best class total damage and total heal?

hunter has the highest damage per gcd with serpent sting . a boomy has to do 2 dots to get around the same damage as one hunter dot . ele damage is ok but a hunter will still do way more

True, and hunter also has pets + autoshot which will keep doing damage while you're spreading serpent sting.

The damage might be altogether pretty similar between a hunter and a boomkin, however hunter damage is a bit more spread out than boomkins. Meaning that boomkin can get a lucky crit combo with starsurge and starfire, which basically means ~1,5k damage in the same global. Hunters can't do that but they've got a lot burst damage either way, and a lot of other gimmicks to make sure they surpass boomkins in terms of a pure dpser.

Boomking however has pwnage self heals, best mobility in bracket (yes, powershifting and increased movement speed whenever/wherever you want is better than disengage with posthaste, you gotta admit it however much you hate those pesky huntres :D), they are more tanky as FCs, and have a little bit better peeling ability vs rogues/warriors, if you know how to use roots. If you think boomkin style dpsing is more fun, it can be a great choice to roll as a dpser vs a hunter. Druid also has the most versatility when it comes to specialization choices, which is a great thing if you get bored of playing 1 spec easily :)

Elemental has great damage on the move, much like hunters. They also have a very nice burst potential, as a lightning bolt + fulmination combo can also crit for around 1,5k damage in a global. They also have a very unique toolbelt with wind shear (ranged interrupt with short cooldown), purge (removes enemy buffs) and thunderstorm which blasts people flying away from them. They are pretty tanky (mail armor + shield) and can self heal almost as well as boomkins. The downside of shamans are that they are not very mobile compared to druids or hunters (+30% speed from ghost wolf yes, but no powershift or disengage to get rid of roots etc). They also can't cast heals on the move like druids, and can't really root or snare their enemies. They can also be a very fun dps class to play however, with purge and wind shear having great value in offensive gameplay strategies.

I think a warlock might come pretty close to ele in terms of pure damage aswell. Amen to you if you bothered to read all of this BS btw :D sorry if it was a bit badly written, am a bit drunk + high so that would be my excuse #edgykid

EDIT: oh yeah and for healers, resto druid simply has best healing right now.
 
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and who mentioned premades?

If you read my post, you'd see that I allude to premades because a DPS cannot demonstrate his full potential unless he is confident that he is being healed. This doesn't necessarily occur only in premades, but a pocket healer generally comes with skype and/or other means of coordination.

As to why I was mentioning DPS numbers in a thread about total damage and total healing, I was referencing Goesid's post regarding which classes have the highest damage and which are similar.

I feel that, unlike your own post, was a contribution to this thread.

Here's another contribution:

Restoration Druids are realistically the only healer that can mitigate hunter / rogue damage while still maintaining high heal numbers, making them the top "healer" in the bracket, in my opinion.

Holy Paladins have the highest heal numbers, and Lay on Hands does a lot more than any other healer's OSB (Oh Shit Button). They have awesome consistent mobility and decent instant cast healing to back that up. They also have magic/poison dispels, allowing FC's to do battlegrounds without a pvp trinket. And of course, Hand of Justice can be the difference between winning a teamfight or losing the game, capping a flag or having the EFC cap a flag.

Restoration Shamans are unique in the number of mechanics necessary to play RSham competently. I would say that they are probably the highest healer skill cap. Their "wall" is also perhaps the strongest out of any other healer (perhaps excluding the Divine Shield of Holy paladins), and they benefit from stamina at an extremely high rate. Whereas Rdruid's Bear Form shuts down its healing and Divine Shield is a long cooldown, Nature's Guardian + Mark of Tyranny + Battle Standard + Ancestral Fortitude can easily get an appropriately geared Rsham to a monstrous 3500 health. The mechanics they have available to them make up in some ways for the lack of "strong" healing but not entirely.

Discipline Priests have strong reaction-time based healing. While Rdruids have Rejuve-Swiftmend and Hpallys have Holy Shock (and/or Lay on Hands), Disc Priests have the more consistent PW:S + Penance combo. Their CC is unmatched as a healer, and their damage is on par with even Holy Paladins. However, the cloth armor type coupled with no actual movement-based defensive cooldown (No increased movement speed) equates to essentially dying solo to a hunter when conc shot is applied.

Holy Priests are honestly more of a DPS than a healer, in terms of comparison to Discipline Priests. However, they are more about controlling enemies than burst damage/healing, which can be more beneficial in some potential scenarios.
 
Which class does more damage and more healing?

That's my kind of gameplay and that's why I play an enh shaman and a feral druid. Both have advantages and downsides but overall I prefer the feral druid.

My feral druid: avg combo dmg+healing in WSG around 40-50k
Peeppee @ Aerie Peak - Community - World of Warcraft

My enh shaman: avg combo dmg+healing in WSG around 30-45k
Peeppee @ Thorium Brotherhood - Community - World of Warcraft

Enh shamans have better burst of heal than feral druid but feral druids can't be interupted (Revuj). Ehn shamans can purge/interupt, feral druids are awesome escape artists. Because both are melee dps, they don't care about being silenced... which could turn in an advantage in some situations.
 
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DISC PRIEST. some BGs i top DPS and HEALING....
 
If you read my post, you'd see that I allude to premades because a DPS cannot demonstrate his full potential unless he is confident that he is being healed. This doesn't necessarily occur only in premades, but a pocket healer generally comes with skype and/or other means of coordination.

As to why I was mentioning DPS numbers in a thread about total damage and total healing, I was referencing Goesid's post regarding which classes have the highest damage and which are similar.

