Brihan
Coding RealmChat, the WoW F2P addon
Where can I start?
As the progression of the EU team started to take some space in the US thread, we decided to create our own thread, to let US some "space" to finish their recruitment for their own run
Basically, this thread would present the progress of our European team of F2P players in the clean of Blackrock Depths. And as for now, this team doesn't have any name ... yet
When I say "EU team", I mean mine ^^ I hope many other EU teams would show up to clear this dungeon. And in that time, i'll correct the way we call this team
Everything started yesterday, with the clear of our first boss, Golem Lord Argelmach, in about 1h30:
On that first day, the composition was :
[td1] TANK [/td1][td1]
Paladin
[/td1][td1] Protection [/td1][td1]
Vawer-Quel'Thalas
[/td1][td1] - - - - - [/td1]
[td1] DPS [/td1][td1]
Hunter
[/td1][td1] Marksmanship [/td1][td1]
Crihan-ArgentDawn
[/td1][td1]
@Brihan
[/td1]
[td1] DPS [/td1][td1]
Hunter
[/td1][td1] Marksmanship [/td1][td1]
Косячу-дракономор
[/td1][td1] - - - - - [/td1]
[td1] HEAL [/td1][td1]
Shaman
[/td1][td1] Restoration [/td1][td1]
Céle-Argentdawn
[/td1][td1]
@Coliz
[/td1]
[td1] HEAL [/td1][td1]
Druid
[/td1][td1] Restoration [/td1][td1]
Картофанчик-Борейскаятундра
[/td1][td1]
@Ashlander
[/td1]
As some people, whose name would be forgotten, have taken things on the tables in the tavern, everyone turned hostile, making our spawnplace a giant trap of intant deaths. There was no way to keep that run.
Some adjustments have been done today, leading to the composition:
[td1] TANK [/td1][td1]
Druid
[/td1][td1] Guardian [/td1][td1]
Картофанчик-Борейскаятундра
[/td1][td1]
@Ashlander
[/td1]
[td1] DPS [/td1][td1]
Hunter
[/td1][td1] Marksmanship [/td1][td1]
Crihan-ArgentDawn
[/td1][td1]
@Brihan
[/td1]
[td1] DPS [/td1][td1]
Hunter
[/td1][td1] Marksmanship [/td1][td1]
Dundie-BurningLegion
[/td1][td1] - - - - - [/td1]
[td1] HEAL [/td1][td1]
Shaman
[/td1][td1] Restoration [/td1][td1]
Céle-Argentdawn
[/td1][td1]
@Coliz
[/td1]
[td1] HEAL [/td1][td1]
Shaman
[/td1][td1] Restoration [/td1][td1]
Mortagon-Quel'Thalas
[/td1][td1] - - - - - [/td1]
And after 5 hours of intense fights inside Blackrock Depths, here are some updates !!!
The current run is at 5 bosses over the 15 that we can kill. Counting the boss we killed yesterday, we are at 6/15
Here are more details, with the time at which each boss has been killed. [0h00] being the moment we entered the instance.
[2h00] Plugger Spazzring killed
[2h50] Lord Incendius killed
[3h05] Fineous Darkvire killed
[3h41] Warder Stilgiss killed
[5h07] Ambassador Flamelash killed
We are currently trying to keep the instance open until tomorrow to continue the clean. 5 hours of fight is a big amount of time, with a lot of boring moments when you have to kill again mobs. Because ... yeah ... mobs respawn inside and it's not a pleasant discovery ...
We will keep you updated on the progress of the team on the following days
We are also recording the run, with 125Go of video taken today for example But it would take a bit of time before being uploaded.
A guide would also be published once we have found reliable strats for each boss, and on how to clean the mobs. Because currently, we are mostly running into the boss and then looking up the dungeon guide to know what he can do, and then improvise a strat
[EDIT n°1] Updated the team composition code, thanks to @Sin'dor
As the progression of the EU team started to take some space in the US thread, we decided to create our own thread, to let US some "space" to finish their recruitment for their own run
Basically, this thread would present the progress of our European team of F2P players in the clean of Blackrock Depths. And as for now, this team doesn't have any name ... yet
When I say "EU team", I mean mine ^^ I hope many other EU teams would show up to clear this dungeon. And in that time, i'll correct the way we call this team
Everything started yesterday, with the clear of our first boss, Golem Lord Argelmach, in about 1h30:
A first and pretty hardcore encounter, with a hundred deaths, multiple sets of armor destroyed and huge repair bills, ....
On that first day, the composition was :
ROLE | CLASS | SPEC | CHARACTER NAMES | XP-OFF NAMES |
---|---|---|---|---|
As some people, whose name would be forgotten, have taken things on the tables in the tavern, everyone turned hostile, making our spawnplace a giant trap of intant deaths. There was no way to keep that run.
Some adjustments have been done today, leading to the composition:
ROLE | CLASS | SPEC | CHARACTER NAMES | XP-OFF NAMES |
---|---|---|---|---|
And after 5 hours of intense fights inside Blackrock Depths, here are some updates !!!
The current run is at 5 bosses over the 15 that we can kill. Counting the boss we killed yesterday, we are at 6/15
Here are more details, with the time at which each boss has been killed. [0h00] being the moment we entered the instance.
[2h00] Plugger Spazzring killed
The easiest encounter so far, the boss deals nearly no damages, it just takes time.
The really long part is to clean entirely the bar from their users, which took around 1h30.
The really long part is to clean entirely the bar from their users, which took around 1h30.
[2h50] Lord Incendius killed
A pretty straight forward and "classic" encounter: one boss pulled against a wall by the tank, while the other players damage him.
[3h05] Fineous Darkvire killed
A really boring encounter, nothing fancy here as the boss has no special abilities to "spice up" the fight
[3h41] Warder Stilgiss killed
A sort of mage with a dog that can enrage. We simply baited the boss at range so he couldn't come in melee range. And as many bosses in this dungeon, they are far less powerfull at range.
We didn't get the time to take a group picture, as a dozen of angry mobs were coming towards us
We didn't get the time to take a group picture, as a dozen of angry mobs were coming towards us
[5h07] Ambassador Flamelash killed
One of our proudest and cleanest encounter yet, with a good management of the aggro we managed to "tame" this boss and made the healers almost useless in that fight ^^.
We are currently trying to keep the instance open until tomorrow to continue the clean. 5 hours of fight is a big amount of time, with a lot of boring moments when you have to kill again mobs. Because ... yeah ... mobs respawn inside and it's not a pleasant discovery ...
We will keep you updated on the progress of the team on the following days
We are also recording the run, with 125Go of video taken today for example But it would take a bit of time before being uploaded.
A guide would also be published once we have found reliable strats for each boss, and on how to clean the mobs. Because currently, we are mostly running into the boss and then looking up the dungeon guide to know what he can do, and then improvise a strat
[EDIT n°1] Updated the team composition code, thanks to @Sin'dor
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