HealiumEU
Grandfathered
70 COMPETITION IS ALIVE ALIVE ALIVE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! BCEP - World of Wacraft Twink Ladder!!!!!!!!!!!!!!!!!!!
twink-univers didn't last long did it?70 COMPETITION IS ALIVE ALIVE ALIVE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! BCEP - World of Wacraft Twink Ladder!!!!!!!!!!!!!!!!!!!
Here you are saying that blizzard stores a hidden rating that you are able to pull from their API.Everyone from us has a MMR and Rating in Skirmish. But Blizzard doesn't display it
This sentence is a bit unclear but I'm reading it as "I calculate the ratings using some data that I'm pulling from the API".I just pick by their API all Data and the skirmish Stats/Rating which is CALCULATED AND BASED ON BLIZZARDS SYSTEM
List doesn't seem too accurate. Some characters that haven't played in almost a year are on it and some only have a couple games even though they've queued way more than that.
It's cool though.
Can you confirm/deny that the ratings are not pulled directly from the API but calculated on your end?The list 100% true the only one problem is that my update script tooks everyone. So if u had saison 1 1,9k in skirmish and haven been logged till now u would be same cr. Like every season if someone has rating and didnt log on his char his rating wont change to zero in the new season. I just need to filter out people which are inactive since season 3![]()
Isn't that how it is supposed to work? Gain 30-40ish rating if enemy team is higher rated than you, gaining 10-12ish rating if you're equally rated, and gain almost nothing if your team is higher rated?The reason for some confused stats is that Skirmish has a MMR System but doesnt care for opponents at your MMr . It mixes the enemie teams. So someone who has 2200 MMR in skirmish he could get a 1300 MMR enemy team and the next 5 teams are too under 1600 MMR so this one guy would farm 6 wins but only +28 Rating. But when u are at 2200 MMr and your opponent is at 2100 MMR you should get 10-12 rating (depends on CR)
Isn't that how it is supposed to work? Gain 30-40ish rating if enemy team is higher rated than you, gaining 10-12ish rating if you're equally rated, and gain almost nothing if your team is higher rated?