Multistrike vs Crit for 19 rogue?

You want to crit most of your abilities and autos? CRIT
You want to have more ele force procs? MULTISTRIKE
Want a balance of both? Gear for CRIT and enchant MULTISTRIKE
 
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Is it at least possible to gear for multistrike?
 
Is it even worth enchanting multistrike? I mean can you get the number high enough to be better then crit?
 
Multistrike Vs Crit : MS (multistrike) has close to 1.8x's the rating / % ratio, so that makes up for it being 30% dmg compared to 50%, ontop of that they can crit, so ur crit rating is factored into the dmg it accomplishes, crits are also DR'd still i believe, i dont know if MS is DR'd yet.

Versatility Vs All: Roughly this is the breakdown of stacking all 4 chants (2 rings, neck, cloak) Note : this is set to 70 rating, just what i had Vers -10.5% Crit - 11.5% MS - 21%

for pure dmg purposes, Vers is a plain 10.5% dmg, crit is 1/2 the %. so 5.75% dmg increase. MS would be 30% of 21, so around 7%.

Now something to add, All 3 of these stats benefit from each other stat. Now if u are stacking all of the same stat that means crit will fall behind because MS and Vers will benefit from existing crit, while crit will take no benefit from MS. I hope that goes into enough detail to explain why MS > crit. Now if u want to add class factors, yeah things that benefit from crit with ur playstyle may prove worthy of course.


All this math was done in my head so it may be off, double check or correct me if u see anything

THESE NUMBERS ARE MEANT FOR 29S, BUT THE BASE CONCEPT IS THE SAME
 
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Multistrike Vs Crit : MS (multistrike) has close to 1.8x's the rating / % ratio, so that makes up for it being 30% dmg compared to 50%, ontop of that they can crit, so ur crit rating is factored into the dmg it accomplishes, crits are also DR'd still i believe, i dont know if MS is DR'd yet.

Versatility Vs All: Roughly this is the breakdown of stacking all 4 chants (2 rings, neck, cloak) Note : this is set to 70 rating, just what i had Vers -10.5% Crit - 11.5% MS - 21%

for pure dmg purposes, Vers is a plain 10.5% dmg, crit is 1/2 the %. so 5.75% dmg increase. MS would be 30% of 21, so around 7%.

Now something to add, All 3 of these stats benefit from each other stat. Now if u are stacking all of the same stat that means crit will fall behind because MS and Vers will benefit from existing crit, while crit will take no benefit from MS. I hope that goes into enough detail to explain why MS > crit. Now if u want to add class factors, yeah things that benefit from crit with ur playstyle may prove worthy of course.


All this math was done in my head so it may be off, double check or correct me if u see anything

THESE NUMBERS ARE MEANT FOR 29S, BUT THE BASE CONCEPT IS THE SAME
So basically, for the highest numbers, we should be enchanting for vers? (for the highest dps possible)

Edit: Doesn't EF proc from MS too? So that might mean that MS comes out on top for dps?
 
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Those numbers remain the same no matter what enchant u use, unless its like the multistrike chant. EF benefits just as well from crit, ms, and vers. Vers gives the most constant dmg, which is what should be best for any pvp situation. i would like to know exactly what my attacks will be doing dmg wise in order to effectively set up kills. Can't really calculate crit or ms because of its RNG factor. Ontop of being the top dps choice it also gives 5.25% reduction in dmg, which will add up and save ur life compared to using just MS or Crit
 
ill take the multi strike ambush and ef procs over the flat dmg increase. full crit gear and multi strike all day for me
 
anyone tested max haste in sub with slice nd dice up i imagine the energy regen would be off the chain!!
 

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