Dismiss Notice
Hey there Anonymous! Now you can post on XPOFF without registering!

EU+US lvl 70 PVE/raid max performance guide

Discussion in 'Level 70-79' started by Zoke, Sep 5, 2017.

Share This Page

  1. Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    this is meant to be the thread you go to for EVERYTHING related to maxing out your 70 twink.

    Dreams' pve guide already has a lot of useful information in it, and im going to overlap alot of it.
    https://xpoff.com/threads/70-pve-guide.71696/

    fx has made a BiS compendium, and its mostly completed (99%ish), though some of my sets are slightly different, and this was made in 7.2.5, and 7.3 has changed a small number of things.
    https://xpoff.com/threads/level-70-pve-bis-gear-compendium.72217/

    id like to go into a bit more detail for each individual spec, including what talents, how to gem, and any tricks or less than obvious things in the rotations. not every spec is as simple as just gemming your primary stat, though quite a few are.

    i will be working on this slowly as i dont get paid for this.
    anyone who wants to post about specs that im unfamiliar with (healers and tanks), you are welcome to do so.

    this thread is a community effort. i have a 70 that is either bis or within 2 pieces for every class and spec, but i mostly play dps roles so i wont be covering all of the specs with my own personal experience.

    Melee

    Ret Paladin
    this entire spec revolves around execution sentence and timing your judgements properly. Ret favors consistency, and really doesnt like procs.

    my paladin:
    https://worldofwarcraft.com/en-us/character/dawnbringer/dyne
    all im missing is aldor shoulder enchant, hard khorium battlefists, and then swap band of devastation for executioner's band.

    in bt, ive done 10k+ on most bosses, during 7.2.5(ret got a buff in 7.3)
    and 5.2k on a dummy with no buffs over 5 minutes

    stat priority:22%crit, 22%haste, max str

    spec:execution sentence, fires of justice, any thing you like, blade of wrath

    consumables:
    food: dragonfin fillet
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone

    the rotation/priority i use is:
    blade of justice>crusader strike>execution sentence>crusader strike>judgement>blade of justice> templar's verdict.
    and obviously, when you get BoJ procs, those should be used over everything unless your at 4 holy power already.



    Wind Walker Monk

    my monk
    https://worldofwarcraft.com/en-us/character/dawnbringer/crim
    as far as i know, this is bis. ilvl 161.06.
    this holds 5.2k on a dummy with no buffs over an 5 minute session

    with band of the eternal champion, belt of 100 deaths, and blackened naaru sliver, youll be at ilvl 158.00, but can hold 5.1k-5.2k over 5 minutes. the loss of 3 ilvls might be worth it in a raid.

    stat priority: crit to 35%(more would cost too much agil) 11-12%haste, then stack agil.

    spec: chi wave, anything(i take tiger's lust), energizing elixir, anything(i take legsweep)

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    the rotation/priority:
    touch of death>tiger palmx2>storm earth and fire(double tap)>(when the spirits get to your target)rising sun kick>tiger palm>fists of fury>tiger palm>black out kick procs>tiger palm>BoK>tiger palm>RsK>tiger palm>BoK

    you can fit 2 rsk into a sef window, and you should (probably) save your second sef charge until your FoF is off cd. with your "down time" alternate between jab and BoK until rsk and or fof comes back. youll have time for 2 fof in between a ewf recharge

    on energizing elixir:
    use all your energy and chi right before a fof window(not during the opener, possibly starting from your second fof on).

    as for chi wave, try to use it on cd, i like to throw it in right after the ability before i use tiger palm.


    Enhancement Shaman

    my shaman:
    https://worldofwarcraft.com/en-us/character/dawnbringer/sertik


    has done 10k+ in bt in 7.2.5 with a 30/30 build, ive since found an upgrade.
    currently holds 5.3k on a dummy with no buffs and no lust

    stat priority: 34%haste, 25%crit,max agil

    the spec: windsong, rainfall, earthgrab, ancestral swiftness

    windsong>hothand(slightly)>landslide(slightly)
    ancestral switness>hailstorm&lightning shield (both are only slightly behind)

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    rotation/priority:
    stormstrike> windsong> flametounge> rockbiter>lavalash
    this spec revolves around stormstrike, and is very simple. lavalash is your filler when everything else is on cd.

    keep rainfall up under the tank and melee dps at all times, youre a super valuable utility.

    Frost Death Knight
    my dk
    https://worldofwarcraft.com/en-us/character/dawnbringer/zoke
    dragon spine trophy + mech gogs of str came out higher than haste meta+ blackened sliver despite losing an ilvl on both simcraft and a dummy.
    did 10k+ in bt in 7.2.5
    currently holds 5.3k over 5 min with no buffs on a dummy.

    stat priority- 22%crit, 17%haste, max str.

    the spec: runic attenuation, horn of winter, avalanche, any

    consumables:
    food: dragonfin fillet
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    rotation/priority:
    use pillar of frost and remorseless winter on cd
    use horn of winter as often as possible, but not if you would waste any resources
    use up rime and killing machine procs asap
    before you use empower rune weapon make sure you have as close to 0 runic power as possible AND 0 active runes
    never let your runic power cap



    Unholy Death Knight

    my dk
    https://worldofwarcraft.com/en-us/character/dawnbringer/zoke

    i log out in frost, but the only changes are a second gnomish lightning generator,mark of the hidden satyr, and obviously apolyon as the weapon. it ends up being ilvl 164.31, and theres no way to get to 164.00.


    the best i could do so far in legion is 4k on a dummy without buffs.
    22%crit,30% haste

    consumables:
    food: dragonfin fillet
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone

    the spec: all will serve, pestilent pustules, unholy frenzy, any

    so, the spec is pretty simple, keep your plague up via outbreak, use festering strike until you have 6-7 wounds up, then use scourge strike. use fester when you have 4 or less wounds. and use death coil when you have 60+ rp or if you have 45+rp and no runes up. obviously when you get free death coils use those immediately. dont use death and decay unless there are 3+ mobs


    Fury Warrior

    my warrior
    https://worldofwarcraft.com/en-us/character/khadgar/atzelas

    holds ~4.1k on a dummy without buffs.(but you cant execute a dummy)
    in raids dps spikes in the execute phase obviously.

    stat priority: there are multiple builds that can hold 4k. 35%crit&34%haste is the one i go with.

    the spec: endless rage, any(double time),wrecking ball, any(warpaint)

    consumables:
    food: dragonfin fillet
    potion: mighty rage potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    this spec revolves around rampage and being in enrage as much as possible. its a very frantic, fast paced spec.
    priority:wreckingball>rampage>bloodthirst> raging blow> furious slash
    use wrecking ball procs before rampages,
    use blood thirst on cooldown
    when enraged, use raging blow until it falls off.
    use heroic leap&charge only when blood thirst didnt crit and youre at 65 rage or less.
    only use furious slash if heroic leap is on cd and blood thirst didnt crit.
    only use whirlwind if wrecking ball procs or if there are 2+mobs.
    use battle shout before rampage(and wrecking ball) and then use blood thirst when there is 1 second left(even if youre still enraged).
    macro your trinket into battle shout.

