How do you see it going down?

ArthurianKnight said:
funny how most of you are not speaking of ghostwolf who even if dispelled, can be instantly brought back online.

seriously, the shaman if only a priest on him, will easily get away from him and thus the shaman will start CCing the priest and not the other way around. that said, priest still has a chance, but priest cannot DPS win at this level if its in healing gear for the warrior. because if you are going warrior/priest, then its clear that you want the priest to heal the warrior and not dps.



as for the hunter, its quite easy to take the warrior out of combat before he even gets in range for the charge, though you might add the glyph of charge who adds 5 yards. even with this, if they are knowing how to play together, the shaman totems will be dropped and then both will just back pedal leaving the totems in front doing the get in combat before the warrior can even do a thing.



basically what you guys are missing is the simple fact that your opponents, may it be the war/priest or the sham/hunter team, might simply not be throwing themselves in the fight right away ! actually the only place where the fight would be going fast would be dalaran sewer or orgrimmar arena, all other places are set up in a way that any teams can simply wait and see beofre jumping in. and if thats the case, the war/priest is doomed, because the warrior will never be able to WTF crit burst the hunter or even get near it. thanks to aspect of the cheetah.



many of these points can be easily argumented upon, but that brings us into strategies and none of us can actually determine unless we ar ein the real fight. anything here is purely situationnal and can be easily countered by the other team.



conclusion...

the hunter/sham if well played will win against war/priest about 65-75% of the times.

even if warrior and priest are well played, they only got one solution and its to directly jump into the fray before the opponents can do a thing. and as i said, only dalaran sewer and orgrimar arena enables them that much. its unfortunate for them, but at 19 the team balance is way too big for them to overcome unless their opponents makes major mistakes.



Healing gear ~= DPS gear. If shaman is feared and hunter has a warrior in his face there isnt too much to heal through



Pillar humping and planning can allow the warrior to get the charge in if the hunter gets careless/impatient



wand/shadowwordpain/throwing darts stop the hunter from being able to use cheetah. Aspect of the Daze could not be used in this fight, at all.



You are correct in the conclusion that the warrior/priest stand best chance of winning if they can get a charge on the hunter and fear/spamstring on the shaman.
 
your forgetting tremor in this shit. a smart sham will know exactly when priests fear comes off cd, and so assume that next time priest comes near hell get feared, dropping tremor. only the very bst priests will be able to traget and wand totem before a pulse. also wut about the random shit that goes on in a fight, like the warr mistakenly hitting stoneclaw? sham-hunt all the way baby
 
Generally bad Idea from warrior to try hit the totems if hes on the hunter, so it would propably be the priest getting stunned, although hed be retard if he hitted it, you can really base your argument on someone failing that bad. I could say that Priest/warr wins definitely cuz hunter might not have learned his wingclip skill and that would about as valid argument. But yeah theres always random stuff going on that can turn the tide, equally for both sides tho.
 
Grunge said:
Hunter/sham has a good advantage over warr/priest, but warr/priest have the tools to beat that comp, and if you have the tools you can win. Its that simple.



What he said pretty much boils it down to its basic essence.



Theme said:
Generally bad Idea from warrior to try hit the totems if hes on the hunter, so it would propably be the priest getting stunned, although hed be retard if he hitted it, you can really base your argument on someone failing that bad. I could say that Priest/warr wins definitely cuz hunter might not have learned his wingclip skill and that would about as valid argument. But yeah theres always random stuff going on that can turn the tide, equally for both sides tho.



Most random nonsense posted in a while.



No, a warrior will not hit totems unless he is currently being kited, since wasting a 3.8 sec hit on a totem while being in the melee range and able to nuke something is just retarded. Priest won't get stunned, warrior WILL since hunter will try and get warrior off his ass, obviously, IF WE WERE NUKING THE HUNTER, which we're not since that would just kill us ;o. You always go shaman.



If you go on the hunter you're sure to lose, you have to rape the shaman and then burst all your CDs to survive the hunter in a 2v1 since you'll be pretty worn down from killing the shaman. If you don't go on shaman, he will completely obliviate your priest, and they will simply wear you down. So basically: You and your priest gotta nuke shaman down, before hunter nukes you down, leaving you in a 2x DPS vs 1 DPS situation (more dps), and hopefully the shaman can't handle the dmg :). Dispel AGM and ghostwolf (yes he can pop it instantly, but while being hamstringed and bursted, he will need to either drop a stoneclaw (GCD) totem as well, earth bind totem (GCD) or heals, to try and stay alive due to the massive amount of damage).



I think we pretty much broke this duel down into pieces, and I appreciate everyones interest in this specific fight :p
 
Most posters here have agreed that if you can get that charge off and caught the hunter its a possible strategy to try and pressure the hunter enough, so that the shaman has no time to pressure the priest. Now your saying thats absolute no. Are we reading the same thread? If you arent listening the opinions at all, why to make such post at first place?



Priest won't get stunned, warrior WILL since hunter will try and get warrior off his ass

I have no slightest idea what that sentence is supposed to mean, but its not always retarded to kill the totem as warrior even if you were in melee range of something else, its not that hard to macro the totem down with your overpower if it looks like good idea.



Generally, you played few games with these tactics and won. Now your saying its the only way win, which isnt really very logical.
 

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