24 Twink Gear Guides

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Xar, you mentioned hunters should get the 10 agility enchant on the bracers. It is my understanding that is not possible, but I'd love it if it was
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I wouldn't make a boomkin for 24...
 
The arcane mage set that you put together is a little odd , i really dont feel the need for the engineering boots , in my arcane set im hit capped & have around 19% chance to crit , in my frost set im aslo hit capped & have around a 17% chance to crit. & in both specs i have around 1600 hp & 2500-2600 mana.
 
With the coming patch and vengeance not being triggered by player damage, would think dropping HP for a bit of that hit cap and strength will be preferable , again matter of preference I guess, since I pug all the time latter would be my choice. What is your take on the patch changes?
 
Speaking of hit cap, this babe just got her grubby hands on some Drakewind bracers (finally) White hit capped babies, rolling on your face, but in a good way!
 
Hey everyone, sorry it's been a few days later then I had hoped but school work really does pile up when you leave it all till the last minute >.<

This being said! Iv'e made a few changes and address some of the feedback that people have been giving me.



xar do you have a link for a bis boomkin?



Yes I do! Just updated the guide with it just for you <3



Xar, you mentioned hunters should get the 10 agility enchant on the bracers. It is my understanding that is not possible, but I'd love it if it was
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Fixed! Tyvm for this.





The arcane mage set that you put together is a little odd , i really dont feel the need for the engineering boots , in my arcane set im hit capped & have around 19% chance to crit , in my frost set im aslo hit capped & have around a 17% chance to crit. & in both specs i have around 1600 hp & 2500-2600 mana.



I'll be the first to admit, my original take on hit was incorrect, however, I have redone it, along with pretty much every profile. Check out my new arcane mage guide, frees up the hit requirement with the boots which allows more crit pieces :3









With the coming patch and vengeance not being triggered by player damage, would think dropping HP for a bit of that hit cap and strength will be preferable , again matter of preference I guess, since I pug all the time latter would be my choice. What is your take on the patch changes?



Yup I completely agree, just another reason I want my fc to be hit capped =P As for the patch notes, I just don't know what to do anymore. In a world where hunters seem to be only getting stronger, aspect of the hawk getting buffed, I mean cmon
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And then just when people thought MAYBE fire mages could be viable, NOPE a nerf haha



Speaking of hit cap, this babe just got her grubby hands on some Drakewind bracers (finally) White hit capped babies, rolling on your face, but in a good way!



Grats!!!
 
I checked the changes you made to resto guide , now keeping in mind you dont spec into shock spam build (Focused Insight) can you get by without being hit capped (only 1.22% from neck) ?

While were on the subject was wondering if anyone has come by a macro to shock nearest target without changing your current one , that would be super useful .
 
Honestly, I'm not trying to be the put down. But a gear guide should include quite a few things other than an opinionated character sheet of what BiS is.



It needs to include Best ways to get hit capped for each spec(if needed). You've mentioned that for BiS boomkin's first priority is to get hit capped for melee? that is one of the most ignorant things I've ever read.



I would suggest you to open a note pad and start working towards getting 100% BiS Gear guide with alternatives to pre-boa or even pre-boe etc. IE: Rare spawns in gnomergan is not easy to farm. let alone Farming Charged Gears. Having alternative items that are not BiS but will be "enough" to get you started.



I would also suggest you to not post this in the 20-24 section but to post it in the user Submitted section and have various members in the forums help you find out what is 100% BiS other than what is opinionated by you. Once it is up to date and 100% BiS with alternative items until you get BiS gear, have one of the head mods(I had my guide uploaded through kore fairly quickly with ease). I would also suggest you to have a good template formate to keep things neat. And it wouldn't be a bad idea to have one of the members on the forums read it through and find any punucation corrections(if needed).





Other than that, this thread is 100% opinionated and is done through wow-profile(which majority of their stats are not up-to-date compared to chardev). Wow-profile has some things that chardev doesn't have but between the two you should be using Chardev for character sheets.



Also, if you were hoping to get a sticky-request; I would urge you not to do it by using character sheets but instead actual armorys that other ppl can look up and see how other ppl are gearing. Armorys are more user-friendly than a chardev but having both wouldn't be a bad idea if you were planning on making an actually gear guide.