    Arms Warrior
    my warrior
    https://worldofwarcraft.com/en-us/character/khadgar/atzelas
    165.06 i log out in fury but i use the same set as fury, except for mechanized snow goggles of str, and a second gnomish lightning generator.

    this set maintained 4.7k on a dummy with no buffs(and you cant execute a dummy)
    and has done 10.5k dps in bt in 7.2.5

    stat priority:
    as with fury, there are multiple builds that achieve the same output.

    spec: overpower, any(double time), rend, any(bounding stride)
    defensive stance might be useful if your healers cant keep up with aoe damage going out.

    consumables:
    food: dragonfin fillet
    potion: mighty rage potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone

    priority:
    overpower> rend> colossus smash> mortal strike> slam

    the first thing to do after you charge is rend and then colossus smash.
    use over power procs immediately.
    after that, rage dump, refresh rend and use battle shout>bladestorm.
    macro your trinket into battle shout.

    from @Shinela
    Most of arms lays in the talents right now. Make sure you run Rend and Overpower.
    Then it goes quite simple. I'll write a sort of formula out:
    Start of combat:
    - Heroic Throw + Charge
    - Colossus Smash
    - Rend
    - Bladestorm + Battle Cry (Macro them together with Engineering Trinket if you have it)

    Then your rotation begins. I'll write in priority
    - Keep Rend up
    - Colossus Smash on cooldown/proc
    - Overpower on cooldown/proc
    - Mortal Strike above 30 rage
    - Slam above 40 rage if Mortal Strike on CD
    - If Bladestorm comes off cooldown, use ALL rage first, reset Rend last (No matter the debuff timer) and then Battlecry + Bladestorm (You will generate a lot of rage)

    Execute phase:
    - Keep Rend up
    - Colossus Smash on Cooldown/proc
    - Overpower below 40 rage
    - Execute at 40 rage+
    - Battle Cry + Bladestorm on low rage

    AoE is a bit easier even. Priorities are:
    - Bladestorm + Battle Cry
    - Cleave (Frontal Cone, hit as many as you can)
    - Whirlwind

    Survival Hunter


    my hunter
    https://worldofwarcraft.com/en-us/character/hyjal/sèti
    as far as i know this is bis.

    holds 5.8k over 5 minutes on a dummy unbuffed.
    snake hunter hits 6k but then drops back down to 5.6, so i prefer crows.

    spec: throwing axes, murder of crows, any, caltrops

    throwing axes is way stronger than the other two, crows is more stable, and caltrops is better unless youre able to successfully pull off waylay on steel trap !00% of the time.

    stat priority: crit to 29%, then agil

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone

    rotation/ priority:
    opener:
    explosive trap>lacerate>caltrops>murder of crows> throwing axesx2>flanking strike>mongoose bite>aspect of the eagle>mongoosebitex2>lacerate>flank>throwing axes
    use hunting companion procs immediately during your mongoose window.
    keep lacerate up 100% of the time.
    use traps,throwing axes, flanking strike and murder of crows on cd.
    save mongoose chages until youre about to hit 3, then start up the mb window again. youll have time to get to 4 stacks in the ones where aspect of the eagle is on cd.

    its a pretty simple spec, and its the strongest melee spec currently


    Feral Druid
    my druid:
    https://worldofwarcraft.com/en-us/character/bleeding-hollow/rethyr

    in patch 7.3 this class got a 33% buff to its damage.
    in bt, this is once again a 10k+ class


    spec: lunar inspiration. the rest is preference. moonfire is your second highest source of damage after rip, and can and should be always used in catform(obviously).


    stat priority: 34-35% haste, 26% crit, then agil.

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone


    rotation/priority: this spec is a dot spec. most of what youre doing is keeping rip rake and moonfire up, and then getting ferocious bites in between rips. always open from stealth with rake, both the initial damage and the dot get a damage boost.

    prowl>berserk>rake>moonfire>shred>tiger's fury>shred>rip

    after that its pretty simple, shred to 5 pt ferocious bite, you can fit 2 FB before you need to refresh rip.
    i always refresh my dots at ~25% remaining.
    try to line up TF with FB(delay fb for up to 3 sec if needed).
    i use clearcast procs to refresh moonfire or rake.(meaning dont spam shred mindlessly)

    Subtlty Rogue
    my rogue:
    https://worldofwarcraft.com/en-us/character/korgath/jeux
    BiS for both sub and assassin. ilvl 164

    holds ~4.2k on a dummy without buffs over 5min (without the use of vanish)

    spec:weapon master, shadow focus, vigor, any
    vigor and deeper strategem are very close, but the rest are by far the strongest in their tier.

    stats: 32-33% crit, max agil

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    rotation/priority:
    always keep night blade up. usually youll only have time for 1 evis before you have to refresh night blade.
    99% of the time you should only use shadow dance if it lines up with rune of power. the exception is if you just hit 2 charges and rune is still on cd.
    always try to go into shadow dance with some energy pooled up, but not enough that youll over cap when you use rune of power.
    during shadow dance you have time for a total of 3 shadowstrikes and 1 finisher


    Assassination Rogue
    my rogue
    https://worldofwarcraft.com/en-us/character/korgath/jeux
    BiS for both sub and assassin. ilvl 164

    holds 5k over 5 mins with no buffs on a dummy. (also without using vanish)

    spec: hemorrhage, subterfuge, deeper stratagem, any

    stats: 32-33% crit, max agil

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    rotation/priority
    keep 6 pt rupture, garrote, and hemo up 100% of the time.
    when you vanish make sure garrote isnt on cd first, use garrote form stealth as often as possible.
    use vendetta on cooldown, and try to line it up with stealthed garrote if possible.
    if you have 5 combo pts you can refresh hemo early to get a 6 pt finisher.

