justgotagm
Legend
Sup guys, some of you may know I quit WoW but i still check these forums after I check my Facebook everyday. I'll eventually start playing again and I am still very concerned about the state of imbalance in low level brackets.
Kore made the perfect solutions and I hope blizzard looks at his post if they have to look at anyones, but I figured I would type up everything that was on my mind. I may have similar things to Kore but I didn't really read or copy any of his stuff.
So I would love to know what you think about what I typed up.
Please do not insult me. Leave a friendly post on why I'm wrong and what you propose instead and why. Thanks
I posted this on a thread on battle net by Inkoban about low level toons.
Some things were directed at people on the thread or the first few lines were to make people keep reading and not bitch.
All of this is general ideas, problems, and solutions. If I had to go deeper into each thing I could.
"None of these are related to twinks.
These are issues for low level players in PVE and mostly PVP
Big Problems.
1.) BOA
2.) Damage is too high.
3.) Resistance and Resilience scale too good
4.) Talents + Damage (Learned for some classes too early, others too late.)
Little Problems
1.) Out Zoning gathering skills
2.) Everyone looks identical now due to ugly BOA
3.) We need glyphs
4.) PvP trinket CD's are too long.
Basically EVERY problem at low levels is due to BOA gear.
Take away BOA gear and you have
- Way less steam rolling in PVP for more equal and fair game play
- A lot slower leveling process in PVE for more enjoyment of quests and zones
- You actually get gear that looks cool and unique
- Puts everyone on the same playing field whether they're new or old.
SOLUTIONS
- Reduce all BOA stats.
- Make damage in BG's cut by 30% or so? Once again it varies depending on other changes.
- Give all classes equal damage and healing.
- Make Resistance and Resilience scale properly.
- Instead of getting your talents for free you have to learn how to use it through a quest. For example you are a mage, you are teleported to a room with a boss and 2 NPC's. You must learn how to Frost Nova and Sheep against your foes. This makes learning your class more understandable but harder at the same time due to having to pass the "test". I understand you have to do it now but make it a challenge and if you dont learn how to do it right you dont get the talent.
- It's not my call on how you should change and balance talents. For all classes they need to learn their talents in a certain order. Basically I would make all healers have a big heal thats slow and expensive. A small heal thats fast and cheap. Have 1-2 special heals. (HoT, Multi heal, Shield, Bubble.) DPS need gap opener and closers. If one class can stun then a different class needs to have an ability to counter it.
- INCREASE health pools.
- Reduce the stats of BOA down to green item level. Buff blue items.
- Make glyphs at 15
- Make pvp trinket 2-3 minutes
This was typed out pretty quick and I probably missed some stuff but these are the biggest problems I see.
Once again dont say "Oh level to 85 blah blah blah you're not supposed to stay at 19 anyways." blizzard wouldn't have made a feature to turn off xp if they thought we were playing the game wrong. Thats the whole beauty! It's a game to play and have fun. I can have sitting in goldshire on a level 1 toon for hours! Who cares how we have our fun. Were not saying we want to stay at 19 either. We're saying we want leveling to 85 to be smoother, equal in fairness and difficulty, and most of all fun.
These are my biggest concerns. please refer to the twinkinfo page
http://www.twinkinfo.com/forums/15-19-bracket/18287-how-balance-19s-final.html
for exactly how to balance low level pvp and each class broken down to pros and cons by Kore.
Thanks,
OG"
Bottom Line Issues that need fixing.
1.) Nerf BOA stats
2.) Nerf All Damage
3.) Nerf Resistance + Resilience
4.) Nerf Certain Classes or Talents (Hunter, Pally, Mage, Etc.) + Buff Others (All Shamans, All Warriors, Resto Druids, Warlocks, Etc.)
5.) Fix minor issues such as pvp trinkets, glyphs, professions,
Kore made the perfect solutions and I hope blizzard looks at his post if they have to look at anyones, but I figured I would type up everything that was on my mind. I may have similar things to Kore but I didn't really read or copy any of his stuff.
So I would love to know what you think about what I typed up.
Please do not insult me. Leave a friendly post on why I'm wrong and what you propose instead and why. Thanks
I posted this on a thread on battle net by Inkoban about low level toons.
Some things were directed at people on the thread or the first few lines were to make people keep reading and not bitch.
All of this is general ideas, problems, and solutions. If I had to go deeper into each thing I could.
"None of these are related to twinks.
These are issues for low level players in PVE and mostly PVP
Big Problems.
1.) BOA
2.) Damage is too high.
3.) Resistance and Resilience scale too good
4.) Talents + Damage (Learned for some classes too early, others too late.)
Little Problems
1.) Out Zoning gathering skills
2.) Everyone looks identical now due to ugly BOA
3.) We need glyphs
4.) PvP trinket CD's are too long.
Basically EVERY problem at low levels is due to BOA gear.
Take away BOA gear and you have
- Way less steam rolling in PVP for more equal and fair game play
- A lot slower leveling process in PVE for more enjoyment of quests and zones
- You actually get gear that looks cool and unique
- Puts everyone on the same playing field whether they're new or old.
SOLUTIONS
- Reduce all BOA stats.
- Make damage in BG's cut by 30% or so? Once again it varies depending on other changes.
- Give all classes equal damage and healing.
- Make Resistance and Resilience scale properly.
- Instead of getting your talents for free you have to learn how to use it through a quest. For example you are a mage, you are teleported to a room with a boss and 2 NPC's. You must learn how to Frost Nova and Sheep against your foes. This makes learning your class more understandable but harder at the same time due to having to pass the "test". I understand you have to do it now but make it a challenge and if you dont learn how to do it right you dont get the talent.
- It's not my call on how you should change and balance talents. For all classes they need to learn their talents in a certain order. Basically I would make all healers have a big heal thats slow and expensive. A small heal thats fast and cheap. Have 1-2 special heals. (HoT, Multi heal, Shield, Bubble.) DPS need gap opener and closers. If one class can stun then a different class needs to have an ability to counter it.
- INCREASE health pools.
- Reduce the stats of BOA down to green item level. Buff blue items.
- Make glyphs at 15
- Make pvp trinket 2-3 minutes
This was typed out pretty quick and I probably missed some stuff but these are the biggest problems I see.
Once again dont say "Oh level to 85 blah blah blah you're not supposed to stay at 19 anyways." blizzard wouldn't have made a feature to turn off xp if they thought we were playing the game wrong. Thats the whole beauty! It's a game to play and have fun. I can have sitting in goldshire on a level 1 toon for hours! Who cares how we have our fun. Were not saying we want to stay at 19 either. We're saying we want leveling to 85 to be smoother, equal in fairness and difficulty, and most of all fun.
These are my biggest concerns. please refer to the twinkinfo page
http://www.twinkinfo.com/forums/15-19-bracket/18287-how-balance-19s-final.html
for exactly how to balance low level pvp and each class broken down to pros and cons by Kore.
Thanks,
OG"
Bottom Line Issues that need fixing.
1.) Nerf BOA stats
2.) Nerf All Damage
3.) Nerf Resistance + Resilience
4.) Nerf Certain Classes or Talents (Hunter, Pally, Mage, Etc.) + Buff Others (All Shamans, All Warriors, Resto Druids, Warlocks, Etc.)
5.) Fix minor issues such as pvp trinkets, glyphs, professions,