Hunter Monkey vs Agi

Why do we even talk about 24s when the bis level for hunters is level 20 ^^
 
Please explain how losing counter shot for slightly better scaling, if any, equates to bis.

Tbh hunter doesn't need counter shot at this moment, their dmg is so high you can burst casters down without and not all players play a caster anyways. Not that it is all useless in bigger fights (proper use of scatter shot and pet special more then equals that) but the increased level and gear stats are just better in terms of dmg which are hard to heal in the first place with this patch and makes having counter shot kinda overkill/useless.
 
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Tbh hunter doesn't need counter shot at this moment, their dmg is so high you can burst casters down without and not all players play a caster anyways. Not that it is all useless in bigger fights (proper use of scatter shot and pet special more then equals that) but the increased level and gear stats are just better in terms of dmg which are hard to heal in the first place with this patch and makes having counter shot kinda overkill/useless.

What a feeble argument. Hunters should be using counter shot quite often this patch.
 
The Scaling sucks Now, which makes your Argument Futile.
It's still good. Go compare (to me it looks like a bug anyway).


What a feeble argument. Hunters should be using counter shot quite often this patch.
Ah yes we can tunnel so hard that we need stuff like that... i lold Go play and see then come back and then try to make a counter argument.

Silly TI people/trolls.
 
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It's still good. Go compare (to me it looks like a bug anyway).



Ah yes we can tunnel so hard that we need stuff like that... i lold Go play and see then come back and then try to make a counter argument.

Silly TI people/trolls.

Hunters don't need counter shot, but it's definitely better than the stats from 20.

You can't honestly sit here and say 5-10 agility is better than a 40 yd range interrupt off the GCD.
 
Ah yes we can tunnel so hard that we need stuff like that... i lold Go play and see then come back and then try to make a counter argument.

Silly TI people/trolls.

You talk as if counter shot can only be used exclusively on one's primary target. Stop wasting my time.
 
go 22 and have both?
 
Hunters don't need counter shot, but it's definitely better than the stats from 20.

You can't honestly sit here and say 5-10 agility is better than a 40 yd range interrupt off the GCD.
Who said anything about agi?

You talk as if counter shot can only be used exclusively on one's primary target. Stop wasting my time.
Perhaps if you read what i wrote i said that it wasn't useless when fighting groups or more then 1 player but still you burst so hard that you don't even need scatter shot or pet special to down casters. Tell me honestly.. does someone who can do over 2k damage in 3-5 secconds, who has scatter shot and pet special at his disposal needs counter shot? seriously? or when a healer starts to heal and doesn't get a heal of (perhaps 1 and the dmg > heal) cause of burst and dies in the process?

and miss out on cape gnomer gear and hit ring? for 2 ilvls worth of scaling in which most stuff wont even gain any stats... no thx
Thats why 20 and 24 are better then 22 and 20 better then 24 due to max item and level scaling. My 20 has pretty much the same or even a little more raw dmg in bg then the 24 hunter in your sig or my 24 (with the scaling bugs atm) and alot more dps in the end due to other stats. You should check it out and experiement, it is defo worth losing counter shot for if you know what you are doing ^^ Even though you have all those stamina enchants atm which a 20 doesn't need cause of level and item scaling and enchants (same hp) you can tune your dps alot better at 20.

Just do some maths, experiment and you'll see. I've done my share.
 
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Buddy, your arguments contradict each other. In one breath you say that the hunter burst and damage is overwhelming, and in the next you argue that level 20 hunters have even slightly more damage. If their burst is already overwhelming to begin with, using the examples that you used to reply to my post, why would a tiny bit more burst be preferable to a really effective ranged interrupt?
 
Buddy, your arguments contradict each other. In one breath you say that the hunter burst and damage is overwhelming, and in the next you argue that level 20 hunters have even slightly more damage. If their burst is already overwhelming to begin with, using the examples that you used to reply to my post, why would a tiny bit more burst be preferable to a really effective ranged interrupt?
I don't believe you understand what i am saying. I am not contradicting myself i am talking about raw damage and burst/dps which are 2 seperate things. Raw damage is on a 20 a little higher but you can tune your burst alot more then on a 24 is what i am saying which makes the 20 having alot more dps then a 24 can get. Personal preference anyway i rather be a 20 with more dps then a 24 with interrupt nr 3. Like i said before do the math, experiement and you know what i mean and stop wasting my time explaining this to another TI vet for crist sake.
 
I don't believe you understand what i am saying. I am not contradicting myself i am talking about raw damage and burst/dps which are 2 seperate things. Raw damage is on a 20 a little higher but you can tune your burst alot more then on a 24 is what i am saying which makes the 20 having alot more dps then a 24 can get. Personal preference anyway i rather be a 20 with more dps then a 24 with interrupt nr 3. Like i said before do the math, experiement and you know what i mean and stop wasting my time explaining this to another TI vet for crist sake.

Maybe there is a language barrier thing going here, but more damage means more burst. You said that hunters can already tunnel so hard that they don't need counter shot, but why not take it? Are you a slave to the damage charts? So the truth is that you're just a midfield f2p farming face roller?
 
If it was me, I'd want Counter Shot. Especially since there aren't many interrupts at lower levels. Stopping a crucial heal an opponent is trying to drop on their FC could help in the return of a lot of flags. Unless I was someone who always solo q'd and just ran around trying to top meters.

But I think a lot of people who twink these days, especially hunter twinks, just focus on dmg and could care less about anything else. Is anything more faceroll dmg-wise than a twink hunter? I've been playing this game since 2005 and I don't think anything is/was more faceroll.

So the two of you going back and forth, I think that is the disparity. One of you understands team play, and that winning competitive matches is easier with a move like Counter Shot. Meanwhile the other could care less about something like this, and just wants to just run around and do lol-damage all game.
 

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