    Outlaw Rogue
    https://worldofwarcraft.com/en-us/character/korgath/jeux
    ilvl 164. changes to make: both glaives@ dancing steel, gift of haste to cloak and rings, and 3 20 haste gems, and 1 5agi/10haste gem

    on a dummy this can get up to 4.6k just rolling 1s and 2s.(and using 2x hand of deciever, my rogue doesnt have glaives)

    spec: quickdraw, acrobatic strikes, vigor, any

    stats: 25% crit, 23%haste

    consumables:
    food: blackened dragonfin
    potion: haste potion
    flask: flask of relentless assault
    weapon mod: adamantite sharpening stone mh, superior mana oil offhand.

    rotation/priority
    keep roll the bones buff up 100% and re cast roll the bones at 3 sec or less remaining.
    use 5pt between the eyes on cd, 5pt run through when btte is on cd.
    adrenaline rush on cd

    broadsides is by far the best buff from roll the bones. grand melee is second.
    i used 3 pt roll the bones to fish for 1 of these 2. 3 pts = 30 sec buff.
    when you let a buff ride for the full duration, refresh roll the bones with 5 pts at 3 sec or less remaining.
    expect 90% 1 or 2 buff rolls.
     
    Last edited: Feb 11, 2018
    • Like Like x 2
  2. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    Ranged Dps


    Demonology Warlock
    https://worldofwarcraft.com/en-us/character/khadgar/crieth
    only thing i dont have is loop of forged power and slippers of the sea caller.

    holds ~4.2k on a dummy
    has done 8.5k in bt in 7.2.5

    spec: shadowflame, implosion, any, hand of doom

    seems like 17% haste and 20% crit(full int) is the way to go.

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    pet:felguard

    rotation/priority:
    call dreadstalkers> summon doomguard> demonic empowerment>doom> shifting naaru sliver>shadowflame> shadowbolt to 5 shards (shadowflame on 3 sec remaining) >hand of guldan>demonic empowerment

    after that its mostly spinning plates, lots of management.

    pay attention to your imps remaining duration, if you ever miss an implosion its a huge dps loss
    use demonic empowerment after every demon summon
    below 50% mana use lifetap right after you cast a non instant spell like hand of guldan or shadowbolt
    cast call dreadstalkers on cd, and have 4+ shards before you cast hand of guldan
    refresh shadow flame on 3 sec remaining,and try to never let it fall off. if it does wait until you have your second charge almost up before you re apply it.

    if you happen to have 4+ shards before your imps duration is up, and you already have dreadstalkers up, then cast hand of guldan and "spam" implosion during the cast
    when shifting sliver comes back off cd, wait to use it until hand of guldan is casting


    Destruction Warlock
    https://worldofwarcraft.com/en-us/character/khadgar/crieth
    only thing i dont have is loop of forged power and slippers of the sea caller.

    holds~4.7k on a dummy
    has done 9.3k in bt in 7.2.5

    spec:backdraft, empowered lifetap, any, cataclysm
    20% haste and 21% crit

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    pet:imp

    rotation/priority
    opener- lifetap> immolate>doomguard>conflagratex2> shifting naaru sliver>chaosbolt>incineratex3>chaosbolt>cataclysm

    pretty straight forward,
    dont let immolate fall off, and keep empowered lifetap up.
    try to line up chaos bolts with shifting sliver.
    use conflag on cd


    Affliction Warlock

    https://worldofwarcraft.com/en-us/character/khadgar/crieth
    only thing i dont have is loop of forged power and slippers of the sea caller.
    holds ~ 8.5k in a raid

    21%crit, 20%haste

    spec:haunt, contagion, any,phantom singularity

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    pet:felhunter

    rotation/priority
    doomguard>shifting sliver>agony>corruption>unstable affliction>drain soul>

    try to maintain 100% uptime on unstable affliction,and refresh your corrution and agony after your UA casts.
    never ever let agony fall off.
    drain soul immediately after UA, unless you need to lifetap
    lifetap at 40%mana



    Fire Mage
    my mage
    https://worldofwarcraft.com/en-us/character/dawnbringer/zérø
    the same set is used for all 3 specs
    hidden satyr on neck, gift of haste and crit on rings

    holds~4.9k-5k on a dummy


    spec: pyromaniac, shimmer, mirror image, flame on

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    rotation/ priority
    pyroblast>mirror image>shifting naaru sliver> combustion>
    if heating up procced: fireblast>pyro>fb>pyro>fb>pyro>scorch>pyro
    if heating up didnt proc, cast scorch first

    when combustion is not up cast fireball untill heating up procs.
    use fb when heating up procs to activate hot streak.
    when hotstreak procs, cast fireball first, then cast pyroblast as fireball is finishing its cast.
    use flamestrike instead of pyroblast when there are 3+ mobs.
    use dragons breath only when there are 3+ mobs and youre 15 yards away from them.
    use scorch either only during combusion or if you need to move and shimmer is on cd.
    you can use shimmer while casting and still keep casting the spell.

    Frost Mage
    my mage
    https://worldofwarcraft.com/en-us/character/dawnbringer/zérø
    gift of haste on neck

    mirror image:
    holds ~6k over 5 min on a dummy, no buffs
    frost mage is the strongest caster, and the strongest dps currently.
    spec: ray of frost, shimmer, mirror image, ice nova

    mirror image may have gotten a damage buff in 7.3

    Dreams' mage:
    https://worldofwarcraft.com/en-gb/character/argent-dawn/somnio
    spec: ray of frost, shimmer, rune of power, ice nova


    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    rotation/ priority
    mirror image:
    icy veins> mirror image>shifting naaru sliver>ice nova>ray of frost>count to 10>frozen orb>frostbolt spam

    use mirror image, ice lance, ice nova and frozen orb on cooldown.
    use procs immediately
    use icy veins when youll get a full ray of frost in.
    line up shifting naaru sliver with ray of frost, you should also be able to fit frozen orb and 1 ice nova in(before ray).
    only use blizzard when there are 3+ mobs

    Arcane Mage
    my mage
    https://worldofwarcraft.com/en-us/character/dawnbringer/zérø
    hidden satyr on neck, gift of crit x2 on rings
    holds~4.5k on a dummy(4.1k during lull phase)

    spec: arcane familiar, any,mirror image, resonance

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    rotation/ priority
    ask a druid to innervate you when you pop your shifting naaru sliver.
    opener/burn
    mirror image>arcane blast spam to 4 charges(use missle procs immediately)> presence of mind>shifting sliver>arcane power> arcane blast spam to oom> spend any missle procs and cast ab again if you can>evocation to full mana>more ab spam and missle dump>arcane barrage>lull phase

    lull:
    alternate between arcane blast and barrage untill evocation comes off cd.
    save missle charges until you get to 3 or there are ~6 sec remaining.
    ~10 seconds from evocation get to 4 charges, and ab spam to oom.
    save your cds until after evocation. except mirror image, cast that on cd.

