As much as I think that'd be great I doubt they will scale the Invasion NPC's as they didn't for the WotLK Invasion. Low Levels still participated but even 70's were getting 1-shot when certain enemies showed up, it was meant as a group activity. They can keep the Invasion NPCs 100-103 and still allow all Levels to participate, it's a purposeful choice to DENY anyone below max Level that opportunity if Blizz has the Live Event in that manner. Lets hope they have even the tiniest sense of Player commitment and allow ALL OF US to participate in what looks like a super fun Event, and then reap some rewards for our time and effort.Maybe the demons will scale for levels 1-100, just like Broken Isles scale for levels 100-110. That way players of all levels could participate… on equal terms!
And that's exactly what they did for the WotLK Invasion. Level 70-73 NPC's spawned all over main Cities and literally raped everything in sight, there were dead bodies littering the Ground for pretty much the entire Invasion. I see no reason why they couldn't do the exact same thing for Legion's variant.
As for the 1-100 TW comment, you make a good counter argument.
While I certainly don't disagree that some find the Events just annoying past the first couple days, there are others like myself that absolutely love them. Everyone needs to keep in mind this is a one time, once every ~2 yrs Event that last for only a couple weeks. They have unique FoS's, Toys, Vanity items, etc that Players get to show off for the rest of their play time.And it was an issue for leveling, lol.
The (4) Slots I listed will become the new GF'd BiS (IF) Lower Levels are allowed to participate in the Invasion, if not Blizz can F-off for walling off a super fun Event to Level 100's only.So if this actually works I can get some pretty nice gear for my no loom ten twink
The Weapons start at iLvL 700, 1/6 and can be upgraded to 725, 6/6. Although Wowhead doesn't list them as having a Level requirement, nor the Large Legion Chest they rarely drop from, I can't imagine Blizz would make that large of an oversight that Level 1's could potentially equip an iLvL 700 Weapon. Now the item used to upgrade those Weapons from 1/6 > 6/6, Coalesced Fel, does require Level 98 so one could surmise that that the Weapons require at least 98.I heard there are weapons but they don't scale down
I can't imagine Blizz would make that large of an oversight that Level 1's could potentially equip an iLvL 700 Weapon.
Damn forgot about that sword, which is funny as I had it for a while until Blizz slapped a Character Level requirement on it.
The "Quests" are Level 100 only that I'm aware of and that gives access to other purchasables that are also Level 100 only. The Zone that has the Invasion will show on your World Map. As soon as you enter the Zone you are 'Instanced' to that Invasion as a Scenario (unless that changes when it hits Live). For now on the PTR this includes all Levels from 10-100 as Blizzards' Instance tech does not allow 1-9.So, all i need to is go to the zone and do the quest and ill get gear?
Kinda new to this, let know how its going.
There's another thread on here I was looking at before I went to bed.....dude had a one handed sword which gave 51 intellect instead of just a little intellect with lots of spellpower which is what heirlooms offer. This is good considering that casters (affliction at least) need to watch their mana (and life tap) so a bigger mana pool in wPvP is nice. Different secondary stats to mess around with as well.You can get Weapons too but they're identical to the Heirlooms we already have access to.
While that is a very good point, your Mana pool has a hard cap from Int alone and only Enchants with +Mana can increase that value. I know on my 10 Priest I exceeded the hard cap without any Enchants, same with my Druid when I go Resto on him. That said, yes, you make a perfectly valid point and at the very least the Weapons and Fel-Touched Armor (for the 4 Loom slots) give us a variety in Gearing.There's another thread on here I was looking at before I went to bed.....dude had a one handed sword which gave 51 intellect instead of just a little intellect with lots of spellpower which is what heirlooms offer. This is good considering that casters (affliction at least) need to watch their mana (and life tap) so a bigger mana pool in wPvP is nice. Different secondary stats to mess around with as well.