Mistweaver possibly BiS?

that sounds fantastic! we can rule the heavens as God of 29s and goddess of horse piss. its gona be beautiful xD

Yah bud! But I don't have a 29 lel or do I... o_O
 
i dont own a horse :/ i have like 5 29s, so i guess thats settled xD

Lol! I have a 39 tho. Close enough I guess, maybe he can come.
 
i may allow such an act. cause im god of 29s in tink heaven.

Alrighty, don't forget to set your hearth while your there!
 
heres my MW monk : Alusan @ Emerald Dream - Community - World of Warcraft . Im missing some things like the right boas just waiting for the vendors to come back but I built him to how I felt best which was some int but a good bit of stam for some survivability. With all these feral druids and bm monks haste isnt going to stop a 1shot.
 
For reference:

Munkz @ Ursin - Community - World of Warcraft



What else am I supposed to compare their heals to? Surging Mists is the Monk equivalent to Healing Surge. Both have a 1.5 second cast time. It's not my fault if the monk's 1.5 second cast time spell is underwhelming compared to the shaman's. Sure, you can spam it at instant speed if you channel Soothing Mists, that's still a 1.5 second GCD. You're not casting more than 1 Surging Mist every 1.5 seconds, unless you stack haste (which shamans can do as well). Even if I'm generous and say you can heal for 600 per second non crit (it's actually closer to 500 per second), Healing Surge by itself (not even with Riptide up) out heals it substantially (733 per second, without riptide up or Earth Shield to boost by 20%) and doesn't require that you cast two spells to get that much healing.

So yeah, when we have other healing classes available in the bracket, of course I'm going to compare the strongest throughput spells of monk to say, the strongest throughput spells of a shaman.



Other classes can stack haste too, it's not a factor here. If it takes 20% haste in order to match a shaman's healing output, what happens when a shaman has 20% haste too? Also, Renewing Mists heals for 40 per tick, it's literally a pointless spell, outside of getting 1 free chi, which is arguably terrible considering you're wasting 1 GCD to do it when you could have spent that GCD casting Surging Mists for 300 and gotten that same 1 chi.

You're also forgetting the heavy cost of even casting Enveloping Mists in the first place (3 chi). So if you start with Expel Harm (1.5 sec), Renewing Mists (1.5 sec), and then cast Sooting Mists (1.5 sec) > Surging Mists (1.5 sec), it's literally 6 seconds before you can even put Enveloping Mists on something. 6 seconds of getting dumped on while you're trying to get your dispellable hot onto someone so they don't die. What happens when you get kicked and the hot gets dispelled?

Your teammate dies, right? It's not like a competent player won't see this pile of spells coming.

You can spend 4 globals getting a hot on someone or you can just cast 4 Healing Surges and not have to care about being over pressured by dispels.



Considering there are no AoE heals at this level, all healers are single target healers. Since that's the case, and Shaman healing numbers easily dwarf MW monks, I would say you are flat out wrong.

Soothing Mists - 8 second channel, ticks every 1 second for 331 non crit, total of 2648 healing.
Surging Mists - 1.5 second cast, heals for 276.
Enveloping Mists - 1.5 second cast, ticks every 1 second for 316 non crit, total of 1896

So if you somehow manage to go uninterrupted, undispelled, you can heal for a minimum of 4986 (no crits, no haste factored) during your 6 second burst healing window of having Soothing Mists, ReM (negligible), and Enveloping Mists up, while spamming Surging Mists. It's not bad, if you have absolutely zero pressure incoming and you get flawless heals off. As a shaman, in that same window, I can heal for 6445, not including a second Riptide cast or having to stack spell casts on top of channels on top of hots (also not factoring haste/crit).



I'm not sure you really understand how detrimental having Enveloping Mists purged is. It's a hot that takes a minimum of 4 GCDs to put up. Purge/Dispel are instant casts with no cooldown, only requiring 1 GCD to effectively end your Enveloping Mists. A player can literally purge 4x as much as you can put up Enveloping Mists, no matter how skilled you are. That's just how the math works out.

Not to mention it's your biggest source of healing, so having it purged puts a significant dent in your throughput. Enveloping Mists is not like Renew or Rejuve where the caster can just spam them on GCD and dispelling them becomes a waste of time. It's literally mind numbingly easy to purge Enveloping Mists all day, and the Monk can't put up another one for 3 GCDs. That's if you're playing perfectly too. If you don't get kicked, if you get to channel Soothing Mists and rack up 3 more chi.

Surging Mists as a WW heals for roughly twice as much as it does as a MW. It's embarrassing.

I understand that you like the spec (me too), and you want it to be the best healing spec at this level.

It just isn't. Every other spec is better, especially in pvp where you have competent players using abilities that directly counter yours.

Yeh, I get your points and I'm not here to argue about it very much more. Just wanted my opinion out there since I didn't agree on all of it and still don't. I'm sorry if I it felt like I attacked you. I just felt as a main mw player that it was too much bad stuff coming up and too little good and I know that this class is just as viable as any other healer. I'll keep playing mw with a smile on my face whatever happens and I just hope ppl will see more good in the class, as I have. Thank you for your serious response tho, some stuff made me think a little extra. You obv have some experience and I'm glad we got these kind of players in this bracket. Keep it up. :)
 
Oh well, I'm not just gonna attack peoples opinion in here, silly me.

Here is my mw monk and the gear I recommand for all who play mw monk atm.

Yeyhough @ Ravencrest - Community - World of Warcraft

This works for me in arenas too, ppl might think there is too much spirit but hey try it out and u might change your opinion. As any other major stat it's been buffed to the roof. If I would change anything I would just get like Glowing magical bracers or something for a little more hp. I hope you like it.
 
So yea I did't check this forum for a while and I come back to a bunch of posts.

Basically all I really need to say is that MW monk, for me, is incredibly enjoyable. Whether or not the class is the best healer in the bracket is completely irrelevant to me because I'm only playing to have a good time and also to help other people (mainly my dps friends) have a good time also.

As far as changing my build to utilize the buffed spirit stat - I might look into that if I find the time to put together a proper set. I do think having the extra mana regen + spell power would be a solid choice for situations that require a constant spam of expensive heals. Though I do currently think my set is optimal for maximum heals per second (until I oom of course :p ).
 
Every Mistweaver (as well as every other healer come to think of it) I've seen just stands in the open channeling Soothing Mist until he eventually dies in a stun when his trinket is blown. No doubt a l2p problem but I dunno if I'd consider them as good as the other healers.
 
Was logged out in agi gear for a while. Everything is back to normal now though. With the exception of a few enchants, everything is basically the same. Can't afford BiS enchants on Bleeding Hollow sadly :(
 

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