    Beast Mastery Hunter
    my hunter
    https://worldofwarcraft.com/en-us/character/hyjal/sèti
    ilvl 164.00 all hunter specs use the same setup
    holds 5.4k on a dummy without buffs, but chimera hits 2 targets, so to "compensate" this im gonna dock 2k. so... ~5.2k single

    spec: way of the cobra, chimera shot, any, blinkstrikes

    consumables
    food: blackened dragonfin
    potion: haste potion
    flask: flask relentless assault

    rotation/ priority
    bm is super simple
    kill command>bestial wrath> aspect of the wild>direbeastx2>cobra shot x2> chimera shot>kill command> cobra shot spam

    use direbeast chimera shot and kill command on cd
    use aspect and bestial wrath on cd
    misdirect to the tank on the pull and if theyre having trouble with aggro
    aspect of the turtle exists, dont forget about it if you get focused
    counter shot counts as a physical kick

    Marksmanship Hunter
    my hunter
    https://worldofwarcraft.com/en-us/character/hyjal/sèti
    ilvl 164.00
    bis weapon is thoridal @ 40 haste scope


    pulls ~11k in sunwell fully buffed

    spec: careful aim, true aim, any, patient sniper

    29%crit,25%haste

    consumables
    food: blackened dragonfin
    potion: haste potion
    flask: flask relentless assault

    rotation/ priority
    arcane shot>trueshot>arcane shot>marked shot>aimed shot x3>arcane shotx2>marked shot>aimed shot x2

    pretty much just spam arcane shot until your focus is almost capped then cast aimed shot.
    cast marked shot when you have enough focus to cast aimed shot twice.

    Shadow Priest
    my priest: loop of forged power is slightly better that eternal sage
    https://worldofwarcraft.com/en-us/character/khadgar/undyne

    20%crit, 42%haste
    spec: fortress of the mind, any,any, void ray
    does ~4k on a dummy

    fx(logged out as holy, but in bis shadow gear)
    https://worldofwarcraft.com/en-gb/character/argent-dawn/fx

    spec:
    "Fortress - B&S - Lingering Insanity

    3rd row is irrelevant but Mind Bomb is probably the best one for PvE. Twist of Fate is also pretty strong depending on the fight.

    Expected burst dps is somewhere around 13.5k; sustained DPS ~9k with proper execution.

    ToF is better than Fortress on fights with adds (basically just Akama and Illidan).

    On really short fights you should play Shadow Word: Void.
    Void Ray requires you to stand still all the time which is unreliable even on TBC fights. I'd Sooner pick Reaper than Void Ray tbh. Reaper is kind of in that same niche as SW:V where it's extremely strong on short fights (with reaper and SW:V you can stay in Voidform for the full duration of most TBC fights that aren't Kil'Jaeden or Black Temple bosses)."

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    rotation/ priority
    power word shield>vampiric touch> shadow word pain> mind blast>mind flay until 100 insanity>shield>pain>void eruption>shifting naaru sliver>mindflay for ~1 sec>mindblast>void bolt>shadowfiend>void bolt>mindblast>voidbolt>mindflay

    during voidform youll be casting voidbolt as many times as possible, and mindblast on cd.
    youll also be using mindflay right after mindblast and voidbolt during the gcd.
    save your cds for during voidform.

    outside of voidform, just cast mindblast on cd, and channel mindflay.
    for aoe, keep vt on the main target, and apply pain to up to 5 mobs.


    Elemental Shaman
    Cowl of Gul'dan
    Pendant of Sunfire
    Erupting Epaulets
    Tattered Cape of Antonidas
    Garments of Crashing Shores
    Skyshatter Bands
    Gauntlets of the Ancient Shadowmoon
    Skyshatter Cord
    Chain Links of the Tumultuous Storm
    Skyshatter Treads
    Loop of Forged Power
    Ring of Omnipotence
    Gnomish Lightning Generator
    Shifting Naaru Sliver
    Hammer of Sanctification
    Twilight Tome

    holds ~3.8k over 5 minutes depending on procs
    the best gem/enchant setup i could find is
    satyr on neck, gift of crit on cloak, gift of haste on rings,12 sp bracer,15 sp glove, 8 haste boot, 6sp/4crit shoulder, 8sp 5vers legs.

    gem to 30% crit, and then full int

    30% crit, 18% haste, 705 int, 800 sp

    stacking haste did not affect the frequency of lava burst procs

    spec: earthen rage, any, any, aftershock
    this spec come out a bit ahead of all other combos no matter how you gem.

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    rotation/ priority
    keep flame shock up 100%, refresh it early if you want.
    cast lava burst on cd, and on proc.
    cast earth shock at 94+ maelstrom.
    save your cds for when youre at 80+ms
    chain lightning on 2+ targets, earthquake on 3+ targets

    mostly youre just spamming lightning bolt waiting for lava procs.



    Balance Druid

    Cover of Ursoc the Mighty
    Pendant of Sunfire
    Spaulders of Devastation
    Tattered Cape of Antonidas
    Sunglow Vest
    Thunderheart Bands
    Tranquil Moonlight Wraps
    Thunderheart Cord
    Breeches of Natural Aggression
    Thunderheart Footwraps
    Loop of Forged Power
    Ring of Omnipotence
    Gnomish Lightning Generator
    Shifting Naaru Sliver
    Hammer of Sanctification
    Twilight Tome

    spec:starlord, displacer beast, any, mass entanglement

    17%crit, 34%haste

    does~4.1k on a dummy over 5 minutes unbuffed.

    consumables
    food: firecracker salmon
    potion: haste potion
    flask: flask of distilled wisdom
    weapon mod: superior wizard oil

    from icyveins:
    The single target Balance Druid rotation is based on the following priority list.

