making a vet worth it?

worth it?

  • yes

    Votes: 18 64.3%
  • no

    Votes: 10 35.7%

  • Total voters
    28
For every BiS, BoE geared out, rerolled enchanted twink, there are 4x ungeared keyboard turning backpedaling levelers with 600hp on your chosen faction.

I'm subbed this month and got Flurry and a perfect EoTS yesterday on a toon just wearing enchanted heirlooms. Don't overthink this dude.
 
For every BiS, BoE geared out, rerolled enchanted twink, there are 4x ungeared keyboard turning backpedaling levelers with 600hp on your chosen faction.

I'm subbed this month and got Flurry and a perfect EoTS yesterday on a toon just wearing enchanted heirlooms. Don't overthink this dude.

false, if horde you get 9x levelers for every 1x twink, so basically ur just by urself everytime u press queue
 
Have friends, queue with them. Simple solution.
:PogChamp:

i have friends, i queued with juan and kracks last night around midnight, we 3/0'd every game in RAPID succession, may i add, how fking zzz boring W key simulator is group queueing in 2020 :LUL:
 
i have friends, i queued with juan and kracks last night around midnight, we 3/0'd every game in RAPID succession, may i add, how fking zzz boring W key simulator is group queueing in 2020 :LUL:
I mean I just use random BGs as an excuse to hang out with the bros in a voice call, premades without voice are boring.
 
A glass cannon epic rogue/mm hunter is on a different level than one in blues go... as far as just getting lucky with 1 shotting people... I'd say that "lesser" classes like Wind Walker are not going to see much of a difference in purples or blues... unless the enemy team just takes full fists with no cc/interrupt.... which does not happen. But rogues getting 1.1k crits in purple glass cannon is quite good and way different than blues.

But, honestly glass cannon Int has always ruled this bracket. People say that their build is not that... but nobody is stupid. Outside of spellpower goggles extreme plus just being really bad with zero secondaries/stam most people just rock flat out glass cannon Int.

I'd also argue that Warrior/Ret does the same, unless your build is dog shit. Crit and Haste just don't work out like people want. You take Zeal on a Ret because the other two abilities are GARBAGE... if you really count up the amount of white swings that Zeal gets you... its really low, and is only a VERY TINY factor in getting Crusader procs.

Example: Saying you are a Haste build with 10% haste is just dumb, you are glass cannon and just picked up some haste randomly on gear. Secondaries don't really matter unless you are trying for 20%+... but then you are just not as good as somebody stacking main stat/verse.

Slitherscale/Fang also does not help the bracket as its just BiS (no possible arguments) ready made.
 
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A glass cannon epic rogue/mm hunter is on a different level than one in blues go...
Mmm, not really? Walder is the scariest MM in the bracket atm and he doesn't use a single epic.
But rogues getting 1.1k crits in purple glass cannon is quite good and way different than blues.
Are you using saltwater with zerk on a clothie efc with 10+ stacks? Glass rogue doesn't regularly hit that hard (also lol @ you if you play glass rogue please don't do that.)
But, honestly glass cannon Int has always ruled this bracket. People say that their build is not that... but nobody is stupid. Outside of spellpower goggles extreme plus just being really bad with zero secondaries/stam most people just rock flat out glass cannon Int.
Depends, but generally I'd agree with this.
but then you are just not as good as somebody stacking main stat/verse.
Legitimately the only spec in this bracket I would be comfortable stacking pure main stat vers on is disc priest (biggest possible bubbles / penances for playing in the very back of your team, but if I'm not queuing with other healers to pick up for my lack of casting flash of light, I run aurora.) The difference between a 1.5 cast time and a 1.3 is quite big and noticeable, 10% haste is on the lower end, but in most aurora sets you end up around 12-14%~ which is healthy.

Please stop telling people to stack main stat / vers it causes me physical pain.
 
Please stop telling people to stack main stat / vers it causes me physical pain.
awk.gif
 
Mmm, not really? Walder is the scariest MM in the bracket atm and he doesn't use a single epic.

Are you using saltwater with zerk on a clothie efc with 10+ stacks? Glass rogue doesn't regularly hit that hard (also lol @ you if you play glass rogue please don't do that.)

Depends, but generally I'd agree with this.

Legitimately the only spec in this bracket I would be comfortable stacking pure main stat vers on is disc priest (biggest possible bubbles / penances for playing in the very back of your team, but if I'm not queuing with other healers to pick up for my lack of casting flash of light, I run aurora.) The difference between a 1.5 cast time and a 1.3 is quite big and noticeable, 10% haste is on the lower end, but in most aurora sets you end up around 12-14%~ which is healthy.

Please stop telling people to stack main stat / vers it causes me physical pain.

1) Over all best is not what I'm talking about... I was just saying burst numbers for taking out random people... skill does not affect burst numbers, its just luck/crit/damage. I've watched a few videos with purple rogues just doing 1k crits... probably just on trash, but still.

2) I don't see how you can say tho that stacking main stat/ with verse is just what people do... foam spitter staff... green lense... lab frock... any BG crate drop... even if you main hand / off hand you are choosing something with verse so you can double chant... when you do this it makes haste and crit just complete secondaries... 10% haste is not doing anything special versus 10% crit... you just picked one and that's that... over the course of 100 games you will see no difference in either.

