Counter a hunter!

Hunter's simply have mistake capitalising CC going into pure Burst than anything else in this bracket. If they catch anything and get 2-3+ auto attacks, they make whatever they 1v1 pop their CDs first, meaning they'll always be +1 CD on their opponent.



Mages are the only thing that can:



-Abuse LoS effectively, putting up enough burst vs Hunter duck>out>burst>duck

-Quickly get around whatever the opponent is LoSing, Blink

-Above two and still have snares



Can simply apply enough pressure to maybe be enough. It'd get to a point where the Hunter would have to be overextending to get to the Mage, then the mage can Snare+Arc Blast+Fire Blast, and maybe Arcane Missiles depending on the Hunters actions/proc, then it comes down to RNG/skill, the Mage can get caught overextending and pewpewed down wasting CDs to survive; or instead the mage can just be going for quick bursts, then while the Hunter's still snared/slowed run far to another pillar/LoS option. This'll probably end in a bandage Reset with the Mage possibly having +1 CD on the Hunter.



Rinse repeat if possible.



Can go either way; if I'm uneducated in Hunter play I apologise, just don't want to get into too much situational theory. Mages can force things to facecheck LoS, basically.
 
Lawlpurge said:
If there was no 40 yard range bullshit I would dominate every hunter with my ele.



Ehhh, yeah I could agree with you to an extent. Is a question of whether Burst>Sustained DPS, is dependant on RNG again.
 
A mage with BiS gear will not consistently win against a hunter with BiS gear. The only time the mage would win is with a miraculous crit streak on his part and a miraculous non-crit streak on the hunters part, or if the hunter is terrible.





Edit: Also, I think balance druids would do the best against hunters if they had a decent health pool. Play defensively with LoS and heal while keeping moonfire up, and play offensively after he's used pet stun and scatter.
 
i never once stated that i won most of my fights >.< i usually gets my ass whipped :S this is, however, the by far best choice. also, paladins can kill it. paladins (exorcism spam + FoL = unkillable).. ish <.<
 
chíll said:
i never once stated that i won most of my fights >.< i usually gets my ass whipped :S this is, however, the by far best choice. also, paladins can kill it. paladins (exorcism spam + FoL = unkillable).. ish <.<



Your initial strategy you made is easily nullified if the hunter isn't retarded. Ignoring that you're assuming you get the jump on them (in which case balance druids are the best way to go) you're also assuming that being in their melee range makes you immune to their abilities. They can scatter you to force trink and/or delay your damage or pet stun you to force blink into their ranged attacks again, not to mention they melee for good amounts =/
 
Pizza said:
All depends on the player. I for one will never lose to another class, but Hunter, unless they make some changes.



Well against a Skill-Equal Pally With LoS Environment, I think it would be a pretty sweet duel!
 
bankbeauty said:
Well against a Skill-Equal Pally With LoS Environment, I think it would be a pretty sweet duel!



Paladins have no way of closing the gap. All specs would just oom/bob along exposing themselves, while trying to get near to the Hunter. Ret can't build up Holy Charges for TV since a good Hunter won't derp with his pet auto attacking. Even if they get close to HoJ they've exposed themselves, the Hunter wouldn't even need to Pop Trinket, due to the Ret having no Holy Charges.



Prot is a bit better off, but same situation, once makes the extension out to actually get to the Hunter, it can simply Slow/CC/Disengage away. No DoTs mean the Hunter's never going to have a problem bandaging if he's not retarded.



I'll class Holy in the same boat as "Exodins", just ooms. The Hunter makes sure he doesnt drop below 1.2k HP, trinketing HoJ if necessary, Paladin is overextended, easily kited/stunned/scattershotted, Hunter goes crazy on the Paladin, Paladins pops most CDs. Exodins have the best chance for a Paladin, but no decent Hunter's going to get combo'd down. Isn't much the Paladin has to do that isnt predictable/doesn't Oom himself.



Hunter should win.



Edit: just read your post, wasn't being all faggy go into depth like I am. Sorry haha, don't mean to shit all over what you wrote. Probably would be a decentish duel yeah, for 19s standards currently anyway.
 
Llare said:
Paladins have no way of closing the gap. All specs would just oom/bob along exposing themselves, while trying to get near to the Hunter. Ret can't build up Holy Charges for TV since a good Hunter won't derp with his pet auto attacking. Even if they get close to HoJ they've exposed themselves, the Hunter wouldn't even need to Pop Trinket, due to the Ret having no Holy Charges.



Prot is a bit better off, but same situation, once makes the extension out to actually get to the Hunter, it can simply Slow/CC/Disengage away. No DoTs mean the Hunter's never going to have a problem bandaging if he's not retarded.