    1. Apply and maintain Moonfire, Sunfire on the target.
    2. Cast Starsurge to consume Astral Power.
    3. Use Solar Wrath while you have Solar Empowerment up.
    4. Cast Lunar Strike while you have Lunar Empowerment up.
    5. Cast Solar Wrath without an empowerment, to generate Astral Power.
     
    Last edited: Feb 19, 2018 at 2:06 PM
  3. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    Tanks

    Buffs: Food: Dragonfin Filet/Blackened Dragonfin/Cuttlesteak
    Potion: Haste Potion/Mighty Rage Potion(warrior)
    Flask: Flask of Mighty Versatility
    Weapon: Adamantite sharpening stone/Adamantite Weightstone(warrior)/Superior Mana Oil



    Blood Death Knight
    what i use:
    Mechanized Snow Goggles (of the beast)
    Hard Khorium Choker@gift of haste
    Spaulders of the Thalassian Savior@6ap,4crit
    Time Warped Dory's Embrace @gift of haste
    Noble Judicator's Chestguard@peerless stats
    Guardian's Plate Bracers@16stam
    Gauntlets of the Soothed Soul @ 16str
    Soul-Sealed Belt (of the soldier)
    Judicator's Legguards @17stam,6dodge
    Greaves of the Traitor @10 vers
    Band of Ruinous Delight @gift of haste
    Stormrage Signet Ring @gift of haste
    Gnomish Lightning Generator
    Gnomish Lightning Generator

    Apolyon, the Soul-Render

    comes out to: ilvl 165, 30k health, 18.80%crit, 20.15%haste, 19.78%vers, 4.14%dodge, and 7.48%parry.
    gem every socket vers.
    dk's avoidance stats are trash now no matter what you do.

    because i use a gfed cloak, if you want to copy this, and still be ilvl 165, use:
    Cloak of Unforgivable Sin @gift of haste and
    Borderland Fortress Grips @24 stam

    spec: blood drinker, spectral deflection,blood tap, tombstone

    i find mark of blood to be lackluster unless youre stacking stam over50k and/or have a second blood dk with mark of blood.

    from Basement aka djcatpiss
    "My blood DK.

    Changes to make: Noble Judicator's Chestguard (more stam/vers/haste), Helm of Burning Righteousness (ilvl, stam and vers), Cloak of Unforgivable Sin (socket, more stam, ilvl)

    Sub Stats: Really boils down to personal preference, but you want to find that healthy balance between your best three stats, Stam/Haste/Vers. Generally speaking, you want to sit around 35k-40k HP due to Death Strike healing a minimum of 10% of your HP plus 20% of any damage you've taken within the last 5 seconds. After that, enchant for gift of haste so you can get around 20-23% haste w/o Bone Shield up.. i've found this to be a comfortable amount of haste with very little downtime. Shoot for at least 15% vers. Between this and bone shield, you'll automatically be taking roughly 23.5% less damage taken from all sources, not counting armor.

    Talents: Blooddrinker, Rapid Decomposition, Ossuary, Mark of Blood (raids or single target)/Red Thirst (dungeons/trash fights)
    Variables: For raid tanking this is pretty cookie cutter, swap out Rapid Decomp for Spectral Deflection on fights that call for a huge damage spike (think Mother in BT) and Mark of Blood for Red thirst on trash fights (Akama)


    Rotation/Priority List:
    1. Use Marrowrend to keep bone shield rolling before it expires.
    2. Use Blood Boil if any enemies do not have Blood Plague on them.
    3. Use Mark of Blood/refresh it when it has 6 seconds left on the target.
    4. Use Death and Decay only if you get a free proc and only if you are currently using Rapid Decomp.
    5. Use Death Strike to avoid capping RP.
    6. Use Marrowrend if you have 6 or fewer stacks of Bone Shield (Ossuary)
    7. Use Heart Strike if you have 3 or more runes in order to quickly build RP.
    8. Use Death and Decay if you have 3 or more runes.
    9. Use Blood Boil as a filler.

    In addition to this, you'll be constantly weaving Death Strikes into the rotation in order to survive.. a good rule of thumb is using it when you see you've just taken a big hit/saving it if you know a big hit is coming."


    Guardian Druid

    from Fx's bis compendium
    Duplicitous Guise
    Hard Khorium Choker
    Demontooth Shoulderpads
    Cloak of Unforgivable Sin
    Harness of Carnal Instinct
    Thunderheart Wristguards
    Gloves of Immortal Dusk
    Thunderheart Waistguard
    Leggings of the Immortal Night
    Thunderheart Treads
    Ring of Hardened Resolve
    Band of Ruinous Delight
    Gnomish Lightning Generator
    Gnomish Lightning Generator


    If you don't need damage:
    Mastercraft Kalu'ak Fishing Pole

    If you need damage:
    Stanchion of Primal Instinct

    Guardian by Chey
    The Three Bears, a story of the AOE tank

    https://worldofwarcraft.com/en-us/character/frostmourne/cheyenne

    Disclaimer: Raiding these days I am mainly healing however I still enjoy solo guardian challenges such as Kara and am consistently trying different enchants/gems, specs and eccentric out of the box builds. With that said take the following as you please.

    There are three viable options for a successful guardian build;

    Crit Build
    Stack full (crit=dodge) for avoidance, this should be to around (45%=26%).
    Damage Reduction - Medium.
    DPS - High
    Note - Can be a bit clunky, harder to maintain iron fur. Will dodge close to 1/4 of physical damage yet have no consistent magic mitigation.

    Versa Build
    Stack full Versatility, this should be to around 40% in BiS gear, can get to around 46% with resto gear since 7.3 but loose out on other secondaries.
    Damage Reduction - High.
    DPS - Low
    Note - Will have a consistent 20% all damage reduction, works best with T1 talent Brambles (passive reduction + dps) Rotation is more forgiving as you are not as reliant on iron fur and frenzied regen.

    Intermediate Build
    Haste to 20% (reduces thrash and mangle cd to 5sec and FR recharge to 20sec)
    Crit to 29-30% for dps and 20% dodge.
    Versa to 10% for consistent 5% damage reduction. Put the rest into agility.
    Damage Reduction - Medium/High.
    DPS - Medium/High
    Note - My preference, the all rounder with smoother rotation but more reliant on using ability's then passive mitigation. Best used with T1 Talent Bristling Fur.

