Yay scarlet crusade tabard not rotting on an unused twink anymore. Hyped already, but still 9~ more months..
Hum with tabards that have no level requirement would low levels be able to use them all - and regardless of rep?
Yay scarlet crusade tabard not rotting on an unused twink anymore. Hyped already, but still 9~ more months..
•Raptor Strike
only took 3 exp to fix. oh my sr! that speeed!Kill Command
Cost: 20 Focus
Here’s a basic look at the core combat abilities for Survival Hunters:
•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.
•Raptor Strike •20 Focus, Melee Range, Instant.•A vicious slash, dealing moderate Physical damage.•Laceration •35 Focus, Melee Range, Instant, 10 sec cooldown•Tear a wound in the target, dealing heavy damage over 12 sec.•Developer Comment:
We promise it will do good damage
!•Mongoose Bite •Melee Range, Instant, 10 sec recharge, 3 charges•A brutal attack, attempting to sever the enemy's limbs, dealing strong Physical damage.•Each consecutive Mongoose Bite dealt within 3.5 sec of the last will deal 50% increased damage, stacking up to 6 times.•Flanking Strike •20 Focus, 25 yd range (from pet), Instant, 6 sec cooldown•Give the command to kill, causing your pet to instantly inflict strong damage to its target.•Wing Clip •30 Focus, Instant•Maims the target, reducing their movement speed by 50% for 15 sec.
•Mastery: Hunting Companion •Your pet’s attacks have a 20% (with Mastery from typical gear) chance to grant you an additional charge of Mongoose Bite.
Additionally, to provide a glimpse at how some talents may build upon this, here’s an example of one of their Survival-specific talents:•Snake Hunter •Instant, 1 min cooldown•Instantly grants you 3 charges of Mongoose Bite.
Looks interesting but I thought Beast mastery hunters where the only spec that was going to have a pet in legion, survival being melee and marksman being more about your gun/bow.
Lol looks like an improved arms warriorHere’s a basic look at the core combat abilities for Survival Hunters:
•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.
•Raptor Strike •20 Focus, Melee Range, Instant.•A vicious slash, dealing moderate Physical damage.•Laceration •35 Focus, Melee Range, Instant, 10 sec cooldown•Tear a wound in the target, dealing heavy damage over 12 sec.•Developer Comment:
We promise it will do good damage
!•Mongoose Bite •Melee Range, Instant, 10 sec recharge, 3 charges•A brutal attack, attempting to sever the enemy's limbs, dealing strong Physical damage.•Each consecutive Mongoose Bite dealt within 3.5 sec of the last will deal 50% increased damage, stacking up to 6 times.•Flanking Strike •20 Focus, 25 yd range (from pet), Instant, 6 sec cooldown•Give the command to kill, causing your pet to instantly inflict strong damage to its target.•Wing Clip •30 Focus, Instant•Maims the target, reducing their movement speed by 50% for 15 sec.
•Mastery: Hunting Companion •Your pet’s attacks have a 20% (with Mastery from typical gear) chance to grant you an additional charge of Mongoose Bite.
Additionally, to provide a glimpse at how some talents may build upon this, here’s an example of one of their Survival-specific talents:•Snake Hunter •Instant, 1 min cooldown•Instantly grants you 3 charges of Mongoose Bite.
I remember when people thought sheild slam was going to be super op in wod, how did that go again?
•Harpoon •5-40 yd range, Instant, 15 sec cooldown•Hurl a harpoon at your target and pull yourself toward them, rooting them in place for 3 sec.
A Hunter carrying 40yd of chain with a big harpoon on his back is ok but when I demand Undead Paladins I am unrealistic..../sigh
That's just a little bit fucked up lore wise i'm afraid