Other than that, good luck. Don't take this as me beating you down with a stick but just constructive critism.





EDIT: Dont take this the wrong way, but I've looked through quite a few of those character sheets and most of them aren't even close to what they should be. I would urge you to just make a gear guide for each spec in each class seperately and have the community on twinkinfo help you because you clearly do not know what is BiS for each class/spec let alone their stat prorities.





EDIT2: sorry for the poor grammer/punucation on my end
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Hey very nice thread! Sorry it took awhile for me to get to. Anyways enjoy the sticky!
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Oh and Xar would you consider 10 haste on gloves espeacially coupled with herbalism instead of 16 sp.



Umm I mean ultimately it's up to you, I'm not sure that I could recommend 10 haste over 16Sp, as 1 haste is only 0.326 increased casting speed, 16 Spell power is a much better option imo.





I checked the changes you made to resto guide , now keeping in mind you dont spec into shock spam build (Focused Insight) can you get by without being hit capped (only 1.22% from neck) ?

While were on the subject was wondering if anyone has come by a macro to shock nearest target without changing your current one , that would be super useful .



I try to make every set meet hit cap, cause just imo every one should be. Really you can do w/e you feel most comfortable with though, if you want to sacrifice more hit for say int and stam and a different talent build, that's fine also.



But a gear guide should include quite a few things other than an opinionated character sheet of what BiS is.



Well what I'm trying to accomplish with this thread is more of a universal acceptance of what BIS might be for a certain class/spec, which is one of the reasons that I'm really trying to encourage any opinions on the gears sets I have put together. I have no problem admitting something might be out of place, or that another piece is better, since it's not to hard to just go switch it up real quick if the person makes a valid point. Other things, as say maybe explanation for pieces of gear, analysis of talent specs, I feel should be covered in those class's respective 24 guides. This isn't meant to be a full in depth dissection of each class and how to play them, but specifically the gear.





It needs to include Best ways to get hit capped for each spec(if needed). You've mentioned that for BiS boomkin's first priority is to get hit capped for melee?



Iv'e redone most of the profiles already to include hit cap for each class, any profile you look at should have hit cap. Secondly, not sure where I said they needed to be hit capped from the melee perspective, as I agree that would be quite ignorant. The balance druid build I have on the guide as of right now, has 13 hit, 10 from the boots and 3 from the neck piece. Pretty much every caster should be using that neck piece, so that 3 is staying. Now for the other 7 remaining points of hit a balance druid needs come from the boots with the 10hit/10crit enchant. If you were to say, not use the boots, you'd wind up losing more stats than with the boots and being slightly over hit cap. Lets say we went with GSOJ with the neck piece. Then we would have, for the GSOJ set, the GSOJ staff, and the Hu'rala's Slippers (With most likely a 7 stam enchant) So that's a total of 24 stam, 6 int, 8 hit, 8 crit, 8 resil, 48 SP, and 59 armor. NOW with the Gnomish rocket boot set, we have a total of 11 stam, 9 int, 17 crit, 10 hit, 48 SP, and 79 armor. Again not sure where the needing to be hit capped for melee came in, but the stats above show why I went with this particular collection of gear. (Just a quick break down, it's pretty much a gain of 3 int, 9 crit, 2 hit, and 20 armor, as opposed to the 13 stam, 8 resil)



I would suggest you to open a note pad and start working towards getting 100% BiS Gear guide with alternatives to pre-boa or even pre-boe etc. IE: Rare spawns in gnomergan is not easy to farm. let alone Farming Charged Gears. Having alternative items that are not BiS but will be "enough" to get you started.



Again, it's not supposed to be a guide for alternative gear and bis gear, it's the best in slot gear. While I would love to eventually incorporate alternatives for some of the harder pieces to obtain, it's not a focus as of right now. While getting this gear might not be easy, it's still the best, and that's what I'm trying to accumulate with this thread.



I would also suggest you to not post this in the 20-24 section but to post it in the user Submitted section and have various members in the forums help you find out what is 100% BiS other than what is opinionated by you. Once it is up to date and 100% BiS with alternative items until you get BiS gear, have one of the head mods(I had my guide uploaded through kore fairly quickly with ease). I would also suggest you to have a good template formate to keep things neat. And it wouldn't be a bad idea to have one of the members on the forums read it through and find any punucation corrections(if needed).