    Spec-
    T1 Any, Bristling Fur highest rage generator for single target, Blood Frenzy for AoE rage.
    T2 Any, I like charge. Especially useful for knock backs.
    T3 Restoration affinity, consistent heals and crutch swiftmend can save you in emergency even if you go caster for a gcd to do it.
    T4 Any, I find entanglement most useful for soloing trash pulls. All are 'ok' but when u need to use, most of the time they are immune.

    Buffs-
    Flask- Flask of Mighty Versatility
    Food- Cuttlesteak
    Weapon-
    Adamantite Sharpening Stone for Polearm or Adamantite Weightstone for Staff

    Macro's-
    Make sure to have mouse over macros for moonfire, mangle, growl, maul, rebirth(can use in Bearform) and charge/bash if taken. I like to macro GLG to moonfire also.
    Example;

    #showtooltip
    /cast [@mouseover, exists] Moonfire(Lunar); Moonfire(Lunar)
    /use Gnomish Lightning Generator

    Rotation-
    *Thrash on cd
    *Mangle on cd
    on pull
    Moonfire as many from range as you can, if dps is keen charge>thrash(for mangle buff), mangle, Bristling Fur(use on cd from then), filler x2 (moonfire any without debuff or swipe) Mangle ASAP on proc, repeat.
    Rage Priorities-
    For mostly physical Iron Fur as soon as you have the rage, then keep buff up. Should be up 80% of the time.
    For magic fights use FRegen after taking big damage.
    Only use maul if you are taking little damage.
    Defensive Priorities-
    Try to save barkskin for stuns or fears, pre use Survival instinct for big upcoming damage or enrages.
    Potions-
    Runic Healing Injector and Runic Healing Potion do not share cd and can crit for 16-18k each.


    Prot Paladin

    my prot set:
    Helm of Burning Righteousness
    Hard Khorium Choker gift of vers
    Spaulders of the Thalassian Savior 8 stam
    Cloak of Unforgivable Sin gift of vers
    Noble Judicator's Chestguard 16 vers
    Judicator's Legguards lw stam patch
    Lightbringer Bracers 16 stam
    Gauntlets of the Soothed Soul 24 stam patch
    Lightbringer Belt
    Lightbringer Treads 10vers
    Band of Ruinous Delight gift of vers
    Ring of Hardened Resolve gift of vers
    Gnomish Lightning Generator
    Gnomish Lightning Generator

    Sword Breaker's Bulwark 10 stam, 10vers
    If you don’t need damage:
    Hammer of Sanctification

    if you do need damage:
    Brutal Gladiator's Chopper

    gem every socket vers and use the vers&crit effect meta. weapon enchants can either be dancing steel or mark of shadowmoon.

    works out to ilvl 163.18, 30khealth, 14.89%crit, 6.12% haste, 38.41%/19.21%vers, 4.64%dodge, 11.99%parry
    521-539 damage with hammer, 550-637 with chopper(lose 1 ilvl)

    haste doesnt seem to have a huge effect on your cds unless youre at ~40%.
    at 6.12% haste & specced consecrated hammer, shield of the righteous has a 15.1sec cd, judgement 5.65, avenger's shield 14.1, hammer of the righeous 1.4.

    at 38.24%haste- sotr -11.6, judgement-4.34, AS- 10.9, hammer-1.07

    those differences are pretty big, but it takes nearly all of your sockets to hit that much haste.
    at 15.7%haste, you get 13.8 sec sotr, and 13 sec AS, and youd have room for ~30% vers.

    max tank spec: holy shield, crusader's judgement, any, blessing of spellward

    if you need more dps: consecrated hammer, first avenger, any, blessing of spellward

    consumables:
    Flask- Flask of Mighty Versatility
    Food- Cuttlesteak
    weapon mod-Superior Mana Oil


    tool kit- (copy&pasted from icyveins)
    These are your core skills that are available regardless of talents, and form the core gameplay of the specialization.

    Judgment deals Holy damage to the target, and also reduces the remaining cooldown of your Shield of the Righteous by 2 seconds (4 seconds if you score a critical strike). Its cooldown is reduced by your Haste.

    Consecration affects an area on the ground around you for 12 seconds, dealing Holy damage to any enemies who stand in it. While you stand in your own Consecration, your Shield of the Righteous and Light of the Protector abilities are 20% stronger. Its cooldown is reduced by your Haste

    Avenger's Shield deals Holy damage to the target, interrupting and silencing them, and also bounces to up to 2 nearby enemies. Its cooldown is reduced by your Haste. Also, when you avoid a melee attack or use Hammer of the Righteous, you have a 15% chance to reset the remaining cooldown of Avenger's Shield.

    Hammer of the Righteous deals Physical damage to your target. While you stand within your Consecration, the hammer deals AoE damage as well. When using the
    Blessed Hammer, talent it will replace Hammer of the Righteous and instead causes a hammer to spin around you, damaging any enemies it hits and causing them to deal reduced auto attack damage to you. Its cooldown is reduced by your Haste.

    Shield of the Righteous deals Holy damage to the target, and causes you to take reduced damage for the next 4.5 seconds. The ability has 3 charges and a 16-second recharge time, and as with most of your other key abilities, its recharge time is reduced by your Haste.

    Light of the Protector heals you for 30% of the amount of health you are missing. It is off the global cooldown and its cooldown is reduced by your Haste.

    Guardian of Ancient Kings provides you with a 50% damage reduction for 8 seconds, on a 5-minute cooldown. While it is a strong cooldown, Shield of the Righteous will provide more damage reduction in most cases. You should use this before a period of large damage, or when you are unable to use Shield of the Righteous.

    Ardent Defender is another powerful defensive ability, with a 2-minute cooldown and an 8-second duration. It reduces all damage taken by 20% while it is active, and it causes the first killing blow against you to heal you up to 12% of your maximum health instead of killing you (the latter effect consumes the Ardent Defender). This ability is best used to bypass deadly encounter mechanics, or to save your life in critical moments. It also allows you to play at low health and still be safe.

    Lay on Hands is essentially a massive heal with a very long cooldown. It will heal you (or a targeted ally) for your maximum health, with a 10-minute cooldown. It is best used as an emergency heal, either for yourself or another raid member, if Light of the Protector is on cooldown.

