Ambassador Alorok
Legend
This may come off as a shock to you, but about 75% of the lvl 24s I meet on my team in a losing bgs usually start insulting the trial accounts then they /afk out. 55% of that 75% are really the terrible ones.
i return on average 2 flags a WSG and assault/defend a lot in AB, to carry your free toon to victory, to make your "entire game" more pleasant.
i just recently understood 24s. i'm like them: playing a f2p prot warr in cata was usually pretty bad (equivalent to them trying endgame pvp), so i respecced fury (they probably started leveling a bloodk) but then MoP dropped, and my dungeon-geared resto druid who wasn't great last expansion (their first 24, a prot pally because weren't so bad and deeply invested that they just wanted stomp face on a surv hunt) becomes invincible, and I/they carry peeps and bitch all game, and I/they feel good actually affecting the outcome of the gamei work my ass off to win every single game, yes, every single WSG or AB, sometimes i carry my team against multiple 24's
24s are the third derivative of a p-t graph.
repeating something you learn in a freshman intro course in college doesn't make you look smart
makes sense to me
Looks like i'll be a rolling a 24 rogue...gg everybody, you've convienced me to go to the dark side.
I'm very close to rolling a P2P 20 with F2P restrictions.. I was just wondering what people thought about farming consumables? Specifically , lets say, Healing potions.. On my mains, I got that shit on tap... Just wondered what is considered reasonable allowance? I have little chance on AGM nowadays, and I feel that gives F2P a big boost. What are your thoughts?
Healing potions are allowed because I use them a lot.
What about stun bombs?
and I guess perma-rumsey is a good AGM replacement :3
No bombs past the 100 engineering limit. Also your toon isn't exactly 100% F2P if you get unlimited rumsey.