EU+US Highest iLvl Set

And with all that gear/gfd ilvl gear, we get a whopping 5% stats..
Not even unfortunately. The static iLvL in our Bracket is 24, so 44 only gives us 2% over common Plebs, Levelers, filthy Casuals, etc, but 19 Twinks will have about 1.2-1.7% Stats higher than 10's. This is ofc only at first. Blizz has stated that the 0.1% is too low and they'll likely increase it later but they wanted to start low and "Buff" it rather than start too high and have to "Nerf" it later.

EDIT: Bear in mind that even if it were 5% Stat gain, in our bracket that's almost nothing because we have such low numbers to start with. It works out to be a couple Main Stat, around 8-10 Stam, a tiny bit of Armor, etc. It's no where near the Armageddon some Players are acting like it'll be. Basically it's not even the amount of Stats we're losing from the Enchants that get disabled in BG's.
 
It has to exceed iLvL 24 to be on this list, as we're assuming that the 10-19 Bracket for BG's scales to 24. Unfortunately it's still not working properly on Beta/PTR so we can't be 100% for sure yet.

Gear doesn't scale in Legion.
 
hes talking bout starting ilvl that u have to pass to start getting bonus stats

That's also wrong. The stats you gain from your iLvl is taken from your average iLvl, not your iLvl per piece. Therefor, having 20 iLvl on 10 pieces and 200 iLvl in 1 piece is the same.

Log on PTR and test it for yourself.
 
That's also wrong. The stats you gain from your iLvl is taken from your average iLvl, not your iLvl per piece. Therefor, having 20 iLvl on 10 pieces and 200 iLvl in 1 piece is the same.

Log on PTR and test it for yourself.
It has been tested by 10's and it IS correct that you can exceed the "Template" iLvL and gain Stats over what the average Player will have when they port into a BG. And yes, I know quite well that Looms aren't reporting the correct iLvL right now and I 100% guarantee it's a bug.
 
It has been tested by 10's and it IS correct that you can exceed the "Template" iLvL and gain Stats over what the average Player will have when they port into a BG. And yes, I know quite well that Looms aren't reporting the correct iLvL right now and I 100% guarantee it's a bug.

When did I mention looms
 
If i go with ilvl 20 pieces they give no stats. Yet i gain 1-2 more avg ilvl. What you stated above was wrong :p

It's wrong because you're not gaining iLvl from having 20 average iLvl? Well no shit, you need a lot more than that. I needed 34 on my Druid to gain 1 stamina.

Test this for me, would you?
Equip Gear until you gain the highest iLvl you can get. Then start equipping Gear that has lower iLvl than the ones you already have equipped until you lose a stat. Notice the amount of average iLvl you need to lose the stat. Now equip the highest iLvl you have available to you again. Do this process again and notice that you can reduce your iLvl on AS MANY ITEMS AS YOU WANT as long as your average iLvl gets reduced by the amount required to lose a stat.

If you really care, this'll prove my point.
 
It's wrong because you're not gaining iLvl from having 20 average iLvl? Well no shit, you need a lot more than that. I needed 34 on my Druid to gain 1 stamina.

Test this for me, would you?
Equip Gear until you gain the highest iLvl you can get. Then start equipping Gear that has lower iLvl than the ones you already have equipped until you lose a stat. Notice the amount of average iLvl you need to lose the stat. Now equip the highest iLvl you have available to you again. Do this process again and notice that you can reduce your iLvl on AS MANY ITEMS AS YOU WANT as long as your average iLvl gets reduced by the amount required to lose a stat.

If you really care, this'll prove my point.
Will try to do tests, thanks for the info. If needed i'll PM you, this ilvl thing is really buggy ^^
 
Will try to do tests, thanks for the info. If needed i'll PM you, this ilvl thing is really buggy ^^

It's not buggy, just has a weird algorithm. The iLvl needed for your stats to increase at 10-19 is 18,5 not 24 for example.
 
It's not buggy, just has a weird algorithm. The iLvl needed for your stats to increase at 10-19 is 18,5 not 24 for example.
So if i'd equip ilvl 20 stuff, i could still get a bit of stats aslong as its total gets over 24 as in 18,5 + 20 ilvl cape + 20 ilvl chest.
Formula:
18,5 ilvl + 1,5 + 1,5 = ilvl, if that exceeds 24 in total does it give atleast 0,1% stats?
 
So if i'd equip ilvl 20 stuff, i could still get a bit of stats aslong as its total gets over 24 as in 18,5 + 20 ilvl cape + 20 ilvl chest.
Formula:
18,5 ilvl + 1,5 + 1,5 = ilvl, if that exceeds 24 in total does it give atleast 0,1% stats?

Uhm .. Your stats don't round up. The percentage template increase has to increase your stat by 1. So for example, 1% stat increase won't give you any stamina if your base stamina is 50. You'll need 2% stat increase for it to give you 1 stamina. Does that make sense? 1% of 50 = 0,5 = it can't give you a stat as it doesn't round up. 2% of 50 = 1 = it can give you a stat.

The formula is 0,1% per average iLvl past ~18,5 (it's like 18,556234293.....)
 