    Divine Shield makes you immune to all damage for 8 seconds. Normally, this ability is difficult to use while tanking (since the boss will immediately attack the next target on the threat table unless you Taunt it, which only lasts for 3 seconds), but it can be employed to clear certain debuffs, or to avoid fatal encounter mechanics.

    Blessing of Protection protects the targeted ally from all physical damage for 10 seconds, and it has a 5-minute cooldown. It can be used to clear harmful physical damage debuffs and bleeds from the target. Bosses will not attack targets affected by Blessing of Protection. When using the Blessing of Spellwarding talent, Blessing of Protection is replaced by an ability with a 3-minute cooldown that instead protects from Magic attacks. When used on yourself, however, it will not cause mobs to stop attacking you, but if they have a spell they use on the tank, they will simply choose another target for that spell.

    Blessing of Sacrifice lasts 12 seconds, transferring 30% of the damage taken by your target to you. The effect is automatically canceled if the transferred damage would cause you to fall below 20% health. This cooldown is excellent for reducing the damage taken by the other tank, or other raid members.

    Blessing of Freedom removes movement-impairing effects from the targeted ally, also granting them immunity to such effects for 8 seconds.

    Prot Warrior


    written by Shinela
    (My gear has a few grandfathereds so I won't link that. I made a list of non-grandfathereds below and a guide on how to get the best out of your stats.)

    Helm of Uther's Resolve Meta: Invigorating Earthsiege Diamond
    Hard Khorium Choker Mark of the Heavy Hide
    Spaulders of the Thalassian Defender 8 stam
    Cloak of Unforgivable Sin 64 versa 2% speed
    Noble Judicator's Chestguard12 stam (Or 16 versa)
    Onslaught Wristguards 16 stam
    Gauntlets of the Soothed Soul24 stam
    Onslaught Waistguard extra socket
    Judicator's Legguards 17 stam / 6 dodge (LW: Don't need to keep LW after enchant)
    Onslaught Boots 12 stam
    Ring of Hardened Resolve 32 versa
    Band of the Eternal Defender / Stormrage Signet Ring 32 versa
    Sonic Booster (Frenzyheart Insignia of Furyafter 7.3.5)
    Sonic Booster
    Sword Breaker's Bulwark 10 stam, 10 versa
    Hand of the Deceiver Blade Ward (or Dancing Steel. BW procs more, DS gives damage too.)

    1) Stam up to 33.5k
    2) Vers up to 20%
    3) Haste as far as you can go with whats left

    1) Stamina up to 33k Calculated using the highest damaging ability in the game: Saber Lash deals 80k damage, split amongst max 3 targets. Calculate as a crit: 160k.
    You're 2 tanks: 80k damage unmitigated to you!
    Add in Item level (159 in BiS): 44.8k
    Add in armour (41.55% physical reduction) and you take 26.1k
    Then versa (10%): 23.5k
    Add in three critical melee hits (3k each) 32.5k

    Get 33k hp and you'll survive that + some error margin, ignoring your use of block, mitigation, dodge or parry!

    (Mind you, higher HP is better for Brutallus. But this is optimal in the general sense! As higher HP will cost you a lot of other useful things. Also makes it harder for the healers if you don't mitigate better!)

    2) Haste is your best stat as a tank, better than Strength. Haste gives you a faster GCD and decreases your cooldowns: More shield blocks, more shield slams, more rage, more ignore pain, more renewed fury uptime... It all adds up. 35% should be your best goal to get, but this isn't reachable without crippling your other more important stats. 20% is a good ground to stand on because your armour itself doesn't give any haste. Rely on sockets and enchants, but don't get too carried away.

    3) Vers is a very strong stat at 70, unfortunately we warriors prefer getting some haste for the overall mitigational win. Versa is flat, and better than haste for the inexperienced warriors.

    4) Strength gives us more raw damage and a stronger ignore pain. Don't go for this, but prefer it over crit if you do get the choice.

    Row 1:
    Shockwave usually on boss fights: Warbringer. The others lose DPS when using them and are only good for the stun; a thing you can't do to bosses.

    Row 2:
    Impending Victory. Unless your confidence in your healers is top notch 100% perfection, then Inspiring Presence.

    Row 3:
    Renewed Fury

    Row 4:
    Bounding Stride for mobility or Crackling Thunder for better area aggro control. I prefer Bounding Stride throughout though.


    Extras:
    Cuttlesteak
    Flask of Mighty Versatility
    Superior Mana Oil

    Brewmaster

    Duplicitous Guise 12 agil meta
    Hard Khorium Choker gift of vers
    Demontooth Shoulderpads 8 stam
    Cloak of Unforgivable Sin gift of vers
    Harness of Carnal Instinct 16vers
    Guardian's Dragonhide Bracers 10 agil/16 stam
    Gloves of Immortal Dusk 15 agil/24stam
    Don Alejandro's Money Belt
    Leggings of the Immortal Night lw leg patch
    Shadowmaster's Boots 8 agil/12stam
    Stormrage Signet Ring gift of vers
    Band of Ruinous Delight gift of vers
    Gnomish Lightning Generator
    Gnomish Lightning Generator

    Shivering Felspine 45agil

    gem to 40% crit, enchant gift of vers, put whats left in either agil or stam
    you should be around 33k health (never lower than 30k)

    this set is ilvl 160.43

    talents:
    eye of the tiger, tiger's lust, black ox brew, summon black ox statue

    the main mechanic brewmasters tank with is called stagger.
    40% of the physical damage you take will be done over 10 sec.
    with ironskin brew active that number goes up to 75%.
    magic damage becomes stagger damage at a rate of 40% of what the physical amount would have been. meaning... almost nothing.
    Stagger does not provide any form of damage reduction, mitigation, or avoidance.
    you use purifying brew to clear 40% of your current stagger damage.

    alot of the explainations of your tool kit will be coppied from icy veins.

    offensive abilities:
    Keg Smash
    Blackout Strike
    Breath of Fire
    Tiger Palm

    tiger palm and keg smash reduce all your brew cds by 1 and 4 sec. always leave enough energy to use keg smash when it comes off cd.

    you also have expel harm, which uses all orbs nearby and damages the enemy for 10% of the heal at a cost of 15 energy. useful if you dont want to move the boss.

    utility:
    Roll - move forward 15 yards.(faster than running) 2 charges, 20 sec recharge.
    detox - removes all poison and disease effects
    spear hand strike- your interrupt. 15 sec cd. physical.
    tiger's lust- +70% speed increase for 6 sec and removes all roots/snares. 30 sec cd. can be used on allies.
    paralysis- incap and enemy for 1 minute. 20 yd range, 15 sec cd, 20 en cost. cancelled on damage.
    resusciate- non battle res.


    in general, youre going to want to use your mitigation abilities preemptively.

    major cds:
    Fortifying Brew should be used whenever you are about to take a large amount of damage. Alternatively, it can be used as an emergency cooldown when your health is low, although it is less effective in this way.

