Mkreturns
Grandfathered
Depends on skill of player of course. Assuming very average skill with muscle memory binds. if you're good any class from D to A will work really well. You need to play with what you're good at. For example, a well played spriest will go toe to toe with boomkins for damage. They just have less intangibles.
Some classes like an UH DK will have a perfect blend of survivibility, burst and rot damage. Surv hunters can outburst an UH DK in melee attacks, but its a smidge lower on the list since it doesn't have all the other tools that a UH DK has.
THIS LIST DOES NOT REFLECT 1v1s! Blood DK and demo locks will win that battle (ipvp). It's based on a PvP BG scenario in iPVP with a small group of 3-4 people.
Subjective List for DPS CLASSES
*UPDATED 7.2 4/9
A LEVEL
Fury -94 (high damage and insane self healing)
Demo -94 (insane tankiness #1, CC toolkit #1)
Unholy DK -90
B LEVEL
Balance -88 (nerfed!) *new bear form nerf and full moon nerf. still hits hard
Survival -87 (insane melee burst #1)
Elemental -85
Frost DK -84
Ret -84
Affliction -83/65 (insane rot dmg #1, NO BURST. Malefic Grasp Build -18pts)
MM -82
Frost Mage -82 (CC toolkit #2)
C LEVEL
Arms -79++ (find a good healer will drastically improve performance)
Arcane -79 (insane ranged burst #1, low surv)
Fire -77
Shadow -76 (insane rot dmg #2, low surv. SQUISHY)
Feral -74
BM -71
D LEVEL
WW -69
Enhance -65
Affliction -65 (Malefic Grasp Build)
Prot War -63 (very annoying to kill, a pest)
Assas/Combat -63 (highly dependent on individual skill)
F LEVEL
Sub -58
Destro -50 (54 if rex is playing. he's a solid 54 in all of his chars)
DH -12 (DO NOT PLAY)
UNKNOWN
Prot Pala -?
Blood DK -? *very tough to kill*
Guardian -?
Brewmaster -?lol
Unholy's rot damage and spread is devastating if used correctly - I've pvped with a number of alliance UH dks and their dmg output is extremely good, especially in maps like EOTS. We're talking 10mil+ not small potatoes. Their burst is nothing to laugh at, either.
Fury and Demo disproportionately benefit from the stam buffs in 7.2. Fury deals incredible damage and is actually quite self sustaining. Demo is an unkillable tanky brawler, it takes a LOT of punishment for one of these beasts to go down.
Classes like ferals and rogue are still hurting with 7.2. The big stam buff really puts a damper on their burst and survivibility since things are much tankier now. It's tough.
The "solid Bs" like Ret, FDK and Ele shamans are still as strong as ever. Its performance on the field can vary from god to good depending on the player. I find most mage specs to be middle of the pack, depending on player, of course. Good mages can pull extreme numbers and kbs if done right.
Arms is insane if paired with a healer.
Affliction still has the best rot in the bracket if done right.
Some classes like an UH DK will have a perfect blend of survivibility, burst and rot damage. Surv hunters can outburst an UH DK in melee attacks, but its a smidge lower on the list since it doesn't have all the other tools that a UH DK has.
THIS LIST DOES NOT REFLECT 1v1s! Blood DK and demo locks will win that battle (ipvp). It's based on a PvP BG scenario in iPVP with a small group of 3-4 people.
Subjective List for DPS CLASSES
*UPDATED 7.2 4/9
A LEVEL
Fury -94 (high damage and insane self healing)
Demo -94 (insane tankiness #1, CC toolkit #1)
Unholy DK -90
B LEVEL
Balance -88 (nerfed!) *new bear form nerf and full moon nerf. still hits hard
Survival -87 (insane melee burst #1)
Elemental -85
Frost DK -84
Ret -84
Affliction -83/65 (insane rot dmg #1, NO BURST. Malefic Grasp Build -18pts)
MM -82
Frost Mage -82 (CC toolkit #2)
C LEVEL
Arms -79++ (find a good healer will drastically improve performance)
Arcane -79 (insane ranged burst #1, low surv)
Fire -77
Shadow -76 (insane rot dmg #2, low surv. SQUISHY)
Feral -74
BM -71
D LEVEL
WW -69
Enhance -65
Affliction -65 (Malefic Grasp Build)
Prot War -63 (very annoying to kill, a pest)
Assas/Combat -63 (highly dependent on individual skill)
F LEVEL
Sub -58
Destro -50 (54 if rex is playing. he's a solid 54 in all of his chars)
DH -12 (DO NOT PLAY)
UNKNOWN
Prot Pala -?
Blood DK -? *very tough to kill*
Guardian -?
Brewmaster -?lol
Unholy's rot damage and spread is devastating if used correctly - I've pvped with a number of alliance UH dks and their dmg output is extremely good, especially in maps like EOTS. We're talking 10mil+ not small potatoes. Their burst is nothing to laugh at, either.
Fury and Demo disproportionately benefit from the stam buffs in 7.2. Fury deals incredible damage and is actually quite self sustaining. Demo is an unkillable tanky brawler, it takes a LOT of punishment for one of these beasts to go down.
Classes like ferals and rogue are still hurting with 7.2. The big stam buff really puts a damper on their burst and survivibility since things are much tankier now. It's tough.
The "solid Bs" like Ret, FDK and Ele shamans are still as strong as ever. Its performance on the field can vary from god to good depending on the player. I find most mage specs to be middle of the pack, depending on player, of course. Good mages can pull extreme numbers and kbs if done right.
Arms is insane if paired with a healer.
Affliction still has the best rot in the bracket if done right.
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