Dreams
fastest shadowstep in the west
So I know there aren't many 70 twinks who use these forums, but I'm hoping to get some input from players of other brackets as well. Plus judging from the ladder section it seems there are a few 70 twink lurkers around.
If you were raiding in a 70 twinking guild, would you be for or against allowing Death Knights and Monks to join?
I'm personally for allowing them to join. My main arguments are:
1. There is no point in striving for tbc-like gameplay because you'll never come anywhere close, no matter how many rules or restrictions you add.
2. Every single class in the game has changed so dramatically since tbc that they could effectively be considered entirely new classes.
3. If you just want to re-experience tbc, why not just play a private server?
After a pretty long discussion with someone holding the opposite view, I can give you the arguments that he put forth:
1. Restricting classes might not make it entirely like tbc, but it helps.
2. I think that most people who twink 70 wouldn't want to play with monks and death knights.
Obviously I would like someone holding this view to step up and give some better arguments.
For those who don't know, I co-lead a 70 twinking guild called Ante Amanthe. It's been around for about 5 years and has since been the most active 70 community on the european realms.
Many times (including now) it has been the last remaining active guild in the face of an otherwise pretty dead bracket.
The main focus of the guild has always been PvE, although we have always had many PvPers, including myself, who just enjoy being around other twinks.
We have never banned dks or monks from entering the guild or joining raids. Our reasoning put simply: We're a 70 twink guild, not a "let's pretend it's still tbc"-guild.
This thread is being made following a small "uprising" of 60 twinks who plan to try out 70 twinking. They oppose our lack of class restriction policy and plan to make a new guild in which they can ban dks and monks from joining.
I had a longer discussion with their leader on the topic. But now I'm curious as to what the majority opinion is on the issue - so here we are.
Many times (including now) it has been the last remaining active guild in the face of an otherwise pretty dead bracket.
The main focus of the guild has always been PvE, although we have always had many PvPers, including myself, who just enjoy being around other twinks.
We have never banned dks or monks from entering the guild or joining raids. Our reasoning put simply: We're a 70 twink guild, not a "let's pretend it's still tbc"-guild.
This thread is being made following a small "uprising" of 60 twinks who plan to try out 70 twinking. They oppose our lack of class restriction policy and plan to make a new guild in which they can ban dks and monks from joining.
I had a longer discussion with their leader on the topic. But now I'm curious as to what the majority opinion is on the issue - so here we are.
If you were raiding in a 70 twinking guild, would you be for or against allowing Death Knights and Monks to join?
I'm personally for allowing them to join. My main arguments are:
1. There is no point in striving for tbc-like gameplay because you'll never come anywhere close, no matter how many rules or restrictions you add.
2. Every single class in the game has changed so dramatically since tbc that they could effectively be considered entirely new classes.
3. If you just want to re-experience tbc, why not just play a private server?
After a pretty long discussion with someone holding the opposite view, I can give you the arguments that he put forth:
1. Restricting classes might not make it entirely like tbc, but it helps.
2. I think that most people who twink 70 wouldn't want to play with monks and death knights.
Obviously I would like someone holding this view to step up and give some better arguments.