If you have some bonkers disco priest that has no verse and 30% haste "just because you can" that is just an extreme example and you will get 2 shot way more often than others with verse. You can do that same shit with a 25% haste Ret, you rock fools with 3 crusader procs until a MM hunter tears your face off with a lucky crit.

Same with crit in goldshire duels.... "Duel my Fury Warrior with all crit gear bro... look got lucky with a c-proc and 2 crits! gg mad skills!"
 
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1) Over all best is not what I'm talking about... I was just saying burst numbers for taking out random people... skill does not affect burst numbers, its just luck/crit/damage. I've watched a few videos with purple rogues just doing 1k crits... probably just on trash, but still.
The thing I don't like about your "main stat vers is the way to go" idea is that technically crit provides more damage long term anyways so ideally you run quickblade if you just want big haha funni twink damage (vers is still important especially on melees for the damage mitigation but you sleep way too hard on crit and haste.) If you want burst crit is just as important as vers.

Ye, I've never seen rogues consistently hit dispatches higher than like... maybe 700-800(?,) and that's being generous (you do hit mobs harder though so if you're in a dungeon or something I could see them hitting for that much if you're in a full agi set.)
If you have some bonkers disco priest that has no verse and 30% haste "just because you can" that is just an extreme example and you will get 2 shot way more often than others with verse. You can do that same shit with Ret, you rock fools with 3 crusader procs until a MM hunter tears your face off with a lucky crit.
So funny enough my holy set legitimately does have 0 vers. Fireflash stats (high crit specifically is ideal, I run about 28% crit 17% haste in open world) is the best for healing output, and with the double heal talent that holy has, your crit is effectively doubled.

Sure, if you get caught out, you're fucked. However, the idea is to just be good at the game and not get caught out in the first place. Vers is king simply because of it's damage mitigation, but if everyone in the bracket was just better at the game (harsh but true) vers wouldn't be as pedestaled as the best stat for a lot of specs because they wouldn't / shouldn't need that damage mitigation in the first place (obviously there are exceptions, I'm mostly talking about the back line. A MM hunter would still want quickblade, or a melee would still absolutely need the higher vers for example.)

Vers rewards more lazy and bad positioning. My disc set is pure sp (253 int I think in BG if memory serves correct) with ab 1300 hp, but I make sure that I'm in a position to not get caught out by the enemy team and I can just cast insanely huge heals and bubbles which will be more help to my team than me stacking suitability stats like stam or vers
 
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Yes, worth it imo. Really doesn’t take very long to roll one (a couple of hours to an afternoon).

Don’t worry about epics. Get some enchanted heirlooms, fill the gaps with dungeon gear, and then upgrade as you go with blue BG pieces.

If you have some extra gold laying around, buy kits to get Alchemy and Engineering up to 300 so you can wear goggles/lens and craft Alchemist’s Flask, but if not, it’s really no biggie.

Think of it this way: you can roll a vet in ~5 hours and enchant some heirlooms and you’ll have higher stats in BGs than some F2P toons who have been working on their gear for months (depending on your spec). Enchants are really the needle-mover, as they scale up to 29 when you enter a BG, so the bonuses you get from a fully enchanted heirloom set > BiS Epic unenchanted pieces.

You’ll also certainly have much higher stats than levelers, so really the only people you’ll face in a BG that are better-off than you are Vets who have BiS epics AND enchants and, as others have pointed out, the difference is really so minuscule, and you’ll usually only face a handful of such vets per BG, at the end of the day it’s not worth sweating over.
 
F2P really only works for a very basic amount of specs tho. Resto Shaman is so good that it can carry a F2P version. Slither Scale/Fang set wearers are usually ok as F2P because the armor just carries you.

As opposed to playing Ret as F2P and put your face though your monitor.

I play an Arcane Mage F2P... seems legit and cool, till a real gangster shows up with goggles/chants and just does double the dps/kills.

Just avoid specs that are only good glass cannon, avoid anything that needs a proc to be good... aka anything using CRUSADER. Druid is another one that is probably good enough to just carry F2P because of its damage/mobility.


ALSO its been said many times, make sure you get the right enchants that scale... some enchants will say +4 strength for example... only the good ones will scale up... don't be a nerd with bad chants.
 
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I play an Arcane Mage F2P... seems legit and cool, till a real gangster shows up with goggles/chants and just does double the dps/kills.
This gets at the heart of a lot of peoples problems

F2P have to play a little different than they vet counterparts. You're just not gonna compete in output and (typically) in what you can take via input. So instead of trying to play DPS arcane, maybe concentrate more on your novas and polys. Ret pallies are gonna have a rough life without crusader but theyre great offhealers and that stun is always nasty. F2P hunters can hold down entire swaths of mid with conc shot, pet slow and trap. A stam/vers built F2P rogue can be *extremely* disruptive even if it doesnt put out much damage.

You just have to adjust to what you're good at and remember that CC doesnt require gear or enchants.
 

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