Have you actually played any pvp since 6.0?
Fdruid can kill someone in about 5 seconds. FB hits for 2200 crits on players. It's obviously over-tuned, and the fact they have both Savage Roar and Tiger's Fury at low levels (65% increased dmg) makes it worse. Warriors don't do much damage outside of Whirlwind, making it obvious that it's over-tuned and the rest of their damage is underwhelming. 50% of Whirlwind's Damage should be shifted to the rest of their abilities. WW monks do too much damage inside Fists of Fury. Again, half their FoF damage should be shifted to the rest of their abilities.
Otherwise, classes feel pretty goood.
well, its not that different from 90.
if you dont trinket the pounce from 90 feraldruid, your left at 10-20% hp, atleast as clothie. has been that way for atleast a year.
90 rogue too, you can 100-0 someone without a trinket without them having any chance of doing anything.
this is why its good to:
* play with a healer.
* if choosing double dps, play with someone who can peel/offheal you.
* use a pvp trinket or even 2 for the 15% stam.
a dps+healer will have no trouble with the feral burst. after the 5 seconds, he is just a sitting duck with low damage until he got 5 point up again.
most classes are worse than feraldruid and rogue in 1vs1. they are a 1vs1 class.
but those other classes are much better than these 2 in battlegrounds with backup.
got backup and pocket heals? go anything except feral and rogue.
dont? go feral or rogue.
at 90 people dont fight monks, because monks are the best 1vs1 class there. its similar.
you might argue that more classes should be good in 1vs1, and i totally agree with that though.
how they can do it without making all classes equal is another question.