How to gear your 70 for PVE

Vinlann said:
Could you possibly whip up a feral druid BiS gear or what you would assume for t5 and t6 content. Possibly t4 as well, my guild is just downing vash'j & kael'thas and I'm having heavy arguements within my own brain about what gear to compromise for my t4, 4 pc set as the 4pc for t5 for bears is horrid.



Thanks





BEAR

25,204 Health, 323.7 DPS, 7.91% Hit, 26 Expertise, 13k Armor, 39.95% Dodge, No Professions

CAT

450.5 DPS, 13.32% Haste, 8.45% Hit, 50.8% Crit, 24 Expertise, No Professions



These are essentially BiS for Sunwell/BT gear levels, there is some contention whether having things like Dragonspine Trophy > Madness of the Betrayer and such (since hit/expertise is valued low for Cat), but you can swap the trinket and 1 gem to a 20 agi and it is fine.



I think having max hit/expertise is always nice since I dislike missing things, and missing specials for feral isn't fun with dots ticking and finishers needing to hit.



As for tier 4/5, I am not going into it since it isn't worth the time to worry about it, in short, every item needs agility, then obviously crit and haste will appear on them as well. Hit/Expertise are valued lower, but don't shy away from them.
 
Vinlann said:
Could you possibly whip up a feral druid BiS gear or what you would assume for t5 and t6 content. Possibly t4 as well, my guild is just downing vash'j & kael'thas and I'm having heavy arguements within my own brain about what gear to compromise for my t4, 4 pc set as the 4pc for t5 for bears is horrid.



Thanks



if you're tanking the end of t5 content (vashj and kael) then its pretty much a toss up. t4 really isnt that good for bears since a) you shouldnt have rage issues (2pc bonus) and b) armor isnt that great since you can no longer (afaik) armor cap (4pc), and t5 is just shitty all around bonus wise...so dont worry about preserving either set imo. wear the piece with the highest stam/agi/crit (highest prio for a bear....hit/exp/haste are all very low prio) in each slot and go about your merry way till t6/6.5 content where highs lists are bis.

really isnt worth anyones time to actually filter all the t4 and 5 raids for leather gear...but if you wanna do it just filter for agi/sta/crit and/or weight the gear using the pve bear tank weights on wowhead. id just grab w/e comes first and use it till bt/hyjal/swp tho.



p.s run za now if you can as some pieces (like that trinket in the old bis list) could be nice to have for the future, like after its removed for good



p.p.s i just noticed you put 35 agi on the stanchion High. 35 agi might be viable since its still 70 ap pre-modifers/buffs and gives a lil bit o' crit...id say 110ap, berserking, and mongoose are all a lot more viable. even black magic would be interesting to test out to see if it'd work like at 80
 
Highborne said:
BEAR

25,204 Health, 323.7 DPS, 7.91% Hit, 26 Expertise, 13k Armor, 39.95% Dodge, No Professions

CAT

450.5 DPS, 13.32% Haste, 8.45% Hit, 50.8% Crit, 24 Expertise, No Professions



These are essentially BiS for Sunwell/BT gear levels, there is some contention whether having things like Dragonspine Trophy > Madness of the Betrayer and such (since hit/expertise is valued low for Cat), but you can swap the trinket and 1 gem to a 20 agi and it is fine.



I think having max hit/expertise is always nice since I dislike missing things, and missing specials for feral isn't fun with dots ticking and finishers needing to hit.



As for tier 4/5, I am not going into it since it isn't worth the time to worry about it, in short, every item needs agility, then obviously crit and haste will appear on them as well. Hit/Expertise are valued lower, but don't shy away from them.



I have to disagree here...25k health? Tanks didnt even have 25k health in 10m naxx at 80 with pre-raid gear (non heroic 5m). Maybe with wrath gems but most tanks back in bc with the exception of bears had around 18k health in half t5/6 (non swp). Bears had much greater but thats before they got their health nerfed into china. I'm rolling with equal gear as our prot pally who has 15k health buffed and myself who has around 14.2k health buffed. I have more armor and more dodge but overall they have more avoidance and more health.



Bears have gotten nerfed to the ground hard on health. As far as dps I have no issue, hit is a threat thing which I dont have an issue if dps give me about 5-10 aggro depending on how bursty they are. Expertise I dont recall needing after 4.01 and armor I have acquired. As of right now I have 42% dodge unbuffed



So yeah health is easy to obtain with wrath gems but my guild doesnt allow so ...whats the answer to no wrath gems
 
what are you disagreeing with? the chardev is right there...it shows the hp. also pre-raid gear is heroic 5mans, not regualar. and tanks were topping 30k with full heroic gear iirc. for sure once fully buffed

the answer w/o wrath gems is still ~21k...you can check yourself by editing his chardev and using 15 stam gems in place of 30, as well as downgrading the enchants to BC lvl (again i notice a weird ass weapon enchant...mongoose is perf. viable still, as is ap/agi)

and if thats too much hp you can always do agi/stam gems to gain ap/avoidance/mitigation (from bigger SD from more ap, and higher uptime due to higher crit)



as for stats: hit and exp arent really good. you shouldnt have threat issues once vengeance stacks up...and tell your dps to not be mouthbreathers if they're pulling initial aggro.

haste is also pretty bad. you can take all 3 on your gear but it isnt something to go out of your way to gear for and certainly dont gem/enchant for it; if its there, good, if not, oh well.

stam/agi/crit are the main stats for a bear.
 