    Zen Meditation allows you to greatly mitigate the damage abilities with a cast time (since the cast time allows you to time Zen Meditation perfectly). Alternatively, it can reduce the first melee attack or boss ability that hits you while channeling it.

    zen med is very useful for the mother shahraz pull- you can have a hunter misdirect to you and begin casting zen med right as the pull happens. also useful on demon phase of illidan if youre the one getting blasted.

    Black Ox Brew

    short cds:
    Ironskin Brew grants you a 6-second buff that increases the amount of damage you Stagger by 35% for 6 seconds. multiple uses increase the duration.

    purifying brew clears 40% of your stagger.
    purifying brew and ironskin brew share charges.

    all of your brew recharge times are reduced by 1 sec when you use tiger plam, and 4 sec when you use keg smash. always leave energy for keg smash.

    try to aim for 100% uptime on ironskin brew if possible while you are the active tank.

    while its a good idea to try to keep 1 open brew charge, if youre about to use black ox brew, you want to use all available charges first.

    passives:
    Celestial Fortune is a passive ability that uses your Critical Strike chance to give you a chance that any healing you receive (from any source, including from your healers) heals you for an additional 65% of the amount healed. This effect occurs passively, but it is good for you to know that it exists.

    this passive is why we stack crit. its very strong.

    Gift of the Ox
    some times when you take damage, a yellow sphere appears on the ground nearby. if you touch it, youll be healed by quite a bit. youll want to save these for high damage moments, or if your healers seem to be struggling.
     
    Last edited: Feb 12, 2018
  4. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    reserved

    not sure how many of these ill need
     
  5. Onlydreams

    Onlydreams #1 internet bully

    Messages:
    1,548
    Likes Received:
    386
    Trophy Points:
    133
    It was a goal to eventually have individual class guides in the pve guide, but obviously that's not happening anymore. If I get the time I could write something for frost mages, surv hunts and/or assa rogues if you're interested.
     
  6. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    anything youd like to contribute will definitely be welcomed
     
  7. Blackberryy

    Blackberryy 70-79 Coordinator Coordinator

    Messages:
    422
    Likes Received:
    183
    Trophy Points:
    43
    Is there any way you could maybe link all the up to date 70 guides in here as well? I will sticky this, but it would be nice to have it all in 1 spot. Let me know!
     
  8. Fx

    Fx Unnecessarily Rude

    Messages:
    1,170
    Likes Received:
    216
    Trophy Points:
    73
    My Priest is logged off in optimal Shadow Priest gear if you want to use that.

    And my DK is in optimal Blood DK gear.
     
  9. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    sweet.
    any chance youd be willing to write those up at some point? you have more experience than i do on all the priest specs and blood
     
  10. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28
    so, melee is almost done. on to ranged, anyone know ele shams or balance druids?
     
  11. Gerontion

    Gerontion New Member

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    1
    What is the chest enchant that gives 20 all stats in Battle.net armory? On my twink is only 9.
     
  12. Chey

    Chey Veteran

    Messages:
    144
    Likes Received:
    30
    Trophy Points:
    28
    The most we can get at 70 is +6 stats although armory may display the unscaled version of the enchant we do not actually get that in game.
    Check out Shinela's 70s BiS enchant list. Basically you want peerless or powerful. I think powerful may be bugged and display +6 and only give +3.
    The only way to test is to count up your main stat on the chest piece including gems then remove the piece and calulate the difference to see if it is giving you 3 or 6.
    You may need to use the dejacharacter stats addon to see your appropriate stats.
     
    • Like Like x 1
  13. Blackberryy

    Blackberryy 70-79 Coordinator Coordinator

    Messages:
    422
    Likes Received:
    183
    Trophy Points:
    43
    What he said. And all players should be using deja character stats at this point !!
     
  14. Fez

    Fez Grandfathered

    Messages:
    291
    Likes Received:
    13
    Trophy Points:
    8
  15. Chey

    Chey Veteran

    Messages:
    144
    Likes Received:
    30
    Trophy Points:
    28
    BoA helm would be better than that because of ilevel.

    Check out https://xpoff.com/threads/70-pve-guide.71696/

    Edit: obviously BoA helm is not bis, just a comparison to show how bad that helm you linked is for PVE

    @Zoke should ad spoilers so you can find what your looking for in the txt wall :)
     
  16. Fez

    Fez Grandfathered

    Messages:
    291
    Likes Received:
    13
    Trophy Points:
    8
    Oh wow man I had no idea ilvl scaling was that significant for at level raids. That's pretty insane.

    Is the scaling effected by armour type (plate wearing all plate Vs wearing mixed armour types)?

    Sounds like it's possible I could have some fun on my 80's again
     
  17. Gerontion

    Gerontion New Member

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    1
    Thank you very much, man. I`ll try some experiments with new enchantment =)
     
  18. OP
    Zoke

    Zoke Member

    Messages:
    145
    Likes Received:
    31
    Trophy Points:
    28

    if you mix armor types you lose the 5% bonus to your primary stat
     
  19. Fez

    Fez Grandfathered

    Messages:
    291
    Likes Received:
    13
    Trophy Points:
    8
    Yeah I know that, I was referring to the ilvl bonus. If a warrior wears a leather shoulder piece, does the ilvl of that leather piece contribute to the ilvl bonus in dungeons/raids?

    If so, it might be fun to test out my old level 80's with the boe MoP blues (409's).
     
  20. Blackberryy

    Blackberryy 70-79 Coordinator Coordinator

    Messages:
    422
    Likes Received:
    183
    Trophy Points:
    43
    I'm sure it does still go towards it, it doesn't make sense that it wouldn't. But to lose 5% primary stat and to sacrifice too much of a certain stat counteracts the idea of building up ilvl
     

Users Who Have Read This Thread (Total: 6)

Share This Page