I had a few reasons for deciding to post this guide here:

To start with, lets be honest most people don't check the user submitted guide section. I wanted to make sure I had a lot of traffic moving through this thread, so I could gather as much feedback as possible, to better enhance this thread. Maybe eventually upload it to different sections, but as of right now it will do the most good right here imo.

Secondly, as I stated before it's not a complete guide. Obviously there are more specs for gear sets than the ones I have already posted, which is why by posting it here I can edit it at my leisure, but still have the available profiles available to those who would like to use them.

I would love if it someone would look through for punctuation errors, I try to be as carful as I can when it comes to typing, but I'm sure Iv'e made a few mistakes =)





Mrcer' timestamp='1326309093' post='407777 said:
Other than that, this thread is 100% opinionated and is done through wow-profile(which majority of their stats are not up-to-date compared to chardev). Wow-profile has some things that chardev doesn't have but between the two you should be using Chardev for character sheets.



I can agree with the fact that the wowhead profiler does not always display the correct percentage stat wise, but I still prefer it over chardev. To start with, wowhead makes it much easier for people trying to copy these gear sets, to find the gear they are going for since they are right there on wowhead. Also, chardev might be great with displaying stats, but it's not the best with keeping itself up to date with certain pieces of gear. With wowhead the only issue I run into similar to that is the displaying of the random enchants on the emissary cuffs, but that's small enough to overlook. And yes I do agree, all of these sheets originally were just my opinion at what I thought the best sets of gear were for each class. The great thing about having this thread already posted, however, is that now I have the feedback of all the other 24 twinks, to give me their opinion on these sets. For a few sets, I already have applied some of the awesome suggestions I have received in the comments and they have helped a lot =)



Mrcer' timestamp='1326309093' post='407777 said:
Also, if you were hoping to get a sticky-request; I would urge you not to do it by using character sheets but instead actual armorys that other ppl can look up and see how other ppl are gearing. Armorys are more user-friendly than a chardev but having both wouldn't be a bad idea if you were planning on making an actually gear guide.



To be frank with you, the 20-24 bracket is still relatively new, and as of right now using all character sheets for a best in slot gear guide wouldn't suffice. I would love to use all real twinks to show what bis is, but as of right now it's not an option.



Mrcer' timestamp='1326309093' post='407777 said:
EDIT: Dont take this the wrong way, but I've looked through quite a few of those character sheets and most of them aren't even close to what they should be. I would urge you to just make a gear guide for each spec in each class seperately and have the community on twinkinfo help you because you clearly do not know what is BiS for each class/spec let alone their stat prorities.



Well I would love to know what you think is wrong so I can consider it, not much help to just say they are all wrong with no explanation hm ? =P







Eliot' timestamp='1326311218' post='407804 said:
Hey very nice thread! Sorry it took awhile for me to get to. Anyways enjoy the sticky!
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Wow tyvm! It's still a work in progress but ty none the less! <3
 
In my opinion I think for a rogue that the Sludge-Caked Throwing Knives pull ahead, there is a loss of stats but it is minor to what a skilled player can pull off with the 1.7 weapon speed in comparison to the far slower speed of a gun/bow. Interrupting a bandage, staying in combat, interrupting food/drink and in this bracket, getting a daze off on a hunter with Aspect of Cheetah up is far more crucial and gamebreaking than a few stats.



People will argue that the crit and extra agility is superior but they clearly have never played in an arena / wargame, duel or premade.
 
In my opinion I think for a rogue that the Sludge-Caked Throwing Knives pull ahead, there is a loss of stats but it is minor to what a skilled player can pull off with the 1.7 weapon speed in comparison to the far slower speed of a gun/bow. Interrupting a bandage, staying in combat, interrupting food/drink and in this bracket, getting a daze off on a hunter with Aspect of Cheetah up is far more crucial and gamebreaking than a few stats.



People will argue that the crit and extra agility is superior but they clearly have never played in an arena / wargame, duel or premade.



That's actually a really good point, tyvm Wally, the way I was making the set was with a search option on wowhead, completely forgot about throwing weapons for rogues lol
 
ur links are broken



"The profiler database is undergoing maintenance. Some features may not be available." What wowhead said when I logged into my profile.



I'd give it a day for it to be back up, tyvm for lettin me know tho.
 
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