Chey
Legend
So as usual I have been messing around with gear sets and casual math.
Have had the chance thanks to That Seventies Show to do some raids recently and noticed there is a lot of over healing on fights.
Also the cause of healer ooming is from raid damage not tank damage taken. This may of course be because the tanks are bis damage reduction, but would the overhealing off set with more stam?
How good is ilvl once you around the 160 mark? Is it still 1% reduction per ilvl past that point? I tried testing this in game but it was impossible to get accurate numbers from hits taken, it is all over the place.
Basic thought process
Bear sets
Versa set
163 ilvl
40%vers
32k hp
Stam/Agil
158 ilvl
10%vers
52k hp
(could have more stam but with the agility I off set the damage increase from Versa)
Versa set has 25% more potential damage reduction.
So take a 20k damage window
Versa
20k minus 25%= 15k
32k-15k left with 17k
Stam/Agil
52k-20k left with 32k
I understand the math dose not work like that, but there is a lot of fights where stam is actually important. Sheer for example.
Iam not totally convinced on ilvl/Versa builds, I think there is somthing in the theory but have nothing to back it up just yet.
Iam not talking about 5man stuff btw, talking about the scenarios most of us will actually have the opportunity to participate in which is your 10-15 man/lady groups.
Thoughts
Have had the chance thanks to That Seventies Show to do some raids recently and noticed there is a lot of over healing on fights.
Also the cause of healer ooming is from raid damage not tank damage taken. This may of course be because the tanks are bis damage reduction, but would the overhealing off set with more stam?
How good is ilvl once you around the 160 mark? Is it still 1% reduction per ilvl past that point? I tried testing this in game but it was impossible to get accurate numbers from hits taken, it is all over the place.
Basic thought process
Bear sets
Versa set
163 ilvl
40%vers
32k hp
Stam/Agil
158 ilvl
10%vers
52k hp
(could have more stam but with the agility I off set the damage increase from Versa)
Versa set has 25% more potential damage reduction.
So take a 20k damage window
Versa
20k minus 25%= 15k
32k-15k left with 17k
Stam/Agil
52k-20k left with 32k
I understand the math dose not work like that, but there is a lot of fights where stam is actually important. Sheer for example.
Iam not totally convinced on ilvl/Versa builds, I think there is somthing in the theory but have nothing to back it up just yet.
Iam not talking about 5man stuff btw, talking about the scenarios most of us will actually have the opportunity to participate in which is your 10-15 man/lady groups.
Thoughts