Falkor said:
what are you disagreeing with? the chardev is right there...it shows the hp. also pre-raid gear is heroic 5mans, not regualar. and tanks were topping 30k with full heroic gear iirc. for sure once fully buffed

the answer w/o wrath gems is still ~21k...you can check yourself by editing his chardev and using 15 stam gems in place of 30, as well as downgrading the enchants to BC lvl (again i notice a weird ass weapon enchant...mongoose is perf. viable still, as is ap/agi)

and if thats too much hp you can always do agi/stam gems to gain ap/avoidance/mitigation (from bigger SD from more ap, and higher uptime due to higher crit)



as for stats: hit and exp arent really good. you shouldnt have threat issues once vengeance stacks up...and tell your dps to not be mouthbreathers if they're pulling initial aggro.

haste is also pretty bad. you can take all 3 on your gear but it isnt something to go out of your way to gear for and certainly dont gem/enchant for it; if its there, good, if not, oh well.

stam/agi/crit are the main stats for a bear.



Theres wotlk gems/enchants on there. Thats probably what I didnt notice, my guild doesnt use those. I replaced all of the stam gems with the epic +15 stam gems & replaced the wotlk enchants as well. Still maintained 21k health



21,434 Health, 306.7 DPS, 5.75% Hit, 21 Expertise, 12,984 Armor, 39.58% Dodge, No Professions. The only thing I KNOW is off is the armor. I did the same thing with my current druid even with the bear form buff on chardev when in-game no buffs I had 62% mitigation when chardev said I had around 51%. So I'm guessing with all that I should have around 70% mitigation if not more.
 
I`m not sure how much this thread is being kept up-to-date but for the Feral Druid Cat dps chardev, I think you should change the 32 Ap to boots to 16 agi to net more AP and crit.



Regards.
 
Vinlann said:
I have to disagree here...25k health? Tanks didnt even have 25k health in 10m naxx at 80 with pre-raid gear (non heroic 5m). Maybe with wrath gems but most tanks back in bc with the exception of bears had around 18k health in half t5/6 (non swp). Bears had much greater but thats before they got their health nerfed into china. I'm rolling with equal gear as our prot pally who has 15k health buffed and myself who has around 14.2k health buffed. I have more armor and more dodge but overall they have more avoidance and more health.



Bears have gotten nerfed to the ground hard on health. As far as dps I have no issue, hit is a threat thing which I dont have an issue if dps give me about 5-10 aggro depending on how bursty they are. Expertise I dont recall needing after 4.01 and armor I have acquired. As of right now I have 42% dodge unbuffed



So yeah health is easy to obtain with wrath gems but my guild doesnt allow so ...whats the answer to no wrath gems



Both of your posts were completely pointless..
 
Vinlann said:
I have to disagree here...25k health? Tanks didnt even have 25k health in 10m naxx at 80 with pre-raid gear (non heroic 5m). Maybe with wrath gems but most tanks back in bc with the exception of bears had around 18k health in half t5/6 (non swp). Bears had much greater but thats before they got their health nerfed into china. I'm rolling with equal gear as our prot pally who has 15k health buffed and myself who has around 14.2k health buffed. I have more armor and more dodge but overall they have more avoidance and more health.



Bears have gotten nerfed to the ground hard on health. As far as dps I have no issue, hit is a threat thing which I dont have an issue if dps give me about 5-10 aggro depending on how bursty they are. Expertise I dont recall needing after 4.01 and armor I have acquired. As of right now I have 42% dodge unbuffed



So yeah health is easy to obtain with wrath gems but my guild doesnt allow so ...whats the answer to no wrath gems



Erhm...

Shenai @ Trollbane - Game - World of Warcraft

That's my old 70 paladin, in crap gear (even a blue) with only gems obtainable in Burning Crusade and I'm sitting on 17k health unbuffed...
 
For everyone that doesn't know in the Shattering patch 4.0

Stamina on gear was increased.

That's why my mage in the same gear it was 4years ago has 3800 more health.
 
Soberlolz said:
For everyone that doesn't know in the Shattering patch 4.0

Stamina on gear was increased.

That's why my mage in the same gear it was 4years ago has 3800 more health.



That would explain it. I don't honestly recall my specific amount of health in BC, even though it doesn't seem 4k off. I noticed the 60 year had its "crit" stats etc, turned into stamina in some cases, so HP was increased there as well - didn't know the same was the case @ 70.
 
For anybody wondering why I haven't updated my original post with the suggested lists, it's because people have randomly picked whichever fancy Sunwell gear they can dream up, slapped in random gems, gone for undesirable caps - and called it BiS.



I'll post a complete list with every DPS spec (based on testing and actual TC) in the near future, and expand that with suggested tank / healing Chardevs soon after.



If anybody has suggestions to improve the Chardevs, please post why your suggested setup offers more DPS. A good way of doing this is math. For example "You lose 18 StatX, but gain 29 StatY - hence the suggested revision is superior."
 
All (viable) DPS specs are now listed. Some of them still need a lot of work, but I feel most of them are dependable by now. As always, if you have suggestions for improvement, please present some math / reasoning, rather than "IMO this is better".
 
Onehitwondr said:
Hey, saw your ele sham best in slot, but then saw someone else in thread post this one which seems better, lot more haste chardev 8 - WoW Cataclysm



Thoughts?

Here's yours chardev 8 - WoW Cataclysm

You can't even get the trinket anymore btw



Thanks for your suggestion, that Chardev actually have one improvement over mine (Staff rather than Sunflare + Shield). Don't know how I missed that, maybe my math was off at the time.



Please keep in mind when comparing Chardevs, that some races confer bonuses, such as 1% haste to Goblins (the Chardev you linked was a Goblin). I've fixed up the Elemental BiS list now - once more, thanks for the insight :)
 

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