US FIFTY - Classic Raiding done right - We need YOU!

did a icc25 on my 80 and again no belt for the 20th time, last item i need in icc25 heroic too. anyway wish i knew what kind of numbers rogues were getting for glancing blows. any of the 50 rogues i found to look up didnt seem to have much hit or expertise at all.
 
testing my shaman as enhance, with 19.80% hit mostly from boa weapons with the pyrium weapon chains (5.28% hit per) and 6% hit from being enhance and 1% for being space goat and a few items with hit, hardly a full or complete set of gear. What ever i picked up when i was trying to put together a ele set.

so testing on the lvl 60 target dummy i casted 50 flame shocks and of those 50 only 10 hit, 80% miss rate. flame shock ticked 58 times with 1 crit. So once it is applied i dont think the ticks can miss but they can crit.

cant get far enough down the tree to get Maelstrom weapon so lvl 50 enhance shamans shouldnt be casting lightning bolt or chain lightning since we cant get the free casts. Unleash Elements is a lvl 81 skill so we dont have that either, which leaves us 3 attacks pretty much; stormstrike, lava lash and shock (flame to get dot up and earth till dot about to fall off)


** will update in a few min after a few more tests on dummy in current gear

stormstrike and lava lash seem to have a 88% hit chance (50 hits min) with them only being dodge (only have 4 expertise atm)
lightning shield proc'ed 54 times but 78% miss chance but seems it can crit since 4 of the 12 hits did
melee hits (392), first of all they didnt hit for shit think max hit was 26, but 296 hits (ALL GLANCING) 71 misses and 25 dodges (again need more expertise)

pretty sure i need alot more hit to get rid of the glancing blows and get actual hits. seems glancing hits are 75% less then normal hit
what % of hit are our rogues running with? suppose i could try to armory a few and check. none linked on first page even have as much hit as my shaman in 1/2 a gear set. wonder if rogues have more attacks so their white hits arent so important, never much liked rogue class myself.

have to go and get:
Edgemaster's Handguards - Item - World of Warcraft (got off ah for 1500g) up to 12 expetise now
Hyena Hide Belt - Item - World of Warcraft

I've been testing mine as I've been gearing to see what enchants and stuff I would use. (Have weapon chains on the heirlooms, have 2 bonesnappers and mongoose ready to go as well though if I end up feeling like more hit isn't an issue). When I got to around 30% hit it really started to take off in terms of consistency. It becomes a lot easier to keep flame shock up, get elemental devastation procs, etc. Windfury is always the big damage dealer since it's not subject to glancing or missing once you get it procced. The biggest issue with dummies at low hit is that if you can't keep up flame shock your stupid totem won't attack them.
 
looking good so far, which belt are you after? looks like you still need about 1% hit

is only 8 expertise enough?

Yes and no.

I don't personally believe there is enough exp I can stack to where I won't be dodged/parried.
Also, every time I get parried/dodged it procs my Overpower, and my overpower almost always crits, and my crits proc my bleeds.

So even tho I still have 8 exp, I will still do plenty of dmg.
 
I've been testing mine as I've been gearing to see what enchants and stuff I would use. (Have weapon chains on the heirlooms, have 2 bonesnappers and mongoose ready to go as well though if I end up feeling like more hit isn't an issue). When I got to around 30% hit it really started to take off in terms of consistency. It becomes a lot easier to keep flame shock up, get elemental devastation procs, etc. Windfury is always the big damage dealer since it's not subject to glancing or missing once you get it procced. The biggest issue with dummies at low hit is that if you can't keep up flame shock your stupid totem won't attack them.

give me a link to your shaman so i can see how your gear is looking, WHY bonesnappers??? its a str based weapon. wouldnt 2x http://www.wowhead.com/item=10805 be alot better since its agi based and has haste

just got the belt from DM so im up to 18 expertise and once i get the relic from BRD i could put a 20 expertise gem in it for about another 10, havent tested dps with 18 expertise yet either
 
Last edited by a moderator:
Other than +6 stats to chest, I am finally done gearing my warrior.

He's currently sitting at 500.0 Max DPS on the lvl 60 training dummy.
 
Last edited by a moderator:
Other than +6 stats to chest, I am finally done gearing my warrior.

He's currently sitting at 500.0+ DPS on the lvl 60 training dummy.

cant get +6 on heirloom chest requires a lvl 35 lvl item or higher. heirlooms are lvl 1. guess i have to wait for armory to update, still shows ya wearing an agi belt and as horde
 
Grunda @ Mal'Ganis - Game Guide - World of Warcraft
I have a bunch of stuff hordeside I haven't transferred yet from hordeside since I'm trying to gather what I can beforehand. I'll probably do that tonight.
*cobrahide leg armor
enchant gloves superior agility
*Precise epic gem
*Bonesnapper x2
Stacks of mongoose elixirs if possible
Stacks of fort elixirs if possible
The only thing I still need is the glove enchant, which I may just go with 15 hit if I can't get the mats together (both are a pain).
I have made a few cogspinners, but so far my best is agi/crit :/ and as you can see I'm still working on my Eng.
 
*Bonesnapper x2

still curious to why you want a boe weapon with str when you can get a nice agi axe from first boss in ST

i know melee always going to have some glancing blows but that is all my white hits seem to be, do i just need a ton more hit?

with no chest, cloak or trinkets and a few lack luster pieces in other slots i do about mid 200s dps wise on the training dummy
 
Last edited by a moderator:
Bonesnapper is still going to have harder windfury hits even with the str-agi difference. And I need a mace for my expertise bonus as a dwarf (I was tired and thought I saw 2.6 on northern winds when I rolled it, sO I figured that was the obvious bis for enhance. In hindsight I'd just be a draenei). As a Draenei it's probably a wash. For me IF I need mongoose then Bonesnapper will be best, otherwise clearly the boa is the best by a country mile.

