Yea sure. Try CC'ing a Disc Priest and a Ret offehealing at the same time. Its very hard, even with a Kick, Sheep, Sap, Gouge, CS, AT and Fear.Off heals than can be Interrupted/Silenced/CC'd by the classes I listed and more.
only class under consideration is ret, no worriesI want to be careful how we go about banning certain classes and specs. I think hunters are a given, but if we ban rets we start opening the doors to other things, such as prot pallys for their ridiculous silence. WoW is super FotM and we should address that properly. Excitedly awaiting scrubcleavic's incoming rules
P.S. I definitely dont want to end up with a million mage priest and x combos
I want to be careful how we go about banning certain classes and specs. I think hunters are a given, but if we ban rets we start opening the doors to other things, such as prot pallys for their ridiculous silence. WoW is super FotM and we should address that properly. Excitedly awaiting scrubcleavic's incoming rules
P.S. I definitely dont want to end up with a million mage priest and x combos
I would never consider banning rets if I hadn't played one myself, and I feel that they are just too instagibby to allow them. Let alone the fact they work as great off heals.
Swag you should consider adding a few more rules to the OP:
1. No double healer comps. Before there's any arguement, spriests aren't considered a dps, as most of that classes utility comes from healing. Prots will be allowed but no protholy hybrids unless they are your teams healer.
2. AGM will be allowed for full use. People who have taken the time/measures to get it on AP spent alot of time getting it, and I believe these dedicated players should be able to use what they have earned.
3. No hunters or rets. Sorry guys but I want the team who wins this to win it via game knowledge, not playing an OP comp.
4. Triple dps will not be allowed.
5. No more then 1 of each class per team.
Will add more if anything else comes up in discussion from you guys.
Edit: what do you guys think about picking 3 popular arenas like, Game 1 : Ruins, Game 2 : Nagrand, Game 3 : Ring of Valor instead of random arena. Open to suggestions on what arenas to play and in what order.
IMO, I don't think AGM's should be allowed in a tournament. Having an AGM is a huge advantage over not having one, and will make it very unfair. I also think this will turn many people off from the tournament.
If you are going to ban hunters and rets in the name of over-poweredness, you should ban AGM's.
Just my 2 pesos, hombre.
this equals false.I would, but AGM is quite a feat on AP, and people who took the time to get it should be rewarded for it.
Plus plenty of damage will be rolling on someone who pops AGM that it will discipate quickly.
I don't really want to do this,but we wont use AGM due to the majority not wanting it.
I nominate this be an official rule.What do you guys also think about whenever a team loses a match, the losing team gets to pick next map?