Shizznity
Legend
It might not be much, but i think this version of the MM hunter BiS is sligthly better... MM Hunter BiS i don't know tho, so would like some input why it would be better/bader =)
Justhealme said:Paladin - Notes:
Using the shoulder to grab 4PC T6 is a personal choice, and should be based around how much you use Holy Light vs. Divine Light.
lúxyy said:few things i noticed.
Enchant on bracer: Spell power over Int.
Enchant on Weapon: Spell power over Int.
Ring of Omnipotence instead of Signet of Ancient Magics - Item - World of Warcraft
tho that ring beeing unobtainble, its still bis.
Hex Shrunken head instead of Glimmering Naaru Sliver, more int and a 211 SP on use is kinda useless. also its unobtainble.
and last the shield, little bit more int but less spi, down to what you like. And if you dont have the ZA shield, and it beeing unobtainble, Aegis of Angelic Fortune - Item - World of Warcraft will be bis
I havent read the whole thread as its very long, but these are my thoughts on this.
Willesen1 said:The point of writing down unobtainable BiS items for new twinks?
This guide was written for people to gear up, not to /flex
I am interested in your tank chardevs. I always thought getting the hit cap was a good idea for tanks? You have basically no hit on those chardevs yet have gone to the trouble of getting high expertise?
Is this due to the fact threat has been buffed so much that it is no longer an issue? If you not bothering with hit then why bother so much with expertise?
I'm far from knowledgable with level 70 tanks, so I may be missing something obvious here...?
Practically no one at 70 has visited EJ.
The mage guide is bs. The serpent coil trinket from SSC is BiS because:
- Hit rating
- Crit rating
- 25% more mana from mana-gem
- 225 SP on use that uses NO cooldown of misc / trinkets
It'also a bit weird to see so low haste cap. Raid encounters last +10 min, and black magic as a weapon enchant is better than 81 sp, because the haste allows me to build AB faster after AM.
You seem to only think for the damage and performance during BL/ Heroism..
The mage guide is bs. The serpent coil trinket from SSC is BiS because:
- Hit rating
- Crit rating
- 25% more mana from mana-gem
- 225 SP on use that uses NO cooldown of misc / trinkets
It'also a bit weird to see so low haste cap. Raid encounters last +10 min, and black magic as a weapon enchant is better than 81 sp, because the haste allows me to build AB faster after AM.
You seem to only think for the damage and performance during BL/ Heroism..
The trinket was hot-fixed in last patch.
And no, Satina. I base the info on experience, not the random chances. Even as my gear is so "shit", I've never ever been beaten in DMG by anyone. There was only one mage in the old iddqd (Dimsal) who was near meh! x)
Not being out-damaged by people who cant press one button with cooldowns macro'd to it doesn't mean you are 'Doing it right',
Ie; Being able to pull more, but being unwilling as you are already at the top (Of a small hill, it sounds like).
"BS", I don't see the point in gallantry.
The trinket was hot-fixed in last patch.
And no, Satina. I base the info on experience, not the random chances. Even as my gear is so "shit", I've never ever been beaten in DMG by anyone. There was only one mage in the old iddqd (Dimsal) who was near meh! x)
If i remember BT correctly the other day on terron my dps and dmg war superior to yours
Even though you are my favorite finnish person EVER rottenflames dps is better then yours ^___^
Rotten's dps is quite amazing indeed.