Divinium
Grandfathered
I could be missing something, but I'm pretty sure you're waaaaaaay off in assuming that the vast majority (or even the majority) of players is f2p. I rarely come across a f2p toon. All of the Elwynn sitters and people in BGs have enchants, and all of the twinks we've ever arena'd against have enchants as well. Making f2p toons would put us at a distinct disadvantage for no reason.Well then you're not really interested in changing or improving anything, are you?
Edit: And also, I rather strongly suspect that you -did- read it--every word--and you just don't have a good answer for it. Because your motives aren't what you claim they are.
It truly just is a difference in perspective and values. People don't want to play competitively in 20s because their focus is on slaying noob levelers - that's all they wanna do. As soon as we joined the bracket, people stopped playing arenas because they knew they would have actual competition to play against. They could no longer smash level 24 assassination rogues with no BOAs in 100% of arenas. I get it, 20 arenas aren't the same test of skill that 120 arenas are, and taking them too seriously is kind of silly, but the teams that consistently win are still better than the teams that don't.
Bottom line is, egos are fragile (mine no exception), and competitive game play closes the gap between a player's imagined skill and their true skill. People aren't interested in that. People are interested in feeling good about themselves and their abilities.