Actually in balance sets the avg. rogue sports 1260-1350 health and 20-30 more AP than you depending on setup. No one ever mentioned the fact that dual LS is bad for arenas, obviously you haven't spent the time reading most of these threads thoroughly, even if we may be trolling you a little here and there
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The fact is your logic sucks. You come off as some know it all who pro, who in fact no one has ever really heard of. Just keep playing with all that excess hit and watch yourself get rolled by actually skilled players bro. For your hit theory to work out your combat situation would need to be near ideal, i.e. you having at least an 80-90% contact time with your target, at best its 60% if the other player has no stuns/hinders/CC's at all or speed on you
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Which really is every class besides other rogues.
I'll spell this part out for you. YOUR GETTING NEGATIVE FEEDBACK ONLY FOR YOUR HIT THEORY AND YOUR "SUPERIOR"-NESS ARGUMENTATIVE STYLE. There are many of us here who have actually been playing a 19 rogue consistently for a very long time and do know what we are talking about/legitimely can prove our theories. Opening up an old theory that was disproved way back in 3.1 doesn't make you cool. GG sir.