Chops
Soccer Dad
for DK, probably not.So basically the cudgel does not matter
for DK, probably not.So basically the cudgel does not matter
Now let me tell you something about h..... h... h.... sorry, I can't say it with you in this thread.....Side note:
*Haste > I've just put on random gear and had haste up to 50% just to see what happens... it's a visual/practical/actual "F"... you are getting maybe 1 more rune every complete cycle and your damage goes into the toilet. Not interested in hearing about haste, it's bad, opinions on that just don't matter to me, I've seen it play out with my own eyes (no offense meant).
Now let me tell you something about h..... h... h.... sorry, I can't say it with you in this thread.....
Just letting you know, I am going to play around a little with Frost, and see what I can find out.
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I don't know much about it, so will be running some dungeons, smacking some dummy's and then slapping some Horde so I can get a feel for it before making any comment on Frost.
Stay tuned.
I’m still playing with my melee Frost DK. Not interested in just spreading FF for damage.
Want to get in someone’s face and smackem around……
@JadeFire i notice u have a Str + Vers Blood set. How u finding that?
Blood is quite similar with single target dps being almost on par with Frost, well that’s what I’m finding so far. But interested how u find a Str set.
Chains, grip, zombies super good in bgs
andWhen Frost DKs melee its just the most pitiful sight... the damage is just not acceptable versus other twinks. You can hit some levelers sure. Even with 2 crusader procs... its not great. You are just blowing runes on Blit and doing almost nothing.
I agree that what frost does best is basically utility + spread frost fever at range. Your single target damage is just not good, and no matter how much strength you stack, you're never going to hit like a warrior.
Ok, I've played around with Frost for a while, and I have to agree with the following comments:
and
I really want a DK that plays like a Warrior, and being able to dual wield I thought, maybe I'll be like those beserking Fury's.......
Well, Frost, in terms of melee plays more like a Rogue, only without the stuns, though you can talent a stun, but it requires someone to stand still like a salami for it to come off.....
Underwhelming is the word that comes to mind for melee Frost. I really tried, but just doesn't feel 'melee' enough for me. Sure if you can get a bunch of FF off in a pack you might be able to increase your melee capabilities, but 1 v 1..... forget it.
I don't want to ruffle any feathers, but I'm still a fan of Haste for DK's. Maybe because I want a melee style DK. Without it, you have large periods of being unable to use a melee ability..... I'm not interested in charging in, getting 1 hit off then scratching my nutsack for a few seconds waiting for runes to pop up again.
At least in Blood spec, with a decent amount of Haste, I seem to rarely have that down time, and hardly ever take a backwards step in a 1 v 1 situation, even against a geared Huntard. You have so many leech style abilities to get through the initial burst and then can grind them down.
I'm going to muck around a bit with Unholy to see how that feels as a melee class, but otherwise will be returning back to my beloved Blood.
If they get the jump on me, then yes, between 2.5k & 3.5k crit……However, I noticed that you have 2% verse... don't you take like 3500 from an Aimed Shot Crit with the tank penalty and no verse?
If they get the jump on me, then yes, between 2.5k & 3.5k crit……
But if we get a decent 1 v 1….. first Aimed Shot is interrupted by Death Grip, then they get slapped while trying to get distance, then 2nd Aimed Shot by Shadowmeld, 3rd by Thorns ring, quite often before the 3rd they turtle……
Then in between I’m healing up Blood DK style so if the fight is still going, can take 1 Aimed Shot.
Marks don’t bother me so much in a decent 1 v 1.
Surv probably bothers me more. Their sustained high dps is too much for me to heal through and they can’t be interrupted.
But all that being said, I feel like I have better survivability as Blood rather than Frost or Unholy.
I find I use Shadowmeld a lot. It’s a good defensive ability at this level.How important do you value showdowmeld versus anything else? Seemed integral in that fight sequence, do you think it's required? Survival just is what it is, I understand that part.
Have you ever thought about using the plasma shield on the belt, its kind of neat... it absorbs 750 in a BG which is nice for burst... you have to use third wind pots though, but you get to use both... last time I checked the healing injector shared a cool down with third wind.
Blood was good before the broken Sader. Sure, it makes it even more so now. But I was doing Blood before it broke and it still felt sufficiently tanky before it.My question for blood PvP, have you considered that broken crusader healing might be main cause to the success? Not really that it's "good" just that it's benefitting from broken overhealing, making it seem better than crap? I actually subbed to gear some stuff, cant test anything in BG for a few weeks. Curiousity has been piqued, lol.
edit- also worth noting, broke-sader makes it way easier to solo dungeon stuff now... helped me gear.