Uhm .. Your stats don't round up. The percentage template increase has to increase your stat by 1. So for example, 1% stat increase won't give you any stamina if your base stamina is 50. You'll need 2% stat increase for it to give you 1 stamina. Does that make sense? 1% of 50 = 0,5 = it can't give you a stat as it doesn't round up. 2% of 50 = 1 = it can give you a stat.

The formula is 0,1% per average iLvl past ~18,5 (it's like 18,556234293.....)
I see, so the better gear you have in pvp environments the harder it gets to get more stats?
 
I see, so the better gear you have in pvp environments the harder it gets to get more stats?

No, it gets easier after 19,0625. (just checked my notepad)

Your first +1 Intellect: 30,75 avg. iLvl required because 11,6875 + 19,0625 = 30,75.
Your second +2 Intellect: 11,6875 avg. iLvl required.
 
No, it gets easier after 19,0625. (just checked my notepad)

Your first +1 Intellect: 30,75 avg. iLvl required because 11,6875 + 19,0625 = 30,75.
Your second +2 Intellect: 11,6875 avg. iLvl required.
Ahh, i get it. Thanks!
 
It's wrong because you're not gaining iLvl from having 20 average iLvl? Well no shit, you need a lot more than that. I needed 34 on my Druid to gain 1 stamina.

Test this for me, would you?
Equip Gear until you gain the highest iLvl you can get. Then start equipping Gear that has lower iLvl than the ones you already have equipped until you lose a stat. Notice the amount of average iLvl you need to lose the stat. Now equip the highest iLvl you have available to you again. Do this process again and notice that you can reduce your iLvl on AS MANY ITEMS AS YOU WANT as long as your average iLvl gets reduced by the amount required to lose a stat.

If you really care, this'll prove my point.
You literally just proved that my comment was correct yet you said I'm wrong lol. I very clearly said it takes a LOT of increased iLvL in our Bracket (10-19) to gain even the tiniest increase over what the Average Player will have (BG Template, non-Twink, non-iLvL Stacking Player). Which is why I said that the ~2% 10's can achieve at Maximum is barely anything. I also noted that 19's can achieve about 1.2-1.7% more, which again is almost nothing because our Template Stats have such a low value.
 
You literally just proved that my comment was correct yet you said I'm wrong lol. I very clearly said it takes a LOT of increased iLvL in our Bracket (10-19) to gain even the tiniest increase over what the Average Player will have (BG Template, non-Twink, non-iLvL Stacking Player). Which is why I said that the ~2% 10's can achieve at Maximum is barely anything. I also noted that 19's can achieve about 1.2-1.7% more, which again is almost nothing because our Template Stats have such a low value.

Lol you don't even know what our arguement is about.

I responded with this:
Gear doesn't scale in Legion.

to your post that says gear has to exceed iLvl 24 since anything below will just scale to 24.
We are NOT argueing whether players gain stats by increasing their avg. iLvl above 24. rofl.


Also you said this was wrong:
That's also wrong. The stats you gain from your iLvl is taken from your average iLvl, not your iLvl per piece. Therefor, having 20 iLvl on 10 pieces and 200 iLvl in 1 piece is the same.

Log on PTR and test it for yourself.

So what you're saying right now makes no fucking sense. You're agreeing with me now, yet you disagreed with me yesterday.
 
Hey I was on vacation for a week so I'm a bit late to the party. It seems to me that neither party here was wrong and that it's just a misunderstanding. @DeLindsay didn't include the sindorei cloak or any items below 24 ilevel because that's what heirlooms will scale to in BGs. He worded it vaguely and @Mvq jumped to the wrong conclusion. This is why @DeLindsay later mentioned heirlooms because that was the root of the claim that @Mvq had mistakenly challenged. Everyone agrees now because everyone agreed all along.
 
I guess the way to be perfectly clear is this:

  1. BG's do have Template Stats, for 10-19's it's iLvL 18.5 or 24 or 42 or >9000, doesn't matter.
  2. You CANNOT be Naked and gain the full Template Stats.
  3. Any Equipment Slot you have with nothing in it counts as iLvL 0.
  4. If you exceed the Template iLvL with w/e Gear you have EQUIPPED, you gain Stats.
  5. The stats you gain over w/e the Template iLvL is comes out to be (currently) 0.1% per 1 iLvL.
  6. It takes a SHIT LOAD of additional iLvL to gain even 1 Main Stat, 1 Stam and/or 1 Armor in the 10-19 Bracket (less the higher the bracket, because Math).
  7. Heirlooms are currently not scaling at all on Beta/PTR and show iLvL 1, this is likely just a Bug Blizz hasn't fixed yet, just like Armory showed them at iLvL 1 for the longest time.
  8. At this time on Beta/PTR random ass White items like The Rock count towards iLvL.
  9. At this time on Beta/PTR even Grey items are counting towards iLvL.
  10. I'm sure there's something else ultra specific that I missed and @Mvq will be glad to correct, have a great day ;)
  11. EDIT: Having an item equipped in every slot (standard fair, not iLvL stacking) gives you the Base Template iLvL for your Bracket, no more no less.
 
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