Replacement for Steady Talasite

Discussion in '20s (Shadowlands)' started by fairlina, Nov 21, 2021.

Share This Page

Tags:
  1. Mnemonic

    Mnemonic Member

    Messages:
    67
    Likes Received:
    33
    Trophy Points:
    0
    I hear there's occasionally a hunter or three.
     
  2. Chops

    Chops Soccer Dad Moderator

    Messages:
    7,913
    Likes Received:
    7,156
    Trophy Points:
    60
    Imagine making a "utility focused leather class for BGs" and building that class specifically with only 1.5 classes and an assumed pocket healer in mind.
     
  3. mirrorbender

    mirrorbender Veteran

    Messages:
    126
    Likes Received:
    103
    Trophy Points:
    0
    If you want to be a meat shield/utility bot and don't care about your damage/healing at all, I guess https://www.wowhead.com/item=40168/steady-eye-of-zul would be your talasite replacement. If you want both armor and stamina as a FC DH or something, I guess that would make some sense. But picking armor instead of stamina is just crazy.
     
    • Like Like x 1
  4. Mnemonic

    Mnemonic Member

    Messages:
    67
    Likes Received:
    33
    Trophy Points:
    0
    True, there are just 1.5 classes that do physical damage.

    In fact, I use this really hip program called Details (You've probs never heard of it, it's ok) and I can't remember seeing a single encounter where I took 4000 physical damage.
     
  5. Goesid

    Goesid Twink Info Legend

    Messages:
    9,304
    Likes Received:
    1,542
    Trophy Points:
    60
    on behalf of casters, lets hear him out. maybe go for armor gems instead guys?
     
  6. Chops

    Chops Soccer Dad Moderator

    Messages:
    7,913
    Likes Received:
    7,156
    Trophy Points:
    60
    ah shit, ive been falling for an obvious troll.
     
  7. Chey

    Chey Grandfathered

    Messages:
    426
    Likes Received:
    336
    Trophy Points:
    0
    Moving from 70 twinking where resil was preferred over stam stacking (which was considered being a mana sponge) I can see where your mindset is coming from.

    Problem is armor is not even close to what resil was and I am not sure how it even scales with defensive versa but I guarantee it’s not additive.

    I did make an armor build to see what we can achieve for my feral. Was about a 7% increased reduction in cat and 3.2% when in Bear, so it suffers from (DR?) or is least effective the more you have anyway. My FC build is stam/armor gems but i hit like a wet noddle anyway in Bear.

    With a bit of napkin and common sense I have decided I am better off with the agility stam gems. Like someone said, 2-3 raptors will probably kill me regardless what gems i have but if i do get a heal off or get a healer spot my HP dropping chances are with stam they are more likely to finish the cast.

    TLDR: I get your point, but I believe there is better choices.
     
  8. Mnemonic

    Mnemonic Member

    Messages:
    67
    Likes Received:
    33
    Trophy Points:
    0
    Yeah, armor definitely suffers from diminishing returns. You can see that in the graph I posted where the more current armor you have the more damage you need to receive before it balances out with Stam.

    As for Vers, the chart is for damage after Vers is applied. Vers and Armor aren't additive, but that just means they're independent rather than non-synergistic.

    But yeah, agreed that it isn't really doing anything for feral, since you already have bear and there's not much use in being a tankier cat.

    7% phy damage reduction on a rogue or dh that is built around teamfight disruption is exactly where you want to be though.
     
  9. Monkeyflip

    Monkeyflip Conquered ICC 10 man as level 70 twink!

    Messages:
    57
    Likes Received:
    41
    Trophy Points:
    0
    Depends on your play style.

    Personally, on my Priest I have (2 Int / 2 Vers) because I am a Healer.
    If I happened to be a Shadow Priest I would consider (2 Int / 2 Stam) because I need to be more agressive.

    If you're an aggressive player and are the first person to push the enemies, I would say get (2 Agi / Stam) (2 Int / 2 Stam) (2 Stre / Stam).
     
  10. Mattymatt726

    Mattymatt726 New Member

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    0
    Hi guys/girls, I'm new to the site and can't post topics yet but wondered if +2/2 Stamina/Agility were the go to gems for BM/MW for PvE/solo purposes(if they even can now) with the nerf to Talasites. Also wondering now that Bramble is nerfed and Artifacts are down as well, what are the best weapons? Level 10 Staff of Jordan if you can get it for MW with Lifestealing or 2 1 handers with Lifesteal/Elemental Force and what Staff for BM vs 2 1 handers again? Thank you, feel free to add any other tid bits on the current building of Monk with all the nerfs.
     

Share This Page