Recruiting Twinks For Selling 10-50 Power Leveling

Why level 20s? Why not just use a team of lvl 10 twinks?

Heya! Great question, thanks for asking - sorry for the delay in replying

We found that the marginal benefit for using a team of 10s rather than a singular 10 is null, so we rather stuff in more buyers.

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There's a different variety of services we provide, but it basically boils down to how much effort and time does the buyer want.

With a singular team of 10, the total live time is about 5 to 10 minutes per level based on the queue time, however once inside the dungeon it's only 5minutes max per level. So 5k gold per level, 5 minutes dungeon time per level, but a worst case of 10 minutes real time per level.

With a team of 20s, we're able to somehow bypass the queue times and deliver an actual 5 minute real time service, with instant queues and 5minute dungeon clear speeds for 7k per level.

If the person is working at home or simply wants to watch a movie, they can choose either option, but we want to provide both as we've found enough demand to warrant it.

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Also more 20s making gold = more 20s in the pvp community = more friends for me >:]

But ya! That's the main gist of it. 10s provide the same speed of 20s, however we can't control the queue as much and that impacts the total time allotted.

At our fastest setup, the 20s speed, we can deliver a full 10-50 in about 5-6 hours total real time for 280k gold.
 
Heya! Great question, thanks for asking - sorry for the delay in replying

We found that the marginal benefit for using a team of 10s rather than a singular 10 is null, so we rather stuff in more buyers.

--

There's a different variety of services we provide, but it basically boils down to how much effort and time does the buyer want.

With a singular team of 10, the total live time is about 5 to 10 minutes per level based on the queue time, however once inside the dungeon it's only 5minutes max per level. So 5k gold per level, 5 minutes dungeon time per level, but a worst case of 10 minutes real time per level.

With a team of 20s, we're able to somehow bypass the queue times and deliver an actual 5 minute real time service, with instant queues and 5minute dungeon clear speeds for 7k per level.

If the person is working at home or simply wants to watch a movie, they can choose either option, but we want to provide both as we've found enough demand to warrant it.

--

Also more 20s making gold = more 20s in the pvp community = more friends for me >:]

But ya! That's the main gist of it. 10s provide the same speed of 20s, however we can't control the queue as much and that impacts the total time allotted.

At our fastest setup, the 20s speed, we can deliver a full 10-50 in about 5-6 hours total real time for 280k gold.


Ah yes, 20s unlock more dungeons compared to 10s in LFD. That makes sense now!
 
lol, Ive been doing this for months on my lev 10 Monk for free.... Oh well ;)
 
lol, Ive been doing this for months on my lev 10 Monk for free.... Oh well ;)

So you're gonna join the discord and work for us then? ;) it's your gold and you deserve it now
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Ah yes, 20s unlock more dungeons compared to 10s in LFD. That makes sense now!

Yes and no!

We actually use lvl 20 paladin, lvl 20 mage, lvl 10 mage.
We prep ahead of time but use the level 10 mage until they hit level 16. This occurs in 4 dungeons when they do zero quests.
Sometimes we can milk it for more if they can teleport out before we kill the last boss etc.

This is because 16 unlocks Durnholde + Auchidon instances which eat up time.
Also, by cycling the level 10 mage every 4 instances -> coincidentally, there's only 4 instances unlocked at lvl 10-16.
It means we always have a fresh toon that has never completed the quests.

So when we do party sync, the buyers are able to actually infinitely do the quest as long as there's a toon in the party that has never completed it.

So our 20 group is faster than 10s because of the added quests. It takes 3 loops, 12 total dungeons in about 90 minutes real time to take a buyer from level 10 to 31 :]
 

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