lindenkron
OG
bankbeauty said:YEAH! At another tards that don't understand level 10 HURRAY!
What is there to understand with resilience not scaling properly making level 10s basically impossible to kill - unintended ?
bankbeauty said:YEAH! At another tards that don't understand level 10 HURRAY!
lindenkron said:What is there to understand with resilience not scaling properly making level 10s basically impossible to kill - unintended ?
Secclusion said:he's no where near the resil cap so I can see where it would be hard for him to understand. 15 resil hard to kill. 22 resil = near impossible
Trespasser said:The cap at lvl 10 is 26 resilience which is a 66.924% damage reduction making them more then killable.
But I have to admit that lvl 10 healing twink might be very hard to kill but is currently still killable.
bankbeauty said:It looks like Most of the 19s don't understand that Resil was Nerfed and that 10s are more then killable nowadays. I don't know why..
Wafflecakes said:I disslike the hat because who gets it is based on RNG not actual skill......same with fishing hat.
All gear should be obtainable by someone who is willing to put forth the effort. I don't consider praying for favorable rng to be effort.
bankbeauty said:It looks like Most of the 19s don't understand that Resil was Nerfed and that 10s are more then killable nowadays. I don't know why..
lindenkron said:Also; Please give me a reasonable excuse to why the resilience should skip in insanity scaling from 11->10 ? - Unintended.
lindenkron said:I'm sorry to be the one to bring you these news; This game is based upon RNG.
Don't like RNG? Go play something else
fochixi said:Ask Blizz. It's been that way since vanilla. Stats have always scaled differently at low levels. If they wanted the same formula that is used for level 11-19 to apply to level 10 then Blizz would change it. If it was really unintended then you'd think that in the 5+ years it's been working that way, Blizz could have done something about it.
I'm certainly not a big fan of having unkillable toons, but, since the 4.0.1 fix resilience twinks aren't unkillable. After the damage nerf.......we might see something different, and if it's a problem, blizz will probably fix it. They certainly seemed to be taking low level balance a little more seriously this time around. Which is why the change to disengage is so surprising after the last few low level changes. So, who knows, maybe nothing with change.
Honestly, with the class imbalance out there, resilience stacking is the only option available for some classes/specs. Take Warriors for example. They already got all their utility spells taken away. Charge is still only usable in combat while most ranged classes have a 40 yard opener to put a warrior in combat and thus negat their only distance closer. Fury is the only viable spec and now the only thing that warriors could do (burst) is being nerfed. Level 10 resilience/avoidance is the only viable spec for them. Any other dps class can bring more utility and has a higher chance of survival.
Class and Spec balance are far more important than a stamina hat or level 10 stat scaling. Just wait and see how redonkulous hunters have become since 4.0.3
fochixi said:Yes the level 10's coming out of the woodwork to take advantage of resilience are no better than any fotm rogues, pallies, huntards..........whatever. Those players do not define the entire group. That's the only beef I have with people who hate on level 10's without knowing all the facts. People act as if all level 10's are exploiters but the same is not said of everyone who happens to be playing a fotm class. People complain about resilience on 10's but 19's actually benefit from resilience too. Not as much a level 10 does, but, more than higher level toon, so they are taking advantage of stat scaling as well. The logic behind the level 10 hate is completely non-exsistant.
It's like me saying that Pizza is an exploiter because he's playing a hunter. With disengage, he's playing the class that is 5 times harder to kill than any other and it's unfair.
Not trying to attack you pizza, just trying to make a point that not all level 10's are here to sit on the flag. Just Pizza has made it clear he is not happy with hunters getting disengage, I've said on several occasions that I'm not happy with where level 10's are. 4.0.1 ruined them. I'd much rather have the utility spells back and get rid of resilience all together.
Bring the low level utility back and balance the classes better. Then we can worry about hats and stats.
lindenkron said:Because you apparently fail quite a bit to understand what is currently going on.
They were nerfed from 90% to 66% (stated previously) where as all damage in the bracket is now getting nerfed about 50%. You see where I'm going with this? Incoming immortality.
Also; Please give me a reasonable excuse to why the resilience should skip in insanity scaling from 11->10 ? - Unintended.