Chops
Soccer Dad
we gonna boxraiding peaked with heroic, then mythic difficulties
fite me
we gonna boxraiding peaked with heroic, then mythic difficulties
fite me
The fact is, that 40 people were never needed for those raids, anyway. If you have 40 people, with decent internet connections, who are doing what they are supposed to be doing and know the instance?
But again, in execution? It was not needed.
The checking of a certain gear score is a very "post wrath" phenom.I raided 40 man, at least it was accessible to just about everyone who had a guild and was attuned. I am thinking of one friend in particular who was from another country, was mostly casual, and there was a need for a hunter one night so she conceded to tag along. She ended up joining quite a few raids and earning her DKP to get some gear, much to the consternation of the purple text gatekeepers.
My impression of raiding in subsequent expansions was that it had more of an elite air about it. Your gear score must be checked along with your achievements, bla bla bla. You must have Deadly Boss Mods and know exactly where to step and when.
Yup. theres not a huge variance in gear/stats at end game so ilvl score pretty much = dps/healing performance.Gearscore / Itemlevel elitism is a direct consequence of Dunning-Kruger (well, in conjunction of heroic/mythic raids being nontrivial, I guess) because the very people who lack (gearing) skill are also unable to detect it in others. And as we all know, the average player's intelligence is rather ... limited.
In short, because the vast majority of people lack the very skill to perform proper gear inspections, they will fallback to heuristics like gearscore and/or itemlevel; at the end of the day there is a correlation between higher numbers and better performance.
Unless you're with the very cutting edge (read: Method, Limit Exorsus and friends), don't expect people to have the necessary skillset to do anything else than itemlevel elitism. (Not that the current gear-based gatekeeping of mythic raids' helping.)