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pretty sure bis 2h is treants bane
id at least try arms on a dummy, not convinced fury is better



What does arms have that makes it better than fury?


Also, I ment what is a BiS Chardev for Fury Warrior using a 2-h.



Also, Treants bane is a pretty fast 2h. BoA 2h Axe is a 3.8 weapon, has more crit, and has a higher base-dmg; wouldn't that be better for PvE even tho you lose the 11 str?
 
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pretty sure bis 2h is treants baneid at least try arms on a dummy, not convinced fury is better
I think we already talked about treants bane not be bis and you dont need to be expertise capped you just need some so your not dodged from behind arms has the bonus damage to 2h and has bleeds off crits which is good because its consistantly up and since our rogues have hemo and once my feral spec is done it has that going for it to
 
Here's another shot at Fury warrior:

chardev 9

Is this BiS?
 
What does arms have that makes it better than fury?

i think the better question is what does fury has that makes it better than arms, so lets go through the list:
- mortal strike and bloodthirst. bloodthirst scales well with AP, but at 50 i dont think you'd have enough AP to make bloodthirst hit significantly harder than MS, so its a wash
- anger management > DW spec since we're talking 2hers here
- 2h wep spec > percision. i say that b/c although 40% more white dmg is nice, white dmg is probably going to be a small % of overall considering the large white miss rates here. and the 3% hit means you could gear for around 14% and still be ok for capping specials but you'd have to gain a ton of offensive stats to make up for 12% more dmg done w/ 2hers

then looking through the specs arms just seems like it packs more of a punch than fury

I think we already talked about treants bane not be bis

dont think i was involved in that, because i think it can be - as you'll see below

Also, Treants bane is a pretty fast 2h. BoA 2h Axe is a 3.8 weapon, has more crit, and has a higher base-dmg; wouldn't that be better for PvE even tho you lose the 11 str?

fast doesnt really matter that much post-normalization. slow just has a better chance at procing enchants, but treants ideally uses savagery anyways
treants has more DPS and str before adding on the 70ap savagery brings, after savagery it provides a sizable dps increase over boa
the crit you mentioned is .35% at 50....not gamebreaking at all
here's the comparison if you wanna look for yourself
 
If you're really talking about DPS here, this wins.
 
If you're really talking about DPS here, this wins.

not really since treants has 27 str which = 54 ap and since 14 ap = 1 dps, that means treants has just over 51 dps
that and the fact baron has no stam/2ndary stats which makes it highly unappealing even if it did have a 3 dps edge
 
not really since treants has 27 str which = 54 ap and since 14 ap = 1 dps, that means treants has just over 51 dps
that and the fact baron has no stam/2ndary stats which makes it highly unappealing even if it did have a 3 dps edge
Didn't see the stats on the BoA. That's a lot better than I thought.
 
Alright guys im organising roster for this weekend. :)

6PM EST as always. :)

Friday:

Bubbleosvn - Tank - Confirmed
Thirkfifty - Tank - Not sure if can make it.
Thelse - Healer - Confirmed
Peachycream - Healer - Confirmed
Filix - DPS - Confirmed
Fiftybum - DPS - Maybe
Hillbillyelf - DPS - Confirmed
Bows - DPS - Confirmed

Saturday:
Main raid night (hopeing for full clear)

Thirkfifty - Tank - Confirmed
Bubbleosvn - Tank - Confirmed
Thelse - Healer - Confirmed
Peachycream - Healer - Confirmed
Filix - DPS - Confirmed
Fiftybum - DPS - Confirmed
Hillbillyelf - DPS - Confirmed

Sunday

Thirkfifty - Tank - Confirmed
Bubbleosvn - Tank - Confirmed
Filix - DPS - Confirmed
Hillbillyelf - DPS - Confirmed
 
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I actually have a 49 Human Warrior parked atm, I seem pretty interested not sure how active I can be, but I'm willing to work on him for when you do need the extra body.

Would prefer to be Arms.
 
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I actually have a 49 Human Warrior parked atm, I seem pretty interested not sure how active I can be, but I'm willing to work on him for when you do need the extra body.

Would prefer to be Arms.
You should faction switch to Gnome, otherwise any Gnome Warrior will get priority over you due to the HUGE AP proc they get.
 
Just a little tidbit that I posted on one of the guild's Youtube videos: All classic content got a 100% damage and HP buff on beta. If you guys can remain strong until MoP, you might be able to create an authentic experience. There is 1 win/lose issue with this, though. The content will no longer be doable with level 50's. Bosses can already level you in 4 hits just in AQ10. You wouldn't be able to survive anything past the first few bosses of MC no matter how good your healers. But now you can level to 55, or maybe 54(to stay in the 50-54 bracket). Then, you can conquer all sorts of 60 content with an even more authentic experience (since you'll actually be able to bring casters since they'll be able to feasibly stack enough hit to do competitive dps). I'll talk more about this after a few thoughts below about your current situation.

