"weaknesses: escaping rogues"
Should've rolled Goblin, huh Riptides? : )
jk jk. I know u guys love ur haste
Should've rolled Goblin, huh Riptides? : )
jk jk. I know u guys love ur haste
You'd think it would increase movement speed too"weaknesses: escaping rogues"
Should've rolled Goblin, huh Riptides? : )
jk jk. I know u guys love ur haste
Don't you talk all the time about how you destroy most 24s? Do you attribute that wholly to your amazing skill, and credit nothing to your class?
Well to be fair, I wasn't trying to call her delusional, just trying to point out the seeming inconsistency of the hunter argument depending on the context.
"weaknesses: escaping rogues"
Should've rolled Goblin, huh Riptides? : )
jk jk. I know u guys love ur haste
I used to play hunter and already for a while I play ele shaman. So let me correct you here a bit, say shaman starts with a dot, then lightning bolt, than goes off heal, which hunter scatters, then you really need to heal, but you get stun, than you are dead and hunter is missing 300 health (even if you get one heal off it makes little difference)Ele: Lightning bolt to start offheal then another lb then offheal then (fulm something) and by then even if you do die from a hunts burst your dots will more then likely kill them
1: Ele: Lightning bolt to start offheal then another lb then offheal then (fulm something) and by then even if you do die from a hunts burst your dots will more then likely kill them
2: Bdruid: Dot hot n kite. over
3: Fdruid: like previously said, a feral with wild charge can easily kill a hunt if they get the opening in stealth on them
4: arms war: can get kited easily however with double charge and 3 lucky crits then can come close to killing one in those 3 hits alone
5: a hunt can't beat a Rsham or hpal ever if they have half a brain and more then 1.6k hp.
So Poparms , Feral Druid isnt in the in highest burst melee classes.
Now let me explain.
Arms... Rogues... do some really cool damage... but you cannot call it a BURST when you are dealing with a proteccion Warrior...Guardian Druid.... Maybe prot pallies idk....
Here is what feral does. (On Tanks)
You get 5 of your combos.
Use Savage Roar.
Get 3-4 combos then use Tigers Fury.
After getting 5 stacks you need to use RIP.
(Savage roar now because it increases the RIP's damage , and your ferocious Bite wont be that good on a tank).
Then get 5 combos and use Ferocious Bite.
RIP ignores ALL OF THE TANKS armor... and Does like 320-400 crit if used with savage roar + Tigs Fury.
Thats what i call burst...
I placed feral in the high damage melee classes( if they dont get focused and are allowed to sit on a healer the healer will die eventually), but it takes too many gcds to really get damage started as compared to rogues and warriors
the closest thing they have to burst is using
rake
mangle
mangle
mangle
mangle
tiger fury
ferocious bite
I also noted that a lot of their damage goes through armor
mangle
mangle
mangle
mangle
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enhancement shaman
good vs priest
bad vs hunters
description: high utility with off heal and interrupt and purge , low damage( lavalash crits for like 300 max), high mobility with ghost wolf.can actually kill non hybrid class solo if you fake cast heals. This spec should be used as a support spec with off healing and purging and damaging when needed.
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Im just saying burst in the shortest amount of time
you have to admit feral druid takes more gcds and time to get to their insane ferocious bite than it does for a rogue to ambush hemo hemo hemo evis
I completely understand how insane feral druids damage is
Yep hunts can 1v1 everything in this bracket. No class can ever kill a hunt and the best hunt in this bracket can kill every other f2p in the world and is god. Some people are so stupid when it comes to this subject xD good thread none the less OP