subpar
OG
Ive always been kinda sad that twinks didnt get much use out of professions. Thats why I loved 29s, there were sick engi items and all that kinda stuff, even more at higher levels. So one of the things I like about this bracket is that almost every prof is viable in different ways
Gathering
on a f2p acct these cap at 100, meaning you cant get higher than rank 1 of the passive bonus
Skinning: [6/10]
Rank 1 Master of Anatomy gives 3 crit rating...not bad but nothing special. This is pretty much universal for gathering profs.
Herb [5/10]
Rank 1 Lifeblood heals for ~80 and gives 5 haste for 20 sec. pretty solid but nothing great.
Mining [6/10]
+3 stamina, **** yeah
Trade Profs
Engi [8/10]
arguably the best final prof IF you will make and use the consumables. i tend to be lazy/forget about that, so sometimes its not the best.
Rough Copper Bomb - Item - World of Warcraft damage is meh but with these and Wind Shear I can troll casters everywhere
Crude Scope - Item - World of Warcraft essential for hunters/any ranged weapon, only requirs engi to make it
EZ-Thro Dynamite - Spell - World of Warcraft nice lil AoE damage, you dont need engi to use em either, just to make them
Small Seaforium Charge - Spell - World of Warcraft for those goddamn chests in SFK
Enchanting: [10/10]
useful for enchanting your gear, obviously. lots of people overlook Minor Wizard Oil - Item - World of Warcraft im crafting tons and tons of them on my Enh sham (anyone know if theyll work with Flametongue Weapon?)
BS [7/10]
Coarse Sharpening Stone - Spell - World of Warcraft again you only need BS to make them, not use them
Coarse Weightstone - Spell - World of Warcraft see above
Silver Skeleton Key - Spell - World of Warcraft opening locked chests derp
Thick Bronze Darts - Spell - World of Warcraft
Inscription [OMGlyphs/10]
Not bad but its pretty meh. Scrolls that give +5 to one stat. Mystic Tome - Spell - World of Warcraft is a good caster OH, especially seeing as we cant get furbolg pouch
Alchemy [8/10]
http://www.wowhead.com/spell=53042 is pretty awesome, especially with health/mana pots. I wont like all the pots here, just check http://www.wowhead.com/skill=171 on wowhead. Making any of the potions pretty much means your profs HAVE to be Alch/Herb...a pretty good combination for any char, but again it means you need to make full use of it, herbing and actively making pots because you go through them FAST
LW [8/10]
This should be the first prof any f2p twink takes, paired with Skinning. Make a stack or 2 of http://www.wowhead.com/spell=2165 before you drop it. You can also save all the greens you craft to level it, then DE them with enchanting when you need to level THAT (usually you should drop LW for Enchanting on a new toon anyway). None of the gear you craft is anything special
Tailoring [1/10]
Uh..shirts and 8 slot bags. Skip it, use any cloth you have on First Aid
Jewelcrafting [6/10]
Lots of good options here. Again you can use most of em after dropping JC.
http://www.wowhead.com/item=21933 max stam neck? idk
http://www.wowhead.com/item=30419 best balanced neck piece for most classes
http://www.wowhead.com/item=20826 completely random ring...it could be maybe possibly kinda useful if you make a shitload of em, or have good luck. There are equal or better rings
http://www.wowhead.com/item=25880 heals ~15 health a second for 15 seconds plus it looks pretty cool. Not too shabby. Plus on a Sham it sits near your totems and is targetable/killable, so theres potential to mess with people trying to manage your totems
Fishing you can get LFH. First Aid is always helpful, I assume it caps at 100 but idk. Cooking you get a cute campfire and +6 stam/sp for 15min.
this may need a bit of editing, ill do it tomorrow
Gathering
on a f2p acct these cap at 100, meaning you cant get higher than rank 1 of the passive bonus
Skinning: [6/10]
Rank 1 Master of Anatomy gives 3 crit rating...not bad but nothing special. This is pretty much universal for gathering profs.
Herb [5/10]
Rank 1 Lifeblood heals for ~80 and gives 5 haste for 20 sec. pretty solid but nothing great.
Mining [6/10]
+3 stamina, **** yeah
Trade Profs
Engi [8/10]
arguably the best final prof IF you will make and use the consumables. i tend to be lazy/forget about that, so sometimes its not the best.
Rough Copper Bomb - Item - World of Warcraft damage is meh but with these and Wind Shear I can troll casters everywhere
Crude Scope - Item - World of Warcraft essential for hunters/any ranged weapon, only requirs engi to make it
EZ-Thro Dynamite - Spell - World of Warcraft nice lil AoE damage, you dont need engi to use em either, just to make them
Small Seaforium Charge - Spell - World of Warcraft for those goddamn chests in SFK
Enchanting: [10/10]
useful for enchanting your gear, obviously. lots of people overlook Minor Wizard Oil - Item - World of Warcraft im crafting tons and tons of them on my Enh sham (anyone know if theyll work with Flametongue Weapon?)
BS [7/10]
Coarse Sharpening Stone - Spell - World of Warcraft again you only need BS to make them, not use them
Coarse Weightstone - Spell - World of Warcraft see above
Silver Skeleton Key - Spell - World of Warcraft opening locked chests derp
Thick Bronze Darts - Spell - World of Warcraft
Inscription [OMGlyphs/10]
Not bad but its pretty meh. Scrolls that give +5 to one stat. Mystic Tome - Spell - World of Warcraft is a good caster OH, especially seeing as we cant get furbolg pouch
Alchemy [8/10]
http://www.wowhead.com/spell=53042 is pretty awesome, especially with health/mana pots. I wont like all the pots here, just check http://www.wowhead.com/skill=171 on wowhead. Making any of the potions pretty much means your profs HAVE to be Alch/Herb...a pretty good combination for any char, but again it means you need to make full use of it, herbing and actively making pots because you go through them FAST
LW [8/10]
This should be the first prof any f2p twink takes, paired with Skinning. Make a stack or 2 of http://www.wowhead.com/spell=2165 before you drop it. You can also save all the greens you craft to level it, then DE them with enchanting when you need to level THAT (usually you should drop LW for Enchanting on a new toon anyway). None of the gear you craft is anything special
Tailoring [1/10]
Uh..shirts and 8 slot bags. Skip it, use any cloth you have on First Aid
Jewelcrafting [6/10]
Lots of good options here. Again you can use most of em after dropping JC.
http://www.wowhead.com/item=21933 max stam neck? idk
http://www.wowhead.com/item=30419 best balanced neck piece for most classes
http://www.wowhead.com/item=20826 completely random ring...it could be maybe possibly kinda useful if you make a shitload of em, or have good luck. There are equal or better rings
http://www.wowhead.com/item=25880 heals ~15 health a second for 15 seconds plus it looks pretty cool. Not too shabby. Plus on a Sham it sits near your totems and is targetable/killable, so theres potential to mess with people trying to manage your totems
Fishing you can get LFH. First Aid is always helpful, I assume it caps at 100 but idk. Cooking you get a cute campfire and +6 stam/sp for 15min.
this may need a bit of editing, ill do it tomorrow