5.2 Thread

If you mean near horde room I thought you were gonna follow efc so I tried stopping you lol.

If you meant in mid I was just bored messing around waiting for fc to cap. I'm not sure if I'm the only one but I was experiencing my movement keys were messing up and I just stopped running randomly while on auto walk then I couldnt redirect or anything. Not sure if it's keyboard problem or wow problem but it was weird


Pssh, I'd have an easier time believing that if you didn't do the same things to me at 100 yards away too! :cool:
 
From what i've seen, Everyone's overall damage has went up which is a pretty good thing. I haven't missed an hoj on a 20 or 24 and I all of my denounces have been hitting properly. A couple of misses here and there. Was at about at 5% hit.
 
Just reporting that ICC has not been fixed. Also, it seems passengers no longer get ejected from vehicle mounts when changing zones! :)
 
Lots of warriors on. SS hits like a truck.
Healers are still unkillable.
Ally plays like their hair is on fire, and with zero regard for BG objectives.

Seems about the same to me, except with a couple hundred more HPs.

Edit: some serious funny business going on with hit. My druid is hit capped against level 24 mobs, but misses against other players.
 
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I haven't really checked my elemental shaman, From the looks of it the loss of crit sounds awful.
 
Can anyone give me a rough idea of how much shield slam hits? +150% damage and -10% from AP seems a huge amount of damage, but I have no idea how it scales/scaled with ap so can anyone give me some numbers? :) For example around how much it you hit with it before patch and after patch. Would be well appreciated, thanks in advance!
 
Can anyone give me a rough idea of how much shield slam hits? +150% damage and -10% from AP seems a huge amount of damage, but I have no idea how it scales/scaled with ap so can anyone give me some numbers? :) For example around how much it you hit with it before patch and after patch. Would be well appreciated, thanks in advance!

My tooltip says that SS hits for 1037. So about 500-600 against other players. 1k crits.

Earlier today, I hit a mage with a full health bar in the face with my shield, and the execute button lit up.
 
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My tooltip says that SS hits for 1037. So about 500-600 against other players. 1k crits.

Earlier today, I hit a mage with a full health bar in the face with my shield, and the execute button lit up.

Damn, that sounds like a big buff indeed. Gotta try it out today on my 19 warr! Thanks!
 
it's still not as good as Avenger's Shield, but it's MUCH better now than it was. :)

Well, it's not ranged, nor does it silence, but then again it is under half of avenger CD, and more damage so it's not far from it ^^ Will be fun as fuck I bet! Can't wait to try out new arcane / arms either! Damn you US for being a day early on every patch :p
 
ok, my observations:
more hp (got 2683hp in dsp-pvp set with buffs up from 2511), abilities hit somewhat harder too (in case of protadin, had 611HW crit on rogue, it never crit higher than 560 pre5.2)
my spell crit fell from 13,67% to 12,2% BUT first when i logged it showed 7%, I had to re-equip my BoAs and it went up to 12,2%
ALSO each time i died the char didnt see hit from DPR, I had to re-equip it, with 13hit i was spell-hit-caped, the crit worked right after the initial re-equip
and OH - Halaani Whiskey still works
 
ok, my observations:
more hp (got 2683hp in dsp-pvp set with buffs up from 2511), abilities hit somewhat harder too (in case of protadin, had 611HW crit on rogue, it never crit higher than 560 pre5.2)
my spell crit fell from 13,67% to 12,2% BUT first when i logged it showed 7%, I had to re-equip my BoAs and it went up to 12,2%
ALSO each time i died the char didnt see hit from DPR, I had to re-equip it, with 13hit i was spell-hit-caped, the crit worked right after the initial re-equip
and OH - Halaani Whiskey still works

double post for some reason
 
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Warriors did become pretty over powered though, at least the decent ones. They do a lot of damage.

Also, BoA secondary stats are being applied upon entering a BG now. I'm still unsure about about HoJ missing, I'll need more time to test, but I didn't miss the few I tried last game. I need a game with a lot of healers, or at least one where I'm not being focused so much to test for sure.

I missed couple of HoJ so there's certainly something about it, laughingly i didnt miss vs 24 priests:) on top of that I also missed one AS, all with 13hit
 
Seems like equip-macros become musthaves....

Is it right that the Bloodsoaked Skullforge Reaver just gets one extra stam with scaling up to level 24?

So with all the hit confusion its not the definitive BIS for a prot dps?

Other question:
Did anyone tried to equip a level 20+ piece? I mean regardless of maybe level-restiction in red colour?

Cheers
Gattuso
 
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