they can even start learning to coordinate and the slightly better players from them join the steamrolling guild, the cycle begins anew.

Instead, the 7 of you should lead your own guilds and teach newer players how to coordinate. You will lose some games doing this, which has always been the reason why you've never had the balls to do so. You all want to be undefeated goats but on your own you are shown how you're not as godly as your egos make you believe you are and there are many community members who are just as good, and in some cases better than you.

If you want more guilds in higher levels of competition, those with any capacity to lead need to spread their numbers and teach new players. When people who are new to the community run into a group of 4-5 hunters / boomies who are synchronizing kills, those newer players don't "step up"... they just level out of the bracket... they don't have fun and want to stay a part of it. No one has ever given two shits about "stepping up" to beat anyone. This just creates an endless issue of there being one powerhouse anyways.


You can level out of the bracket in 1-2 hours these days. It's not tbc when you had no choice but to either grind for a week or twink if you want to have any fun pvping.

If you want the community to grow, everyone who's experienced needs to solo queue, guilds need to disperse their numbers, and people need to stay away from some of the troll 1 shot gangbang classes in pugs. This has always been the path of growth as a community but it doesn't reward ego points so it has never happened at the level that it needs to.

It's been 7 years of the same solution being obvious and a community so selfish that it has never been able to help itself.
what the fuck are u talking about rn lol, you're so off Im not even gonna start
 

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