After watching your video and basically timing your raid dps, i figured I'd contribute a little bit of feasibility analysis to your situation.
In your best moam attempt, your raid sustained 1750 dps. Assuming 2 tanks = 1 dps, the average dd pulled 290.75 dps.
Now If you want to kill bigger and badder bosses, I'll do some napkin math to show you number of dps needed.
- Since the dps profile was based off a 90 second burn of moam not moving, a more conservative 250 dps per DD (125 per tank) will be used.

Say you wanted to kill some MC bosses in a reasonable time (5 min, say), here's how many DD you would need (assuming 3 tanks):
- Ranges from as few as 6 on Lucifron to as many as 14 for Rag. These are very conservative estimates on time required, too. It assumes 100% dps uptime.
- So, assuming raid comp is 3 tanks, 5 healers, rest dps, you'll need 15-25 to do MC and get a similar experience to the classic game.

If you wanted to kill a really hefty boss like the Twin Emps, you'd need to following (besides beastly heals & coordination):
- My spreadsheet says at least 13 dps would be needed JUST to dps on the bosses 100% of the time (which would be almost impossible). You would need atleast 5 more to handle bugs. This is to beat the enrage timer assuming the bosses never meet and heal.
- So basically you'd be looking at 4 tanks, 10 healers (the damage would be insane and many heals would be necessary; I don't even see how someone could survive the 1 second shadow bolt spam hitting for 4k) and 18+ DD. Almost a full raid required.

Now, finally, I'll explain why doing it at 50 in MoP will be nigh impossible:
Take nefarian as an example. He is going to have 5.4 million health and melee for around 3.5-4.5k non crushing on plate. According to my spreadsheet, you would need 35 dps to kill just him in 10 minutes (this doesn't include phase 1). Obviously you're going to want about 10 healers and 4 tanks, so that leave you with 26dd. So even if everything goes right and you don't lose a dps throughout the fight, you're looking at a 16 minute kill, which seeing as your healers oomed on moam in under 3 minutes, that's going to be quite the challenge.

So the point I'm going to make with MoP is that 55 would probably be more feasible. Your dps will roughly double, more classes can participate (but I'd still discount monks as they'll just be silly OP), and healers will be able to last longer. I forsee you being able to take a raid of 30 level 50-55 players into bwl and actually having a seriously authentic experience progressing through it.

I hope my wall of text is read and appreciated by someone - I thoroughly look forward to the future of this experiment.
 
i should be able to make it saturday night, not sure about friday, have to see when i get home from work and as sunday goes my guild runs DS at 7 pm ish eastern so that is hour after the raid is suppose to start so sundays prob wont work for me
 
All classic content got a 100% damage and HP buff on beta.

can you provide a link showing this listed in patch notes from a blizz site or from mmo at least?
 
So what is the BiS for Warriors who want to DPS? Including BiS spec.
 
A fight that I think will be awesome to watch you guys attempt in MoP is Razorgore in BWL. The Dragonkin adds are going to be far too powerful to tank (3k crushing blows every hit; 3 spawn at a time), the cleaving adds will be dangerous, and the blackrock casters will be quite potent. I would see you guys in a raid of 30-35 with 3 hunters on each side of the room to kite dragonkin, groups of melee dps to deal with the casters, and casters taking out the cleave adds (tanked by the 3-4 tanks in the raid). In all: 1 tank in each corner, 3 melee dps, 3 casters, 2-3 healers, and 1-2 hunters for a total of almost a full raid group. I think that whole first part of the fight would definitely be the hardest as the second part of the fight back in the day was only hard because of poor tank threat and constant threat drops. 25 dps pulling 300-500 each will take him down in about 2 minutes. If half the raid is dead when Razorgore comes out, then it might be a bit hairy.

I guess while I'm at it, Vael would truly be a cockblock again. 2 million health in 180 seconds. Tank damage will be so high from the stacking breath + double damage crushing blows + 5k cleaves and will require atleast 5 healers constantly spamming big heals. The rest of the raid group will have 4-5k health and be taking 600 damage every 2 seconds, which will require at least 1 healer per 4 dps. 4 tanks would probably be necessary, maybe 5. So if you just want to beat the minimum, 20 Dps pulling 500+ each would be needed. 20 DPS + 5 tanks + 9 healers = 34 member raid minimum. Sounds like the vael I remember!
 
heh seems like you are looking for us to fail. either way we fail we fail but in the process im having the most fun i have had raiding in prob a year.
 
Yea seriously lets just enjoy 50 at the moment and when something changes/happens that no longer lets us enjoy 50s we will find a way past it. :)
 
Just putting things into perspective. I've always enjoyed watching raids down a boss that they work hard on, so that's why it sounds like I want you guys to die on some fights, which frankly I do because it makes the kill video that much more fun to watch, knowing that you guys had fun and put some work into making the game challenging for yourselves.
 

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