FrozenWill
Legend
that sounds fantastic! we can rule the heavens as God of 29s and goddess of horse piss. its gona be beautiful xD
Yah bud! But I don't have a 29 lel or do I...
that sounds fantastic! we can rule the heavens as God of 29s and goddess of horse piss. its gona be beautiful xD
Yah bud! But I don't have a 29 lel or do I...![]()
i dont own a horse :/ i have like 5 29s, so i guess thats settled xD
Lol! I have a 39 tho. Close enough I guess, maybe he can come.
i may allow such an act. cause im god of 29s in tink heaven.
For reference:
Munkz @ Ursin - Community - World of Warcraft
What else am I supposed to compare their heals to? Surging Mists is the Monk equivalent to Healing Surge. Both have a 1.5 second cast time. It's not my fault if the monk's 1.5 second cast time spell is underwhelming compared to the shaman's. Sure, you can spam it at instant speed if you channel Soothing Mists, that's still a 1.5 second GCD. You're not casting more than 1 Surging Mist every 1.5 seconds, unless you stack haste (which shamans can do as well). Even if I'm generous and say you can heal for 600 per second non crit (it's actually closer to 500 per second), Healing Surge by itself (not even with Riptide up) out heals it substantially (733 per second, without riptide up or Earth Shield to boost by 20%) and doesn't require that you cast two spells to get that much healing.
So yeah, when we have other healing classes available in the bracket, of course I'm going to compare the strongest throughput spells of monk to say, the strongest throughput spells of a shaman.
Other classes can stack haste too, it's not a factor here. If it takes 20% haste in order to match a shaman's healing output, what happens when a shaman has 20% haste too? Also, Renewing Mists heals for 40 per tick, it's literally a pointless spell, outside of getting 1 free chi, which is arguably terrible considering you're wasting 1 GCD to do it when you could have spent that GCD casting Surging Mists for 300 and gotten that same 1 chi.
You're also forgetting the heavy cost of even casting Enveloping Mists in the first place (3 chi). So if you start with Expel Harm (1.5 sec), Renewing Mists (1.5 sec), and then cast Sooting Mists (1.5 sec) > Surging Mists (1.5 sec), it's literally 6 seconds before you can even put Enveloping Mists on something. 6 seconds of getting dumped on while you're trying to get your dispellable hot onto someone so they don't die. What happens when you get kicked and the hot gets dispelled?
Your teammate dies, right? It's not like a competent player won't see this pile of spells coming.
You can spend 4 globals getting a hot on someone or you can just cast 4 Healing Surges and not have to care about being over pressured by dispels.
Considering there are no AoE heals at this level, all healers are single target healers. Since that's the case, and Shaman healing numbers easily dwarf MW monks, I would say you are flat out wrong.
Soothing Mists - 8 second channel, ticks every 1 second for 331 non crit, total of 2648 healing.
Surging Mists - 1.5 second cast, heals for 276.
Enveloping Mists - 1.5 second cast, ticks every 1 second for 316 non crit, total of 1896
So if you somehow manage to go uninterrupted, undispelled, you can heal for a minimum of 4986 (no crits, no haste factored) during your 6 second burst healing window of having Soothing Mists, ReM (negligible), and Enveloping Mists up, while spamming Surging Mists. It's not bad, if you have absolutely zero pressure incoming and you get flawless heals off. As a shaman, in that same window, I can heal for 6445, not including a second Riptide cast or having to stack spell casts on top of channels on top of hots (also not factoring haste/crit).
I'm not sure you really understand how detrimental having Enveloping Mists purged is. It's a hot that takes a minimum of 4 GCDs to put up. Purge/Dispel are instant casts with no cooldown, only requiring 1 GCD to effectively end your Enveloping Mists. A player can literally purge 4x as much as you can put up Enveloping Mists, no matter how skilled you are. That's just how the math works out.
Not to mention it's your biggest source of healing, so having it purged puts a significant dent in your throughput. Enveloping Mists is not like Renew or Rejuve where the caster can just spam them on GCD and dispelling them becomes a waste of time. It's literally mind numbingly easy to purge Enveloping Mists all day, and the Monk can't put up another one for 3 GCDs. That's if you're playing perfectly too. If you don't get kicked, if you get to channel Soothing Mists and rack up 3 more chi.
Surging Mists as a WW heals for roughly twice as much as it does as a MW. It's embarrassing.
I understand that you like the spec (me too), and you want it to be the best healing spec at this level.
It just isn't. Every other spec is better, especially in pvp where you have competent players using abilities that directly counter yours.