Really I just need to cap out everything except the weapons and see how it performs. If I try dropping the weapon chains and still am getting enough hits to feel decent, then Mongoose is going to take over for sure since it'll buff the crap out of windfury attacks. It's difficult to test on dummies though for the same reason I stated earlier: you NEED hit to keep flame shock up to get your totem to attack, the totem misses relatively infrequently already, and the stacking dot does a nice chunk of damage, but when you can't get it to attack the dummy your dps looks all over the place and very streaky. In reality, it would keep attacking the mob without you needing to babysit it so much.
 
Last edited by a moderator:
Bonesnapper is still going to have harder windfury hits even with the str-agi difference. And I need a mace for my expertise bonus as a dwarf

really isnt much of a difference between them. Bonesnapper - Item - World of Warcraft and Eater of the Dead - Item - World of Warcraft.

axe is .1 faster and has 1 point lower top end dmg, other then the expertise for the mace and dwarf i think the axe is much better, think myself with the gloves, belt and a expertise gem in my relic i will be sitting at about 28 expertise, might be a bit overkill there
 
Last edited by a moderator:
Anyone wanna do Sunken temple for fun? Just testing out my DPS. And learning how to play my class a little better.
 
really isnt much of a difference between them. Bonesnapper - Item - World of Warcraft and Eater of the Dead - Item - World of Warcraft.

axe is .1 faster and has 1 point lower top end dmg, other then the expertise for the mace and dwarf i think the axe is much better, think myself with the gloves, belt and a expertise gem in my relic i will be sitting at about 28 expertise, might be a bit overkill there

I don't need to use a 20 exp gem to cap as a dwarf though, I can cap with 20 exp and no hyena belt (If I had the scholo one) or by using the hyena belt and a hybrid gem. It's all semantics basically. Draenei probably would be better had I known that when I created it, but the difference is minimal, either way the expertise is being used to enable me to get more hit. The primary reason this was so appealing in the first place was because hit is basically all over the gear at this level, obviously it's a huge issue to get a lot, but it exists. Expertise is limited to only a couple items unless you start digging the bottom of the barrel. It's easy to convert excess expertise into hit if I need to, but it would be difficult to go the other way.
The draenei racial is worth ~2 more rating than the dwarf one, essentially.
 
Last edited by a moderator:
don think i need to use a 20 expertise gem either to cap, havent tested yet since the one relic i do have was ele one, tho suppose i could just throw a few diff gems in it to test, either way im off to work will test some more later

curious tho are all your melee white hits glancing as well?
 
I don't need to use a 20 exp gem to cap as a dwarf though, I can cap with 20 exp and no hyena belt (If I had the scholo one) or by using the hyena belt and a hybrid gem.

are you under the impression the expertise cap is 26 like normal? b.c its not. if it normally takes 8% hit to cap specials but now it takes over 17%, the regular 6.5% you need to remove dodges will be way higher as well. like most likely higher than attainable even if you could have all the exp gear available (including gem), the talent, and the racial benefit
 
are you under the impression the expertise cap is 26 like normal? b.c its not. if it normally takes 8% hit to cap specials but now it takes over 17%, the regular 6.5% you need to remove dodges will be way higher as well. like most likely higher than attainable even if you could have all the exp gear available (including gem), the talent, and the racial benefit

going to do some testing today with a hybrid gem and a normal one as well, have to look to see what gems there are first

so after some testing with 26% hit rating i realize that i still need a shitload of hit for my spells to hit:
-16 of 25 (64%) flame shocks missed
-115 of 165 (70%) flametounge attacks missed
-31 of 38 (82%) lightning shield procs missed

same time i was testing my expertise as well, had 24 expertise (hybrid gem in relic 10 hit 10 expertise)
-3 of 63 (5%)windfury attacks were dodged
-9 of 236 (4%)melee white hits were dodged
22 of 236 (9.3%) melee white hits missed

so with a pure expertise gem in the relic im guessing i should be sitting at 30 expertise and hoping my dodges will close to 0 if infact 0

no lava lash (27), stormstrike mh (35), stormstrike OH (35) or windfury attacks (63) were misses, so i reached the special hit cap long ago, well least i did for lvl 60 mobs

put in a gm ticket to try and switch my int/stam relic for the agi/stam one with hit, if they wont change it i will have to use the agi/stam one with haste from BRD, either way relying the relic for its gem socket seems like a bad idea. think in MOP we loose relics anyway
 
Last edited by a moderator:
are you under the impression the expertise cap is 26 like normal? b.c its not. if it normally takes 8% hit to cap specials but now it takes over 17%, the regular 6.5% you need to remove dodges will be way higher as well. like most likely higher than attainable even if you could have all the exp gear available (including gem), the talent, and the racial benefit

I actually was NOT under that assumption, but since that was the point being asserted it was something I'd considered. I haven't seen a lot of math for such far below level raiding before so I assumed I'd have to test most of it myself. Either way the same benefits stand: assuming you want more than 26, you will get more as a dwarf that you cannot get as any other race. Seems simple enough. That said, as long as you can't cap either stat, the 1% hit is still stronger than the .75% melee 'hit' (although, the expertise benefits my stormstrikes and lava lashes while the hit does not, so that may not be true and I'd have to do some math to see. negligible regardless).

And yes, all of my white hits are glancing. With more hit I'll need to see if WF+FT beats WF/WF again, previously the FT procs would miss, whereas WF never will.
 

Users who are viewing this thread

Top