Pitter
Boots Thief
https://www.youtube.com/watch?v=TzUt0-QoYE4
The video is to be used as a guide for players who are unfamiliar with certain jumps in warsong, more jumps than are in the video are allowed.
After a discussion with the rules committee we have come to a consensus. Both fences, both ToTs, and both GYs can be accessed in any way you wish, whether this be a jump, or a race / class specific ability, as long as no clear glitching occurs it is okay. (walljumping / wallclimbing is not considered glitching).
THE ONLY EXCEPTION TO THIS ARE THE NEW GY FENCES, ANY JUMP INVOLVING THEM IS OUTLAWED.
Using class abilities, goblin jump, toys, or anything else to take you somewhere that you can only get to using these abilities is not allowed.
The reason we have decided to allow this is because you can get to these areas in other ways besides jumping, it simply rewards the players who have taken the time and effort to learn the jumps, and if you fail to execute a jump properly you are put at a disadvantage.
The video is to be used as a guide for players who are unfamiliar with certain jumps in warsong, more jumps than are in the video are allowed.
After a discussion with the rules committee we have come to a consensus. Both fences, both ToTs, and both GYs can be accessed in any way you wish, whether this be a jump, or a race / class specific ability, as long as no clear glitching occurs it is okay. (walljumping / wallclimbing is not considered glitching).
THE ONLY EXCEPTION TO THIS ARE THE NEW GY FENCES, ANY JUMP INVOLVING THEM IS OUTLAWED.
Using class abilities, goblin jump, toys, or anything else to take you somewhere that you can only get to using these abilities is not allowed.
The reason we have decided to allow this is because you can get to these areas in other ways besides jumping, it simply rewards the players who have taken the time and effort to learn the jumps, and if you fail to execute a jump properly you are put at a disadvantage.
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