lindenkron
OG
Kore nametooshort said:It might be less efficient than other healers, due to no nourish, but is that a problem? Its still pretty effeicient with good mana return as far as i can tell. Does the druid's mobility and defensive utility not make up for this?
The "Defensive utilities" that you're referring to, is in this case 1. Cat form + Prowl. 2. Travel Form. 3. Roots.
The games are going to be fast paced in cataclysm, and it's so easy to interrupt roots etc. now, that when facing some of the hardcore classes, you're not going to have the greatest use of that. Against some stuff like a warrior.. maybe.. then again, warriors are horrible right now, so might as well just smack him one.
Rogues will just shadowstep / kick you.. gouge you..
Hunters don't really care, if you start casting roots you get a 3 sec root cast because of knockback, resulting in your death.
If you try to do it on Mages you'll have to fake cast, or counterspelled.. on top of that they just blink out if in trouble, so it's quite useless.
Ret Paladins will most likely trinket / stun you as you cast it, and burn you down in a matter of seconds if you're not in bear form (Which you will be).
Shamans have interrupt still, and if elemental, roots is not something you wanna waste your time on. You'll just get thunder stormed or shocked. Enhancement same, and resto doesn't really care about your roots.
Holy paladins will be shagging pillars and instant healing while jumping around going "lululuul I got 50% physical dmg reduction hence im the best and only healer" while you catform case him and slow him with your slow feral thing. No roots.
What am I missing.. hmm.. other druids, well I shouldn't need to explain that...
Priests, possible a use, but I don't see it. Rather spend the time nuking him, instead of rooting him. Priests are like rock if you don't have interrupt (druids don't, they lost stun in bear form), so you'd prolly wanna rely on your team mate.
Warlocks... could be, but you'd prolly get feared if u start casting roots, so it's all the same really.
Travel form is good for running away and healing. Prowl is nice for opener, and if you can get out of combat for a prowl + bandage.
I think that was it ?