Haven't really seen anyone disagree with Feral's rank on this list. Are they that bad?
I'd like to roll one to have a stealthy, but can they not affect a match enough to be considered (assuming objectives being played)?
As I argued in my previous post, I believe that feral is actually the best for solo pugging.
Stealth, the ability to heal (1,3k regrowth on team mates + brd head and elixir of sages for mana), ranged damage with moonfire, sustain dps with rake and bite for burst make it useful in every situation, while every other class has limitations based on your team and the enemy one.
So I would say go for it, but reroll for the staff (no need for socket or warforged, base one is more than enough), stock up on stones and get the superior impact if you can.
Don't take this list too seriously
Edit: i didn't argue about it and I guess other ppl didn't too because it makes no sense to do it, from the title it's "His list", not "the list" or "a list", it's to big of a conversation to understand what he values and how he actually see the experience of solo puggining, But I agree this should be stated in the first post, because as I already wrote, the moment you make a list like this people would tend to value it and make decision based on it, like you were doing, but the list makes no sense, and it could be dangerous for new ppl or somebody that doesn't know the various classes.
2° edit: making a list based on roles makes even less sense, because it devalues hybrids: I would value a shadowpriest much more than a hunter. If you get some good dps on your team, a shadowpriest ability to heal (1k normal shadowmend, once again brd heal and sages for mana) is much more valuable for the team than another big dps, and this for me outweights how better the hunter is when you actually have heals and need a dps - I really feel the list, and most of the answers, don't really considered the "Big Picture" of bgs, but how a class fares in his specific role and nothing more.