Lazybum
Legend
Faction changing to alliance to get my last few items.
link armory =)
Faction changing to alliance to get my last few items.
link armory =)
testing my shaman as enhance, with 19.80% hit mostly from boa weapons with the pyrium weapon chains (5.28% hit per) and 6% hit from being enhance and 1% for being space goat and a few items with hit, hardly a full or complete set of gear. What ever i picked up when i was trying to put together a ele set.
so testing on the lvl 60 target dummy i casted 50 flame shocks and of those 50 only 10 hit, 80% miss rate. flame shock ticked 58 times with 1 crit. So once it is applied i dont think the ticks can miss but they can crit.
cant get far enough down the tree to get Maelstrom weapon so lvl 50 enhance shamans shouldnt be casting lightning bolt or chain lightning since we cant get the free casts. Unleash Elements is a lvl 81 skill so we dont have that either, which leaves us 3 attacks pretty much; stormstrike, lava lash and shock (flame to get dot up and earth till dot about to fall off)
** will update in a few min after a few more tests on dummy in current gear
stormstrike and lava lash seem to have a 88% hit chance (50 hits min) with them only being dodge (only have 4 expertise atm)
lightning shield proc'ed 54 times but 78% miss chance but seems it can crit since 4 of the 12 hits did
melee hits (392), first of all they didnt hit for shit think max hit was 26, but 296 hits (ALL GLANCING) 71 misses and 25 dodges (again need more expertise)
pretty sure i need alot more hit to get rid of the glancing blows and get actual hits. seems glancing hits are 75% less then normal hit
what % of hit are our rogues running with? suppose i could try to armory a few and check. none linked on first page even have as much hit as my shaman in 1/2 a gear set. wonder if rogues have more attacks so their white hits arent so important, never much liked rogue class myself.
have to go and get:
Edgemaster's Handguards - Item - World of Warcraft (got off ah for 1500g) up to 12 expetise now
Hyena Hide Belt - Item - World of Warcraft
looking good so far, which belt are you after? looks like you still need about 1% hit
is only 8 expertise enough?
I've been testing mine as I've been gearing to see what enchants and stuff I would use. (Have weapon chains on the heirlooms, have 2 bonesnappers and mongoose ready to go as well though if I end up feeling like more hit isn't an issue). When I got to around 30% hit it really started to take off in terms of consistency. It becomes a lot easier to keep flame shock up, get elemental devastation procs, etc. Windfury is always the big damage dealer since it's not subject to glancing or missing once you get it procced. The biggest issue with dummies at low hit is that if you can't keep up flame shock your stupid totem won't attack them.
Other than +6 stats to chest, I am finally done gearing my warrior.
He's currently sitting at 500.0+ DPS on the lvl 60 training dummy.
*Bonesnapper x2
Bonesnapper is still going to have harder windfury hits even with the str-agi difference. And I need a mace for my expertise bonus as a dwarf
really isnt much of a difference between them. Bonesnapper - Item - World of Warcraft and Eater of the Dead - Item - World of Warcraft.
axe is .1 faster and has 1 point lower top end dmg, other then the expertise for the mace and dwarf i think the axe is much better, think myself with the gloves, belt and a expertise gem in my relic i will be sitting at about 28 expertise, might be a bit overkill there
I don't need to use a 20 exp gem to cap as a dwarf though, I can cap with 20 exp and no hyena belt (If I had the scholo one) or by using the hyena belt and a hybrid gem.
are you under the impression the expertise cap is 26 like normal? b.c its not. if it normally takes 8% hit to cap specials but now it takes over 17%, the regular 6.5% you need to remove dodges will be way higher as well. like most likely higher than attainable even if you could have all the exp gear available (including gem), the talent, and the racial benefit
are you under the impression the expertise cap is 26 like normal? b.c its not. if it normally takes 8% hit to cap specials but now it takes over 17%, the regular 6.5% you need to remove dodges will be way higher as well. like most likely higher than attainable even if you could have all the exp gear available (including gem), the talent, and the racial benefit