I feel that, unlike your own post, was a contribution to this thread.

Here's another contribution:

Restoration Druids are realistically the only healer that can mitigate hunter / rogue damage while still maintaining high heal numbers, making them the top "healer" in the bracket, in my opinion.

Holy Paladins have the highest heal numbers, and Lay on Hands does a lot more than any other healer's OSB (Oh Shit Button). They have awesome consistent mobility and decent instant cast healing to back that up. They also have magic/poison dispels, allowing FC's to do battlegrounds without a pvp trinket. And of course, Hand of Justice can be the difference between winning a teamfight or losing the game, capping a flag or having the EFC cap a flag.

Restoration Shamans are unique in the number of mechanics necessary to play RSham competently. I would say that they are probably the highest healer skill cap. Their "wall" is also perhaps the strongest out of any other healer (perhaps excluding the Divine Shield of Holy paladins), and they benefit from stamina at an extremely high rate. Whereas Rdruid's Bear Form shuts down its healing and Divine Shield is a long cooldown, Nature's Guardian + Mark of Tyranny + Battle Standard + Ancestral Fortitude can easily get an appropriately geared Rsham to a monstrous 3500 health. The mechanics they have available to them make up in some ways for the lack of "strong" healing but not entirely.

Discipline Priests have strong reaction-time based healing. While Rdruids have Rejuve-Swiftmend and Hpallys have Holy Shock (and/or Lay on Hands), Disc Priests have the more consistent PW:S + Penance combo. Their CC is unmatched as a healer, and their damage is on par with even Holy Paladins. However, the cloth armor type coupled with no actual movement-based defensive cooldown (No increased movement speed) equates to essentially dying solo to a hunter when conc shot is applied.

Holy Priests are honestly more of a DPS than a healer, in terms of comparison to Discipline Priests. However, they are more about controlling enemies than burst damage/healing, which can be more beneficial in some potential scenarios.

you know, i just realized. you actually believe the stuff you type don't ya?

Dont sleep on warlocks

only thing that out damages mine is hunters... don't underestimate us [insert demonic grin]
 
This may have been mentioned before from previous posters, but this is from our experience-

Best damage in order:
Survival Hunter, Elemental Shaman, Balance Druid, Arms Warrior, Rogue / Feral Druid

Best healing in order:
Restoration Druid, Holy Paladin, Discipline Priest,

Anyone can get great damage if they have heals. Also, this order may fluctuate with factors such as a pocket healer, gear, general skill, and mid fighting vs. objective play. Generally speaking, survival hunters and restoration druids dominate. Other specs of each particular class that I mentioned can do well too though :)
 
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Here's another contribution:

Restoration Shamans are unique in the number of mechanics necessary to play RSham competently. I would say that they are probably the highest healer skill cap. Their "wall" is also perhaps the strongest out of any other healer (perhaps excluding the Divine Shield of Holy paladins), and they benefit from stamina at an extremely high rate. Whereas Rdruid's Bear Form shuts down its healing and Divine Shield is a long cooldown, Nature's Guardian + Mark of Tyranny + Battle Standard + Ancestral Fortitude can easily get an appropriately geared Rsham to a monstrous 3500 health. The mechanics they have available to them make up in some ways for the lack of "strong" healing but not entirely.

This is a fantastic evaluation. The only real issue with a resto shaman is not being able to dispel poisons. I choose bulwark totem over the talents because of my play style.
If you can't manage CDs, then a resto shaman may not be the best class for you. Very few of their offensive spells do not have a CD. Even Riptide and cleanse spirit have CDs.
Rarely will you see a great shaman at the top of the heals or damage board. They are busy disrupting the other team and dispelling ie wind shear and purge. Blizzard has eluded to the fact that these contributions will be factored in on the scoreboard in the very near future. So the wheat will be separated from the chaff when this happens.
What ever heal you chose you will do fine if you stick to that class and master it. It is better to be the best at one than merely par at all. Quality is always better than quantity. Even on the scoreboard.
/cheers

Sweetsidney ...
 
I think you've just entered into the category of trolls that I pity :/

save your pity my friend, you need all you can get.

Does anyone really take you seriously?

i hope not. but i seem to be able to get reactions from people... so who knows :rolleyes:.
 
Which class does more damage and more healing?

damage

healing

separate

in battlegrounds

now OP has clarified it.. hunter and rdruid
 
most damage is easily Bdruid.

Most healing is easily Rdruid.

Best overall class is easily Hpal

i wouldn't say that balance druids easily do the most damage.. but i'm not surprised that you would.
 
Best DPS in f2p: Hunter serpent sting everyone even pets, everything else is just obvious

Best healer in f2p: resto druids, with the best mobility you can heal a ridiculous amount with good positioning

Combination classes you might consider: disc really good healer and support burst, hpal strong solid number heals and denounce spam

hope i helped you OP
 
I would say that everyone in here that I consider skillful at multiple classes and have knowledge for multiple classes have said Bdruids are at the top.. but I'm not surprised that you didn't

I'm not surprised you don't consider me skillful, given that you've played against me like twice, or knowledgeable, given that I disagree with almost everything you say.

But I didn't say they weren't the top. I'm saying there's absolutely a discussion to be had about it, and saying they're easily the best is simply untrue. It's a tight race. That's something everyone you consider skillful and knowledgeable has pointed out.
 
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But I didn't say they weren't the top. I'm saying there's absolutely a discussion to be had about it, and saying they're easily the best is simply untrue. It's a tight race. That's something everyone you consider skillful and knowledgeable has pointed out.

To each their own, yeesh...
 

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