I kinda got the same answer, mistake but unlikely to be changed soon.
This is the kind of thing that pisses me off about Bliz, convinces me they're incompetent and up their own asses, and nowhere near as good a group of developers as they make out/believe. Especially when compared to the people who work for companies like Valve or CCP (who make EVE Online).
CCP have a blog somewhere* about a group of devs who work on a project called something like 'Death by 1000 paper cuts', which is about fixing a lot of little annoyances in the game that all add up to make it less enjoyable. Those issues were suggested and voted for as to the attention priority they should get, by the players. The patch after that project was started was a really good one.
They also have a lead developer who turned up to the Alliance Tournament (live streaming, and a huge event for EVE) for his interview, in a shirt saying 'Fixes, not features', clearly showing that he wasn't going along with what marketing wanted.
Meanwhile Bliz spend months working on an entire raid, because they can plaster screenshots for it all over the web, but can't do a few simple 15 minute fixes like shifting the level cap on trials up a little, or moving the starting level for some of the abilities around to overcome the chronic sub engame class imbalance they introduced with cata. Also since the Activision takeover, about the same time Ghostcrawler came along, the game has been dumbed down and made to cater for the masses, with him raving about all those changes. He's clearly a very marketing focussed lead developer, and I bet that **** Bobby Kotick who runs Activision-Blizzard just loves him (google
his name to see what he thinks of game players and how games should be developed
).
'Power to the
people players!'
Your resident commie bastard,
Yasueh.
*They have lots of blogs about what they're developing. Something else that makes them better than Bliz.