Crit
OG
About:
Established in September 2007 as a twink guild that became the largest twink 19 guild WoW has ever seen. Horde Invasion (HI) broke the old guild system with over 750 twinks. Based on a few core principles players could count on there being players on to play with and more importantly knew they played by the same principles. Top PvP players from around the World of Warcraft were drawn by our activity and reputation to our guild and vent to duel, queue, premade, arena skirmish, and trade tips and tricks. We promoted and helped establish a community in the Whirlwind Battle Group that provided 10v10 premades on a regular basis.
After Wrath made it difficult to get a game many of us moved to Azgalor in the Ruin Battle Group. It was an attempt to congregate enough players to get pops and worked for awhile but over time the acidic epeening nature of the majority of vocal players turned an ever increasing number of players off to the bracket.
After Cataclysm and the changes it brought including cross battle group load balancing we started drifting back to Anub'arak. Summer 2011 saw the start to us leveling the guild to 25 of which we hit in April 28th, 2012.
HI has always been active in many brackets and watched as they fought for activity. As the decline of the 19s persisted we looked for an opportunity to start anew. The Free to Play (F2P) trial accounts provided just such an opportunity in the 20-24 bracket in the form of consistant activity even when new content and PvP seasons kick off. That baseline of activity and the dedication and honorable gameplay of F2P twinks offers a unique scenario where negatives such as AFK (away from keyboard), negative emotes, etc are minimal and allow for a new player community to proactively establish standards that help trend the bracket toward high activity, high level PvP. That at low levels avails new player's to more rapidly enter edge of seat gameplay. New players are vital to any bracket and insure high levels of activity into the future.
Those Principles:
1. Be Fair
a. Everyone gets the same deal
b. We fight without using exploits
c. AGM system helps everyone get one
d. No A team. Everyone will get into a 10v10 match
e. No cheesy AFK. Give your best game possible
2. Be Positive
a. No negative emotes
b. Build up player skill by teaching
c. Build up the bracket by seeing our opponents as players, not enemies.
3. Pay it forward
a. Help others and they will help others. Gear, enchants, tips, etc.
b. Be able to help others
4. Get in Vent!
What we are looking for:
Horde Invasion is looking for and collecting great people first, skill second. While kicks are very rare HI has never kicked a great person. We have kicked great players.
What class do we need? Whatever class you will play and enjoy the most. We take transfers and re-rolls but expect, if at all possible, at least a DK for a "main" with professions.
We support F2P and have a system to include them in the guild via our voice server and website.
While this site is about twinks we do endgame PvP and have 92 RBG wins to our credit. We will begin increasing activity and gearing a month before the next season. With that said we twink year round.
Features:
Level 25 guild
Extremely active
Daily 24 groups and runs
7 tab guild bank w/rumsey tab
Guild repairs
Website; HordeInvasion.com
Daily dungeon runs
Lots of rockets and sandstone drakes
Huge Ventrilo server soon to be gigantic Mumble server
Great people
Instant queues 20-24 xp off
Sent from my DROID RAZR Maxx using Tapatalk 2
Established in September 2007 as a twink guild that became the largest twink 19 guild WoW has ever seen. Horde Invasion (HI) broke the old guild system with over 750 twinks. Based on a few core principles players could count on there being players on to play with and more importantly knew they played by the same principles. Top PvP players from around the World of Warcraft were drawn by our activity and reputation to our guild and vent to duel, queue, premade, arena skirmish, and trade tips and tricks. We promoted and helped establish a community in the Whirlwind Battle Group that provided 10v10 premades on a regular basis.
After Wrath made it difficult to get a game many of us moved to Azgalor in the Ruin Battle Group. It was an attempt to congregate enough players to get pops and worked for awhile but over time the acidic epeening nature of the majority of vocal players turned an ever increasing number of players off to the bracket.
After Cataclysm and the changes it brought including cross battle group load balancing we started drifting back to Anub'arak. Summer 2011 saw the start to us leveling the guild to 25 of which we hit in April 28th, 2012.
HI has always been active in many brackets and watched as they fought for activity. As the decline of the 19s persisted we looked for an opportunity to start anew. The Free to Play (F2P) trial accounts provided just such an opportunity in the 20-24 bracket in the form of consistant activity even when new content and PvP seasons kick off. That baseline of activity and the dedication and honorable gameplay of F2P twinks offers a unique scenario where negatives such as AFK (away from keyboard), negative emotes, etc are minimal and allow for a new player community to proactively establish standards that help trend the bracket toward high activity, high level PvP. That at low levels avails new player's to more rapidly enter edge of seat gameplay. New players are vital to any bracket and insure high levels of activity into the future.
Those Principles:
1. Be Fair
a. Everyone gets the same deal
b. We fight without using exploits
c. AGM system helps everyone get one
d. No A team. Everyone will get into a 10v10 match
e. No cheesy AFK. Give your best game possible
2. Be Positive
a. No negative emotes
b. Build up player skill by teaching
c. Build up the bracket by seeing our opponents as players, not enemies.
3. Pay it forward
a. Help others and they will help others. Gear, enchants, tips, etc.
b. Be able to help others
4. Get in Vent!
What we are looking for:
Horde Invasion is looking for and collecting great people first, skill second. While kicks are very rare HI has never kicked a great person. We have kicked great players.
What class do we need? Whatever class you will play and enjoy the most. We take transfers and re-rolls but expect, if at all possible, at least a DK for a "main" with professions.
We support F2P and have a system to include them in the guild via our voice server and website.
While this site is about twinks we do endgame PvP and have 92 RBG wins to our credit. We will begin increasing activity and gearing a month before the next season. With that said we twink year round.
Features:
Level 25 guild
Extremely active
Daily 24 groups and runs
7 tab guild bank w/rumsey tab
Guild repairs
Website; HordeInvasion.com
Daily dungeon runs
Lots of rockets and sandstone drakes
Huge Ventrilo server soon to be gigantic Mumble server
Great people
Instant queues 20-24 xp off
Sent from my DROID RAZR Maxx using Tapatalk 2
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