Nice comedy thread again, you guys are funny
Keep posting so i can delay my studies even more.......
do u even study brah?
So you play a hunt kk )
Sent from my iPhone using Tapatalk Pro
don't mind that balance druid buff . should make Bisonpower and his stupid balance tank mentality happy . but frankly all of my gear is cloth except bracers so it doesn't help me as much
This thread degraded into EU holding their own opinions about how broken hunters are.
Experienced players don't hold those opinions, specifically in Arena.
Hunters (and Rogues, and Arms Warriors) were gibbed on Korgath to make certain classes viable that would not be otherwise. It's hard for a priest healer to last long through Rogues and Arms Warriors. I was against the gibb to Hunters. Their damage numbers are insane, but they are very easy to counter with good players.
To be frank, the only quality of EU f2p's that I have seen so far are the players that Trialmop plays against. Doesn't take a leap, a skip, or a jump to determine what the problem might be.
I'm going to let Minifranger and/or the other person claiming that Hunter teams should win every arena continue to make ignorant assertions without significant experience against gladiator players to back them up.
From the perspective of the people with actual experience in the competitive bracket, it's kind of a chore to work towards convincing people with obnoxiously strong convictions that they may not be right just because they cry the loudest.
And they do cry the loudest. Opinions without facts to back them up.
So here's a cool little factoid
In the Korgath Arena Tournament (featuring only an eyepatch restriction), the top teams were
1. Arcane / Discipline
2. Protadin / HPally
The 2-3 Hunter teams that participated were all extremely well geared, and experienced hunters in the bracket. Mechanics counter mechanics. In the grand scheme of things, the truth is that Hunter's have consistently high damage but without the burst that is necessary to come out on top against healers.
Inb4: You're wrong but we have no facts to present.
~Bop
so you welcome an AP buff to hunters?
not sure what facts you can gleam from qualitative data
This is what's known as a false dichotomy. Just because someone doesn't hold the exact same opinion as you, does not mean that they therefore must hold the antithetical opinion. It's a cheap way to assail someone's argument through baseless oversimplification.
This is just me being pedantic, but, the word you're looking for is "glean". Gleam is a flash or reflection of light.
*shrug*
Just to re assure you, Hunter's at end game are just as much vermin as they are at 20.
I love threads made specifically about hunts and bitching The people posting always shows more then what they are actually posting. Quite amusing how easily some of these "godly" hunts are beaten by 24s/better hunts/better dps (minus a few specs)/good healers.
If you come on here to bitch about hunts or (any class for that matter) try and improve yourself against said class, because frankly I think a set that has more then 1000 hp would benefit yourself more when getting globaled with a scatter shot then coming on here to say how OP they are You may continue with this utterly pointless unlocked thread
Anyone who still complains about major balance shifts hasn't been playing WoW for more than a few years.
The solution is to make a BiS of every char and just play FotM.
QQ less.
Whats the most used class by scrubs in this bracket? Hunters. Why? Coz theyre the FOTM.Why? Coz they can kill shit without even try.
Hunters are retardedly underpowered. The way I see it F2P Hunters should be given P2P enchants (Not the other classes though), their pets should do triple the damage, pets can passively heal anybody within 100 yards, and hunters should be given a sniper rifle that 1 shots anybody they use it on.
Their pets should have a spammable 1shot ability too and hunters should be given the ability to heal themselves, double themselves, and also get Mindblast.
Hunters should also be able to spam disengage without a cooldown.
Concussive Shot should not be dodgeable.