Xtr3m3 said:
can you please make a chardev for frost DK? unholy is useless in pve
Use the same gear as in the Unholy Chardev until I get it up. If you're looking for a 1H-Frost Chardev, I'm unlikely to make one, since the playstyle relies heavily on Mastery. Unholy is not useless in PVP (I assume that is what you meant), in BG's it's rather weak, but Unholy DK / Shaman is a strong counter to Mage / Priest teams.
facerolladin said:
Noob 70 twinker here with a few questions about the BIS list.
(Holydin) Why Lamellar instead of Ornamented 4-piece set, and Holy Shock glyph over WoG glyph?
(Ret/Arms) Why not 2t6 belt/shoes + t6.5 pieces for gem slots (helm/gloves)?
(Mage/Lock/Spriest) Why not Golden Staff of the Sin'dorei + 81sp over MH+OH?
(Agil classes) If you're going all out agil, Necklace of the Deep's 2 gem slots (and 21 agil) is an option.
The Lamellar set sports better overall stats, and while the Ornamented 4-piece bonus may look decent (10% more healing to Holy Shock), it is arguably only a sidegrade over the cooldown reduction to Judgement, which resulst in a boost to mana regen. The glyph choice is based on the premise that WoG is likely to overheal in most cases because of Last Word, and the fact that Holy Shock crits grant Infusion of Light.
As for T6.5 offpieces for Ret / Arms, the stats on those pieces are generally not of much use (a large portion of the budget is wasted on haste), and the total stats yielded by the items, even when optimally gemmed, are not ideal when compared to the PVP alternatives. The 2-piece bonuses on both sets are also close to worthless.
As for the staff question, it comes down to more than item level and gem slots. Calculate which combo gives the best stat allocation, and you'll see the reasoning behind my choices. I wouldn't recommend Necklace of the Deep for PVP. I know some Rogues revel in doing BG's with full PVE gear, but the Chardevs in the thread are not targeted at those players.
@Wobbrocker: Your point about gemming expertise is a valid one, and as I mention in the OP, focus in the Chardev is not on the gems, but rather the items and their enchants (and the hit / haste caps these convey for the given class and spec). I would personally still prefer to be expertise soft capped, and I would never consider removing Shard of Contempt, but your point about gemming is well taken. I will edit that into the OP.