Calling it..

not disagreeing, just saying it probably wont happen, if so it would be the other way. So that legacy raids gets scaled to 110 or 110 gets scaled to "X" legacy raid
 
Inb4 Blizzard start scaling all instances and dungeons like invasion, remove instance requirements to allow more players the "freedom to experience the content the way they want" and twinks become the best raiders cus' ez BiS. /s

/thread
Sarcasm or not, it would actually improve the Game for lower Levels as it's Linear Leveling is a PITA.
 
Twinks would never be good raiders especially at 19 beacuse of all the spells that you miss, they wouldnt make raids suited for the kit you have at lower levels, this would only work at idk 70+ when you have pretty much all your spells.
 
Twinks would never be good raiders especially at 19 beacuse of all the spells that you miss, they wouldnt make raids suited for the kit you have at lower levels, this would only work at idk 70+ when you have pretty much all your spells.
"This would only work at idk 70+" but there's Raids you can enter in the 50's and clear with 5-8 ppl even though they were originally built for 25-40. Yes, it would work just fine with Blizards NEW Scaling Tech that they built specifically for Legion.
 
"This would only work at idk 70+" but there's Raids you can enter in the 50's and clear with 5-8 ppl even though they were originally built for 25-40. Yes, it would work just fine with Blizards NEW Scaling Tech that they built specifically for Legion.
You realise how different the game was in vanilla compared to now? you cant compare MC 40 raiding in vanilla to 9 50's raiding it now since its been nerfed to shit and the game is completely different? anyway I know ur a level 10 idiot so would you think with ur 2 spells that you could kill an endgame boss just because it was scaled down? no the mechanics of a boss are made for max level with loads of raid damage and mechanics requiring major cooldowns or you die.
 
You realise how different the game was in vanilla compared to now? you cant compare MC 40 raiding in vanilla to 9 50's raiding it now since its been nerfed to shit and the game is completely different? anyway I know ur a level 10 idiot so would you think with ur 2 spells that you could kill an endgame boss just because it was scaled down? no the mechanics of a boss are made for max level with loads of raid damage and mechanics requiring major cooldowns or you die.
Dont insult people
 
You realise how different the game was in vanilla compared to now? you cant compare MC 40 raiding in vanilla to 9 50's raiding it now since its been nerfed to shit and the game is completely different? anyway I know ur a level 10 idiot so would you think with ur 2 spells that you could kill an endgame boss just because it was scaled down? no the mechanics of a boss are made for max level with loads of raid damage and mechanics requiring major cooldowns or you die.
Except your wrong. Blizzards NEW Scaling Tech that was created specifically for Legion has changed things entirely. During the Invasions, on the Stage 4 Boss, Level 100's sitting in Mythic Tank Gear get rekt in 3-4 hits while low Level Twinks Tank them with no issues (no need to even BE a Tank). If you don't believe me go out and try it yourself.

All the Invasion NPC's scale to your Level BUT it's somehow favoring lower Levels far greater than it does Level Cap. These Bosses have a large variety of "Raid Mechanics" that have to be followed just like any other Raid Boss and when you don't pay attention to Telegraphs you die in a fire, literally. This thread, although likely sarcasm, is pointing out just how strong low Levels are with the new Scaling Tech versus how weak Level 100's are AGAINST THE SAME NPC.
 
Except your wrong. Blizzards NEW Scaling Tech that was created specifically for Legion has changed things entirely. During the Invasions, on the Stage 4 Boss, Level 100's sitting in Mythic Tank Gear get rekt in 3-4 hits while low Level Twinks Tank them with no issues (no need to even BE a Tank). If you don't believe me go out and try it yourself.

All the Invasion NPC's scale to your Level BUT it's somehow favoring lower Levels far greater than it does Level Cap. These Bosses have a large variety of "Raid Mechanics" that have to be followed just like any other Raid Boss and when you don't pay attention to Telegraphs you die in a fire, literally. This thread, although likely sarcasm, is pointing out just how strong low Levels are with the new Scaling Tech versus how weak Level 100's are AGAINST THE SAME NPC.
ok you have clearly 0 idea of how endgame pve works, if you think that the only problem is tank damage from melee hits from the boss and standing in a fire that just proves that you have no experience at all in pve at all. Get some knowledge before you start speaking on how it will work and if it won't, I have killed every boss on mythic difficulty in Hellfire Citadel have you? its clear that you have no idea what you're talking about.

edit: the argument to begin with was taht twinks would be able to handle real pve content in legion other than a damn invasion boss. If you look up kill videos in the emerald nightmare and look through them you can see that there are mechanics in there that you cant deal with at a low level because you lack vital spells and they wont remake the whole encounter just to fit low levels, stop being deluded
 
I love how you talk about your super Mythic prowess when Mythic today isn't even as hard as Heroic in WotLK which wasn't as hard as standard 25m TBC SWP (the old "Heroic"), lmfao. Look at how long it took Method to down Mythic Arch vs how long it took them on Heroic LK.
 
I love how you talk about your super Mythic prowess when Mythic today isn't even as hard as Heroic in WotLK which wasn't as hard as standard 25m TBC SWP (the old "Heroic"), lmfao. Look at how long it took Method to down Mythic Arch vs how long it took them on Heroic LK.
yet you're the one comparing an invasion boss to endgame raid bosses?...
 

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