I'll class Holy in the same boat as "Exodins", just ooms. The Hunter makes sure he doesnt drop below 1.2k HP, trinketing HoJ if necessary, Paladin is overextended, easily kited/stunned/scattershotted, Hunter goes crazy on the Paladin, Paladins pops most CDs. Exodins have the best chance for a Paladin, but no decent Hunter's going to get combo'd down. Isn't much the Paladin has to do that isnt predictable/doesn't Oom himself.



Hunter should win.



Edit: just read your post, wasn't being all faggy go into depth like I am. Sorry haha, don't mean to shit all over what you wrote. Probably would be a decentish duel yeah, for 19s standards currently anyway.



Was just saying it would be a good duel. Maybe you're right but I think, maybe i'm wrong, that holy would have a chance, without spamming Exo to not run OOM, Dpsing with Holy Shock and judgement, Stunt+Exo Spam would be the end burst, I dunno just saying.
 
Securehealth said:
frost mage, Blink, frost nova, freeze(from elemental pet) slow from frostbolt...

with a nice usage of LoS you can win...



Getting away from a hunter is different from beating them.



Mages cannot beat a hunter if it's a 1v1 match, where neither player runs. The hunter will just flat out wreck the mage from damage.
 
Squadbroken said:
Getting away from a hunter is different from beating them.



Mages cannot beat a hunter if it's a 1v1 match, where neither player runs. The hunter will just flat out wreck the mage from damage.



This.





10chars
 
truly amazed at this thread, near same discussion was going on in 29 bracket for Reckoning Battlegroup. might be still on TI just pages and pages back.



btw, those who rarely venture out of 19 forums may not know, it was hunters and disengage...yes hunters that killed the 29 bracket after XP OFF patch rolled. games dwindled to nothing, with discussions like this thread, etc.



i was in a 29 only twink guild on RUIN, when the XP thing rolled, near whole guild except 3 of us went to a Reckoning Battlegroup Server. few transfered back when bracket died, their comments mirrored what was being said about 29 hunters on TI, too much to deal with



concussive

wingclip

scatter shot

disengage

pet stuns/roots/pins, etc

intimidation pet stuns (BM spec)



now 19's have or can have all the above.
 
I don't see why only one person has brought this up, but balance druids definately stand the best bet. They've got everything it takes, if they're built and played right; burst, longevity, root, and a DoT. If they get that opening Surge crit in on the hunter, half-decent play will probably win the fight.



Also, goblin fury warriors, if they can get a charge in. Basically means they have to get the drop, but in that circumstance they stand a very good chance.
 
great tactics but all what you saying will never work if the hunter is not retarded. OFC many of them are retarded but this is not the point.



I lold about the mage and fury tactics^^. Critluck a retarded hunter and using all cd´s could be a win (with mage) muss seriosly, how often will this happen :). Its fine to use LOS but if you get beat by a pet with 300-400 crits, you have just no chance. Pet-Resi ftw.



And sorry but Fury? This is a bad joke. Doesnt matter if you have the charge or use race ability. A hunter will ever beat you like a punshingball. Scatter, bat stun, disen... Just 3 Abilities to get on range. Not even included the race ability from the hunter. And the Fury? One Charge and piercing howl, thats it. That means if the fury charge, hunter using one of his 3 range abilities and you will never have a chance to get back into fight, piercing howl doesnt matter because you will be slowed too. Race ability maybe will bring you in range one more time, but then you will get stun or scatter.

And in this few moments you will be death because of the great dmg....

Even a retarded hunter will be able to shot you before you can charge because of the lol range
 
You're all talking about how the mage will have to use a million different tactics and be uberskilled etc to even have a chance of winning.. while the huntard can just derpderpexplosiveshot-derp and is almost guaranteed a win.



That's the problem.



Anyone think that a lock in a LoS-situation could work? - Poppin' dots on both the hunter and his pet and run LoS all the time.



I guess it'll fail tho since hunter would eventually (if not directly) get a conc-shot and it's basiclly gg?



:)
 
AkAPatriot said:
You're all talking about how the mage will have to use a million different tactics and be uberskilled etc to even have a chance of winning.. while the huntard can just derpderpexplosiveshot-derp and is almost guaranteed a win.



That's the problem.



Anyone think that a lock in a LoS-situation could work? - Poppin' dots on both the hunter and his pet and run LoS all the time.



I guess it'll fail tho since hunter would eventually (if not directly) get a conc-shot and it's basiclly gg?



:)



otherwise he could just go BM and let his pet rape the lock for him
 
The solution to all hunter problems is swiftness potions. I stock up every wsg with at least 60 in my bags, and i only use them when facing ranged classes. As ret i could pop one, wait for the scatter shot and trinket, keep going and kill him with a 900 TV crit. All you have to do is make sure you have 3 charges of holy power at all times during the battle, which is quite easy.
 
at 70 i use hunters pets against them with my paladin, i use avenger shield on hunter right away, then use pet to CS to get HP"s, work towards the hunter, use the HP to either WG or use on a attack towards the hunter. at 19 prot should be able to do pretty much the same
 

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