Brawler’s Guild
Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft. The first rule of brawls is you don’t talk about brawls. The second rule…
I guess I may have to link my heroic kill.
In other news, 2manned Algalol 25man yesterday, that was reasonably easy.
A hotfix will be applied to adjust how Vengeance stacks for tanks of all classes:
- Vengeance should now ramp up more quickly. Avoidance will now grant Vengeance based on the average damage of the avoided NPC auto-attack, instead of just refreshing existing Vengeance. This does not apply to enemy special attacks.
- Death Knight
- Death Strike now deals 7.5% less damage.
- Death Siphon base damage has been increased by 50%, but it now scales less efficiently with attack power. This should result in an increase in damage for Frost and Unholy Death Knights, and a minor reduction in damage for Blood Death Knights benefitting from Vengeance.
- Blood
- Rune Strike now deals 8.5% less damage.
- Heart Strike now deals 8.5% less damage.
Hey is the new pve solo thing on ptr? If so, have yall tried it yet? or is it 90 only?